(comments) AirwaySim v.1.3 news, previews & info

Started by Ilyushin, November 08, 2010, 01:02:10 PM

Yarnam

Quote from: alexgv1 on October 13, 2014, 02:26:35 PM
I really like that idea LA...

May be cosmetic for now but could become useful later on as well if stocks/shares or something are introduced.

Agreed, great idea and you're right about this being VERY useful if and when a stock/share system is introduced.

Pukeko

I miss having the airline value on the view and search airlines tab. While I think the airline score is a great addition, it is hard to track how other airlines are doing without going into their stats to see their value... as the score is really only a relative measure (depending on how the other airlines in the gameworld are doing). Of course, I can still get a list of ranked airlines (based on their values) through the stats menu, but I can't sort it geographically or by country region... which I find pretty useful for tracking direct competitors.

chris.abrams67

Quote from: LotusAirways on October 12, 2014, 09:56:49 PM
The new scoring system is a great improvement. Congrats! But can we take it a step further? At present the score reflects the views of both Shareholders and Passengers using 18 variables. Perhaps we should have 2 scores:

Shareholders, 9 variables: Pre-tax profit, Operating revenue, Profit margin, Fuel burn per passenger, Route ASK, Route RPK, Route LF, Fleet utilization, and Credit rating.   

Passengers, 9 variables: Airline image, Transported pax (since start), Airline age, Fleet size, Fleet age, Fleet condition, Punctuality, Number of weekly flights, and Number of airports served.

And both scores the top 3 airlines can be on players' achievements.
LA

Good idea, however I would say that "Airline Age" and "Transported PAX (since start)" are both functions of airline age. A new airline, who rapidly becomes successful, would be doubly disadvantaged in the scoring -v- a longer lived but mature (or even declining) airline. Whereas "Transported PAX To Date" would benefit the new kid on the block and reflect their success (Virgin has never suffered issues as a result of it being younger than BA). (I'm old enough to remember when Virgin were the new kid on the block ::)).

Boot

Quote from: LotusAirways on October 12, 2014, 09:56:49 PM
The new scoring system is a great improvement. Congrats! But can we take it a step further? At present the score reflects the views of both Shareholders and Passengers using 18 variables. Perhaps we should have 2 scores:

Shareholders, 9 variables: Pre-tax profit, Operating revenue, Profit margin, Fuel burn per passenger, Route ASK, Route RPK, Route LF, Fleet utilization, and Credit rating.   

Passengers, 9 variables: Airline image, Transported pax (since start), Airline age, Fleet size, Fleet age, Fleet condition, Punctuality, Number of weekly flights, and Number of airports served.

And both scores the top 3 airlines can be on players' achievements.
LA
Good idea!
About the "Fuel burn per pax": it's a good statistic but currently it does not show anything meaningful (IMO). Could it be changed from fuel /pax to fuel / pax / km? (or 1000km).

Superbenj

Quote from: ellandrd on October 13, 2014, 05:22:08 PM
(Virgin has never suffered issues as a result of it being younger than BA). (I'm old enough to remember when Virgin were the new kid on the block ::)).

Not too sure about that, I reckon their lack of slots has definitely harmed them in regards to connecting traffic, recent financial results and a complete failure of Little Red, SQ dumping them off to DL all suggests that they're struggling massively.

Admittedly LHR as ever is a random case there, the likes of Ryanair, Jet Blue etc, all show it can actually be beneficial to be a newer player to market over the legacy carriers mired in the past.

stevecree

Sami, having around 500 MD90's in GW3 can I ask why the new MD90 models were not added to that game world ?  Thanks :)

Sami

Because the GW3 was already so far when the data was added .. (can't really add a new model that has been launched several years earlier, only such that will be launched in the future)

stevecree


ekaneti

I must say that I really dont like the new ability to open more than 4 hubs. All it does is allow large profitable airlines to continue to dominate the game. 4 Hubs was fine.

What Id like to see is a limit to two hubs but with the ability to do A-B-C-B scheduling.

Infinity

Quote from: ekaneti on November 14, 2014, 08:15:47 PM
What Id like to see is a limit to two hubs but with the ability to do A-B-C-B scheduling.

And how exactly would that help in containing large airlines? We've had that discussion when the new basing rules were discussed. Any further complaining is unnecessary.

ekaneti

Quote from: Infinity on November 14, 2014, 10:02:12 PM
And how exactly would that help in containing large airlines? We've had that discussion when the new basing rules were discussed. Any further complaining is unnecessary.

Because airlines are limited to two hubs and smaller airlines can find out of the way markets to serve. Is that clear to you now?

CarlBagot

Why did you use my airline as a bk example  :'( , lol  :laugh:.

Sami

Just randomly picked some airline with many bases... (usually testing things with actual airlines with a copy of the actual database at the test server)

..but now you'd see how it looks like then. ;D

CarlBagot

Ah good  ;D, btw do you test all Game world setting or just GW4?

gazzz0x2z

Quote from: sami on February 15, 2015, 10:09:35 PM
Just randomly picked some airline with many bases... (usually testing things with actual airlines with a copy of the actual database at the test server)

..but now you'd see how it looks like then. ;D

That's how I like to do at work for testing new features. Sometimes, they request that data is "anonymized" (and it's the beginning of trouble).

Cardinal

RE: the new Aircraft Information page...

Listing every frame ever built has the potential to get very unwieldy, especially for the most popular aircraft in the game (A320, 737NG, MD80 etc) that build thousands and thousands of some models. That's a lot of information to dump on one page, and there's low value to it relative to the bandwidth and browser memory it'll eat (especially on a phone). Could it possibly be on a separate page with a link on the Aircraft Info page to stay consistent with the Negotiate buy/lease and Production slots links?

Dutchformula

Quote from: tvdan1043 on February 27, 2015, 06:58:56 AM
RE: the new Aircraft Information page...

Listing every frame ever built has the potential to get very unwieldy, especially for the most popular aircraft in the game (A320, 737NG, MD80 etc) that build thousands and thousands of some models. That's a lot of information to dump on one page, and there's low value to it relative to the bandwidth and browser memory it'll eat (especially on a phone). Could it possibly be on a separate page with a link on the Aircraft Info page to stay consistent with the Negotiate buy/lease and Production slots links?

Agreed,

Though i must say i like the feature. Perhaps even just for fun to see if youre one of the biggest operators.

Sami

It will be split to multiple pages (= same as now, but will have a pagination in the fleet list section) later on when I have more time on that (and added to fleet-wide pages then too).

meiru

the new aircraft overview page is great, now I don't have to build those tables myself... this makes it much easier to find an aircraft operator...

... was this done because of my feature request?  :laugh:

Sami

Quote from: meiru on February 27, 2015, 01:39:12 PM
... was this done because of my feature request? 

No, but if you have one, then pls point me to it so I can mark it as "done" and close it. ;D


edit: found it actually already..