(comments) AirwaySim v.1.3 news, previews & info

Started by Ilyushin, November 08, 2010, 01:02:10 PM

Monica

Earlier today I paid 60 million for A320-200 in GW#4, now I'm paying 52 million. Does it really change that fast?

schro

Quote from: Monica on September 11, 2014, 12:33:49 AM
Earlier today I paid 60 million for A320-200 in GW#4, now I'm paying 52 million. Does it really change that fast?

New plane prices are out of control since the update 3 days ago. Sami is in denial and doesn't seem to think it's a problem. See my rejected bug from earlier today.

dmoose42

The alignment between new and used needs to be fixed as the acceptable used range is based on the old valuations and the new plane prices are based on the wacky new Sami-heuristic

Kadachiman

#583
I would suggest that with the introduction of the plane pricing dynamics that it would be prudent to raise the Fleet types from 3 to 4 or 5 before the Commonality penalty kicks in.

Why?
- obviously Sami would like us to use a wider variety of planes....good idea
- however due to the 4th fleet penalty, many of us will be forced to keep buying the A320 or B737 range as a price increase can be outweighed by not incurring the fleet penalty
- this was an in-game change so most players will have already committed to their fleet types

e.g. the Tupolev 204 now looks good compared to a A320-200 as it is 25%-35% of the Capex so it likely to well and truly make up for the additional Opex

PS - ooops it has already been mentioned by Schro in his bug report posts

Sami

#584
Quote from: dmoose42 on September 11, 2014, 01:29:14 AM
The alignment between new and used needs to be fixed as the acceptable used range is based on the old valuations and the new plane prices are based on the wacky new Sami-heuristic

There's nothing wrong in the used aircraft price advisor in my mind. Checked some moments ago on a 0-hour B707 in GW2 and it gave a range of about 9.5-13mil while new plane was sold for 12.5mil. GW4: A320-100 for new at 49mil and used a/c advisor rates 0-hour plane as 40-53mil. (these should be the values that are "true", ie. without the effect your staff's possible ineffectiveness which causes the margins to widen / less exact)


(and it appears that the dynamic pricing was not working properly before the update, while it should have been (should have been active like that all along, this is NOT a new feature!). So that explains the couple sudden jumps on some plane's prices, and I've evened out those just a bit for now and should be "smooth" from now on)

dmoose42

Sami, The way you describe the facts makes it seem ok - if you see my example in the bug forum - the same 707 example new was 15 million earlier which was clearly outside the range.


Andre

#586
I got this message when setting up routes at LGA in GW#3:

ERROR

The following errors were found:
The slots at KLGA cannot be acquired since you have exceeded the temporary slot acquisition quota for this airport.

The changes have not been saved. Please try again.


I've not seen this before and I've been playing for more than 2 years now. Is this a new feature?

----------------------------------------------

And another question.. with the dynamic pricing, will new aircraft models that aren't popular be lowered in price if they don't pick up customers? It could be useful for example having something like this in the news feed to generate sales:

"Boeing has lowered the base price of their 717-200 model by 15% from today as sales have been slower than expected".

People are too stuck on the 737/A320 mindset.

I'd also love to see the MD-90 join the MD-80 fleet, as it's basically an MD-88 (same plane, same cockpit, same systems) with IAE engines. It would make it much more viable. An A320-200 with IAE engines instead of CFM engines is still an A320-200. The Boeing 717 additonal planned/prototypes should also join the game (in the B717 fleet), making the 717 much more interesting. The reason they weren't built in the real world was because of lack of interest. But we're making alternative aviation history here.

Ok I'll stop now.. just a big pet peeve of mine.

Sami

Quote from: Andre on September 11, 2014, 01:35:04 PM
The slots at KLGA cannot be acquired since you have exceeded the temporary slot acquisition quota for this airport.

This feature has been present for 6 months or so. It goes away in a few game days (or something that way, can't remember the specifics but details at the v.1.3 announcements thread).


Quote
will new aircraft models that aren't popular be lowered in price if they don't pick up customers?

It could be useful for example having something like this in the news feed to generate sales:

Yes, of course. up to 30-40% discount for medium/large planes. (+ any order specfic discounts on top of that)

News would be useful but it's a bit hard since the price changes do happen gradually over a long time.

dmoose42

Sami, could the news item be triggered when the price goes below a certain threshold of the base amount for example, if the current price drops 20% below the standard price.  I'm sure you are already tracking the base aircraft price and then the adjusted price so it would be more of a cumulative price differential measure than anything else.  And perhaps it only runs once a month.

Thoughts?

Curse

#589
The new system sucks:

GW#4: The DC-10-30ER was priced up to $75 Millions. Then no or nearly no orders where placed.

Price sank due to the new dynamic system to $~61 Millions per unit.

I therefor ordered 42x DC-10-30ER.

Now, half a real day later, the price is $75.4 Millions.

There are still just a few orders (I suspect the ones that were placed before my order) and my order is by far the largest and the only new big one. And still prices went through the roof.



I operate about 25% of total DC-10-30(ER) in GW#4 and I'm and I was in the past an extremely huge customer for Douglas and McDonnell Douglas and now they jump around with prices? This is unrealistic and no real manufacturer would treat a customer this bad. Even factory workers in Red China are treated better.

And why was the price of the A320-200 in GW#4 reduced? The line is sold out for the next decade but of course first idea of Airbus is to reduce prices?


This is not dynamic, this is totally random. You go to bed and you can't plan with aircraft prices anymore. Tomorrow an aircraft may cost 60 Millions, tomorrow it may cost 75 Millions, maybe it cost the day after tomorrow 30 Millions or 200 Millions. Nobody knows, especially due to the fact there is no manufacturer price shown that is the standard price without any price games.

schro

GW3 - 767-300. New price is 169m, min/max alliance price is 114-171m.  That's on the high side of what i'd expect it should be. Before you nerfed the prices in the game world by 15%, the party had gone out of bounds.

schro

Quote* MD-90 and B717 fleet groups have been combined (since B717 was basically MD-95). (Pros: Fleet commonality etc. Cons: B717 turnaround is now 40 mins (fleet group wide setting).)

* Data for these models is also checked, changes in rwy requirements.

* Added McDonnell Douglas MD-90-50 (even longer range variant from the -90-30ER) and MD-90-55 (-50 with extra exits for more capacity), these are both prototype models. (note: MD-95 prototype variants to be added later, as well as more DC-9 range options)

* Changes are effective in any new games, and implemented also to current GW2.

Can we get some basic specs on the 90-50 and 90-55 for planning purposes?


Curse

Can you consider to add the 717 and MD-90 changes to GW#4, too? They are not announced/released yet and the GameWorld is running a while, so it would really profit from those changes (ingame date: mid 1987)

Andre

#593
I'm so excited about the MD-90/95 changes!! Been lobbying for this for two years.. :D And so happy you will add the MD-95 submodels later on.

I'm thinking it wouldl be great if you could merge the fleet types in the ongoing worlds where the models have been released... it would help so much. I'm struggling to keep the 717 production line open already in GW#3.

And agreed with Curse, putting the changes in GW#4 would be excellent as there's still time for both the fleet merge and the MD-90 submodels.




Zombie Slayer

Re: DC-9/MD-80 not sharing commonality with the MD-90/717 and 731/2, 3/4/5, and 6/7/8/9 not charing commonality, is it possible to combine them as a group as far as commonality costs are concerned only and not as a scheduling group? This would greatly reduce the pain associated with fleet renewal and the insane 4th type penalty that comes along with larger fleets.
Don Collins of Ohio III, by the Grace of God of the SamiMetaverse of HatF and MT and of His other Realms and Game Worlds, King, Head of the Elite Alliance, Defender of the OOB, Protector of the Slots

dmoose42

though with the current stats, combining DC-9 with MD-80/90 and keeping 737 separate offers an interesting game play choice.  Superior planes, but have a lot of rescheduling to do, or maintain commonality across DC-9/80/90 fleet type, but have somewhat worse planes (at least in AWS)

xyeahtony

Its curious that the B717 and the Md90 are being combined. Although the 717 was based of the MD-90 family, they have no commonality in real life. (one of the reasons the A318 beat the 717). Ask any real life airline fleet manager. Although i suspect the combination was made in this game for convenience sake and this game isn't 100% reality so its not the biggest deal, and will probably make the game more interesting as more people will order 717s.