Open World Game

Started by 11Air, August 17, 2017, 07:03:26 AM

11Air

I re-joined AirwaySim recently because I missed it so much. And, coming late to GW's sure does limit your start-ups so I plonked down in South America and South Africa.
Totally limited by the geo-political model that AirwaySim applies by limiting new bases to the start-up country in any continent but Europe. It's not fair, it's not historically correct, it's not widening the opportunities for players to start-up outside Europe or North America.
1950 BOAC had bases where it needed them. It's just not realistic to limit airlines to their start-up country.


SO - I propose a trial game world based on ignoring world politics. A Free World, that allows an airline to operate subsidiary airlines anywhere in the world. There are two ways:-

A. A moderate option, Continental limited, that allows me to open new bases in adjacent countries. GW4 I'm in South Africa (the country), GW3 South America in Uraguay, and can't do anything anywhere else in the World, or in that continent. Real maybe (though opening subsidiary airlines is possible RW but not allowed in the GW) but there should be ways around it. A South African Airline should be able to operate from bases anywhere in the world, practically under different company names maybe, but is this game that politically correct?
Most real world airlines would simply start a new company where they wanted with appropriate nationals involved in the management, and provide financial support to that new 'airline' from the company coffers, and reap the rewards, or close it down, like many airlines have actually done.

B. or PLEASE lets have an experimental GW to explore a true open borders world ignoring the political and ethnic limitations of the real world. Bases anywhere you want them but limited to level 4 or 5 bases if you want some limit (ie International Airlines) but leaving the Smaller Bases for the Regional Airline Operations.

raptorva

We had one of those quite recently with the long haul challenge iirc. Airlines were able to base anywhere in the world but as there was only longhaul demand the choices were likely pretty limited. I wasn't in that gameworld though so have to get someone who played it to say how it went.


gazzz0x2z

Not sure about 4-5 bases limit. For a huge company as mine in current GW3, it would fit perfectly - I've got only 3 bases plus HQ, after all. For the smaller companies with smaller regional aircraft like I flew before, it would be hell. When you fly mainly regional aircraft, you need a lot of bases to breath. It's already a pain to find your place between all the behemoths, if you are even limited in bases number, you're quickly screwed.

There was a proposal in the past about setting up a limit for the weight of bases, and it would solve the problem. I'm not sure it"s high on the priority list, though.....

Amelie090904

Quote from: raptorva on August 17, 2017, 07:42:05 AM
We had one of those quite recently with the long haul challenge iirc. Airlines were able to base anywhere in the world but as there was only longhaul demand the choices were likely pretty limited. I wasn't in that gameworld though so have to get someone who played it to say how it went.

We had the same with the Regional Challenge. I had bases in Washington, Seoul, Sao Paulo, Tehran, etc...it was something different for sure. The Long Haul Challenge had the same principle and it worked nicely. It's a real "challenge". However, for the "normal" game worlds it would be quite chaotic I reckon. Airlines would be all over the place (mainly the ones from big alliances) making life hard for the average player that just found his niche.

For quick challenges, I liked it however: