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Author Topic: Dynamic pricing - again?  (Read 1003 times)

Offline Tha_Ape

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Dynamic pricing - again?
« on: March 07, 2019, 09:06:26 PM »
I'im bringing back the topic as it was dismissed as feature request: https://www.airwaysim.com/forum/index.php/topic,79957.0.html
Following the same example and GW, 26 days after the original post.

No, MD-11 is not popular, and I don't think the game should consider it as such with "only" 400 frames on order. Or, at least, the system should adapt with more ease:

1°) Early february (real time), the MD-11 was "very expensive". Default price ranged between 190 and 210 m, when bought from the manufacturer
2°) Four weeks later, early march, you can find on the UM herds of cheap MD-11. The most absurd one being a MD-11ER less than 1 y old for less than 100 m

Doesn't it seem that the system has somewhat failed? :-\

Seems logic, though, there are only 5-6 users for this type in the whole GW.

Quoting myself:
Quote
So basically the MD-11 prod line will probably go from "very high price" to prod line closing in just a few months, after the last orders are delivered, as this plane cannot make it till game end (at least as pax plane). Not really logical.

Sami, I wasn't asking for an immediate fix, just wanted to point out something that doesn't really make sense + annoying/costly. For the next time plane pricing is modified.

Thank you.

Offline schro

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Re: Dynamic pricing - again?
« Reply #1 on: March 08, 2019, 05:42:16 AM »
I would think that for high capacity production lines, 400 planes on backlog should not represent a high level of demand. Prices should increase based on scarcity/inability to produce. The thought might be more along the lines of if fewer than X production slots exist in the next 3 years of production, then price is set to max. If between X and Y production slots exist, then price is medium high and so on and so forth.

If a manufacturer has the capacity (via available production slots) to produce 2x more planes than it has currently sold, even if the backlog is 42,000 planes, then it should not be priced at a premium.

Offline DanDan

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Re: Dynamic pricing - again?
« Reply #2 on: March 08, 2019, 06:22:09 AM »
instead of price-changes, the airline manufacturers should actually change the production output - at least thats currently the situation.

if a production line is sold out for a few years, i understand the prices going up - thats ok.
if the production line is not sold out, the prices should go down a bit + the production rate should be lowered by the manufacturer.

Offline Sami

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Re: Dynamic pricing - again?
« Reply #3 on: March 08, 2019, 06:41:26 AM »
instead of price-changes, the airline manufacturers should actually change the production output - at least thats currently the situation.

Production rates are dynamic and they can go up or down. Please see the manual: https://www.airwaysim.com/game/Manual/Aircraft/New/#ProdSlots

No, MD-11 is not popular, and I don't think the game should consider it as such with "only" 400 frames on order. Or, at least, the system should adapt with more ease:

With 400 aircraft in the very large class the system does consider the model to be very popular.

Now I see the backlog is down to 100 and the production rate is starting to go down and the price is going down too.

Offline Tha_Ape

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Re: Dynamic pricing - again?
« Reply #4 on: March 08, 2019, 08:02:21 AM »
With 400 aircraft in the very large class the system does consider the model to be very popular.

Now I see the backlog is down to 100 and the production rate is starting to go down and the price is going down too.

I know, Sami, I know, and that's a part of the problem.

400 is considered "very popular" thus "very high". And that would be true in real life.
But what does it relates to in AWS? Real popular LH a/c have a backlog order for 1000+ frames! 6 users in the whole GW shouldn't be able to make a plane "very popular", compared to other types that dozens of people use.

At no point was the backlog order filled. And then above that, the virtual brokers bought herds of them, driving prices up:
1756 were build (all variants)
661 are for sale/in storage
That's 37% of all MD-11
If we shave off the current planes sold by airlines, we can roughly say that the virtual brokers contributed to 1/3 of the production, and that's the total player-chosen production is around 1100 (+ 100 on order). For AWS, that's not much. At all.
For a comparison, DC-8 had 8468 frames produced. 767 had 5647 frames produced. That's a ratio from 5 to 1 for the smaller one.
« Last Edit: March 08, 2019, 08:10:37 AM by Tha_Ape »

Offline Tha_Ape

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Re: Dynamic pricing - again?
« Reply #5 on: August 12, 2019, 05:51:08 AM »
Bringing this topic on top of the pile as I was looking to buy some 772LR.

The production line, due to a lack of orders, is about to stop within 8 months. Still, the price is classed as "very expensive - might wish to look for other options".
This is plain absurdity. Boeing, before closing a line, would try to reduce prices a little, instead of going the other way around.

I understand that the price of a model is influenced by other models of the same family, and that's fine.
But on the other hand, if no orders for said model are made, then it shouldn't be able to be "very expensive". At the very least, it should be "somewhat increased".

Edit: just as an indicator, the price of a 772LR is currently 89% of the one of a much newer, larger and more efficient 777-8X...
« Last Edit: August 12, 2019, 06:26:53 AM by Tha_Ape »

Offline groundbum2

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Re: Dynamic pricing - again?
« Reply #6 on: August 12, 2019, 07:38:39 AM »
not necessarily. Boeing when it was closing the 757 line didn't offer discounts to try and get end of life orders in as it wanted customers to order the newer 737s or 767s instead as that's where the future was.

Simon

Offline Tha_Ape

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Re: Dynamic pricing - again?
« Reply #7 on: August 12, 2019, 09:30:17 AM »
Lets say in-game-Boeing.

Iirc, Sami said multiple times that individual models have a price both related to the whole family, but also their own variable.

 

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