Recent posts
#81
General forum / Aircraft maintenance efficeinc...
Last post by Usagi - June 03, 2026, 08:17:25 PMCurrently I'm trying to phase out my old Saab 90's with Fokker F.27's, but I'm starting to wonder if I should procure another aircraft type for that role for the other half of my bases instead of operating a single fleet out of 6 different bases.
At what point is it more efficient to operate a second fleet type (assuming they are using the same engines) over running a single fleet for a single role across all bases?
While I haven't noticed much difference in cost from going from 3 bases to 4 bases, seeing the fleet efficiency drop is a bit worrisome, and it's hard to tell if I would be better off with another aircraft type or not.
It's only my first game playthrough, so any input the veteran players might have would be helpful, Thanks.
At what point is it more efficient to operate a second fleet type (assuming they are using the same engines) over running a single fleet for a single role across all bases?
While I haven't noticed much difference in cost from going from 3 bases to 4 bases, seeing the fleet efficiency drop is a bit worrisome, and it's hard to tell if I would be better off with another aircraft type or not.
It's only my first game playthrough, so any input the veteran players might have would be helpful, Thanks.
#82
Game talk - History and the Future / Viscount 700D vs Fokker 27-200
Last post by Karl - June 03, 2026, 04:51:26 PMWhy is the Viscount 700D so popular in Airway Sim??
Why do Sim airlines continue to use it well into the jet age - well beyond what real world airlines did?
The 700D has a crew of 3 & 2 vs 2 & 1 for the F-27.
It uses more fuel: 2.094 lbs vs 1.609 lbs. It needs a longer runway.
Granted, it can fly farther, but why does it seem to be such a good deal for the airlines that use it into the jet age? How can they make more money than airlines using the F27
Why do Sim airlines continue to use it well into the jet age - well beyond what real world airlines did?
The 700D has a crew of 3 & 2 vs 2 & 1 for the F-27.
It uses more fuel: 2.094 lbs vs 1.609 lbs. It needs a longer runway.
Granted, it can fly farther, but why does it seem to be such a good deal for the airlines that use it into the jet age? How can they make more money than airlines using the F27
#83
General forum / Aircraft Maintenance when for ...
Last post by tycoon - June 03, 2026, 07:01:46 AMIs there a way to keep aircraft for sale while C/D checks take place? When they're returned from sale for maintenance they're adding an extra fleet into commonality, causing adititional fleet cost for a single aircraft. Worse is when two different fleet groups go into maintenance from sale and I end up with 6 fleet groups when i'm only flying 4.
#84
Announcements - The Modern Times / Merry Christmas and Happy New ...
Last post by Vivienne Tesarzh - June 03, 2026, 01:05:41 AM
#85
Feature requests / AI brokers ordering new aircra...
Last post by JumboShrimp - June 02, 2026, 01:27:09 AMCould we make adjustments to the models and variants of aircraft the AI Brokers place new orders for?
Only order one of the models / variants that real players also order.
If there are no player orders yet, limit the AI broker to only the most expensive variants of any model that's in production.
This will instantly change this feature from nearly useless to very useful.
Only order one of the models / variants that real players also order.
If there are no player orders yet, limit the AI broker to only the most expensive variants of any model that's in production.
This will instantly change this feature from nearly useless to very useful.
#86
Feature requests / Re: Scheduling Page
Last post by freshmore - June 01, 2026, 10:43:38 PMQuote from: Sami on May 30, 2026, 09:59:07 AMUpdate
As requested, a new "smart time suggestion" has been created for the A check timing.
It searches for the first available 5 hr slot in the schedule. Simply click the button, it does the search, and sets the weekday and time for A check (and also B check if you have the relevant checkbox enabled to replicate the A check's time). You need to save/confirm at the end.
Usually this ends up being on Monday, and I understand that most prefer to have it on some other day. Ideas on how to further tune this?
Would something like a "Search All available 5hr slots" then randomise picking one potentially work as a way to ensure a more even distribution of A-Checks?
#87
Announcements / Re: AirwaySim Changelog
Last post by Sami - June 01, 2026, 06:08:56 PMChangelog 01-Jun-2026
Scheduling 2.0 finalization
After several months of development, testing, feedback, and tuning, Scheduling 2.0 is now considered feature-complete. Today we added even more new mini-features based on the feedback!
Highlights from the latest updates include:
Thank you to everyone who participated in the open testing period, and provided feedback during (and after) testing.
Development now moves on to Route Editor 2.0, with previews and open beta testing to follow soon.
View details here: https://www.airwaysim.com/About/Changelog/34/
AirwaySim Changelog: https://www.airwaysim.com/About/Changelog
AirwaySim Roadmap: https://www.airwaysim.com/About/Roadmap
Scheduling 2.0 finalization
After several months of development, testing, feedback, and tuning, Scheduling 2.0 is now considered feature-complete. Today we added even more new mini-features based on the feedback!
Highlights from the latest updates include:
- Seat configuration selection added to the Move / Swap Schedule dialog, allowing aircraft seat layouts to be changed during schedule moves.
- New "Smart Time Suggestion" feature for the Add Maintenance dialog. This automatically scans the aircraft's schedule and suggests a suitable day and time for the A check.
- Multi-base Move / Swap Schedule functionality added. Aircraft can now be moved or swapped between different base airports, with automatic rebasing where required.
- When closing a route, you can now choose which airport slots are returned to the public pool.
- Various improvements to mobile device usability and user interface behaviour.
- Numerous performance, usability, and scheduling workflow improvements based on testing and player feedback.
Thank you to everyone who participated in the open testing period, and provided feedback during (and after) testing.
Development now moves on to Route Editor 2.0, with previews and open beta testing to follow soon.
View details here: https://www.airwaysim.com/About/Changelog/34/
AirwaySim Changelog: https://www.airwaysim.com/About/Changelog
AirwaySim Roadmap: https://www.airwaysim.com/About/Roadmap
#88
Feature requests / Re: Scheduling Page
Last post by Sami - June 01, 2026, 03:32:13 PMSeveral new mini-features added:
- Added seat configuration selection to the Move / Swap Schedule dialog, allowing aircraft seat layouts to be changed during schedule moves. Note: If the seat configuration cannot be assigned, or it would create payload limitations preventing the route operation, the Move/Swap schedule will not complete (returns an error).
- Multi-base Move/Swap Schedule feature added. A new checkbox in the dialog allows to optionally show aircraft from all airline bases for multi-base airlines. Moving or swapping schedules across bases now automatically rebases the affected aircraft.
- Route hover info box now also shows the outstation turnaround time.
Fixes:
- Improved the behaviour when multiple tabs of Scheduling page are open at the same time. The page detects if it is not in the latest status and automatically refreshes the content when tab is in focus again.
- Improvements to mobile device usage. Tapping a flight bar, maintenance check, or aircraft registration opens a full-screen panel with all route/aircraft details and action links.
- Visual improvements to the Move/Swap Schedule dialog.
- Added seat configuration selection to the Move / Swap Schedule dialog, allowing aircraft seat layouts to be changed during schedule moves. Note: If the seat configuration cannot be assigned, or it would create payload limitations preventing the route operation, the Move/Swap schedule will not complete (returns an error).
- Multi-base Move/Swap Schedule feature added. A new checkbox in the dialog allows to optionally show aircraft from all airline bases for multi-base airlines. Moving or swapping schedules across bases now automatically rebases the affected aircraft.
- Route hover info box now also shows the outstation turnaround time.
Fixes:
- Improved the behaviour when multiple tabs of Scheduling page are open at the same time. The page detects if it is not in the latest status and automatically refreshes the content when tab is in focus again.
- Improvements to mobile device usage. Tapping a flight bar, maintenance check, or aircraft registration opens a full-screen panel with all route/aircraft details and action links.
- Visual improvements to the Move/Swap Schedule dialog.
#89
General forum / Re: Loadfactor drops to 0%
Last post by Spotter2004 - June 01, 2026, 06:30:02 AMIndeed, thx for the answer
#90
General forum / Re: Company Image Query
Last post by Sami - May 31, 2026, 11:56:42 PMQuote from: tycoon on May 31, 2026, 11:54:41 PMCan this be confirmed Sami? I've read multiple forum posts over the years saying its only the spend amount that matters.
It depends a bit.
But as a general big picture rule, yes, put up two $500k campaigns rather than one $1mil.