Long world similar to beginner’s world - 1950 to 2019

Started by mar88, May 18, 2013, 04:33:01 PM

mar88

Not sure if this belongs in feature request since it really isn't a feature, but since beginner's world is now available to general users for experimenting and developing new strategies, something I have wondered about is the launching of a second beginners world game in a long game format (IE 1950 to 2020.) I was thinking that a second beginner's world or world similar to BW long game would be a great place to start with the long game format since players are nowhere near as vested in their beginner's world experiments as they are in primary game world airlines, so if something went wrong with the game then no major loss. It would be a chance to see what needs improvement for a long game to work and an opportunity for players to run through different ideas and strategies. Just a thought I had.

Sami?

You could get a few extra credits out of me every week  ;)

Infinity

Could be a good test for the real thing, but it woukd run incredibly long.

TranceAvia



Sami

Long beginner worlds are not planned. BW is aimed as a short practise or trst scenario before going into the long and "complete" games.

brique

I think the current length is fine for learning/practicing the basics of the game for new players : any longer and more will be coming in mid-late stages and we'll get more of the 'unfair, all the nice spots/planes/slots/ etc are already all taken' type posts.

For 'test-bed' purposes, perhaps a bit longer is needed for a fuller picture : for d-checks/fleet renewals and such, but its not vital, if your project has survived start-up and early expansion, you'll probably have a fair idea if it has longer-term potential anyway.

mar88

Let me rephrase this, it isn't actually a beginners world or meant to replace beginners world, just a practice run of a simple long game world to see what needs improving and just to play around with companies as the world progresses. I was meaning something like BW, not to replace BW.

Andre

I'd really like to see longer worlds. The fact that the world ends just around the corner has some strange effects... in JA, the MD-80 isn't really popular because people know they won't have time to switch their fleets. In DOTM it's (was) very popular.

There's a thread about this topic somewhere else too..

swiftus27

Sorry but youll just end up with 100 airlines left with maxed out bases by mid-to-late game. 

Andre

Quote from: swiftus27 on May 23, 2013, 11:51:03 PM
Sorry but youll just end up with 100 airlines left with maxed out bases by mid-to-late game. 

Rules can be adapted. :)

waplane

I'll pay for this  ;D

Quote from: swiftus27 on May 23, 2013, 11:51:03 PM
Sorry but youll just end up with 100 airlines left with maxed out bases by mid-to-late game. 

That is something that could be added to the list of things to fix before a serious game is launched. If the bases get maxed out in a test world...well, isn't that the point? To discover flaws? I bet sami could offset some of that by keeping the game easy/easier than a serious world or even by keeping slot numbers high. (not sure if possible)

Quote from: [SC] Andre on May 23, 2013, 09:07:33 PM
I'd really like to see longer worlds. The fact that the world ends just around the corner has some strange effects... in JA, the MD-80 isn't really popular because people know they won't have time to switch their fleets. In DOTM it's (was) very popular.

So true, in JA I started before the MDs came out, I could upgrade now and thought about using them to replace my caravelles but with only 3 years left what is the point?  :-\

I would love to try a transition all the way from the DC-6 to the C-series  ;D

L1011fan

I think the BW's are fine as is. They are a primer to bigger worlds, or refresher courses for me. What you are talking about is a major game that belongs in the jet age category. They are slow enuf as it is.  Played them and that is much too long a time span for a BW. ;)

mar88

See above post. I was saying a long BW like game world, NOT a replacement for BW. BW has been opened up to regular players for testing and playing with ideas and I think a long game world based off an easy BW like format would be an interesting test of a long world and a chance to play around with some other ideas not available in the current BW.

swiftus27

My $0.02

200 of world's top airports
100 players
3 bases ANYWHERE
Good money on start up
No computer used market.  CPU will only buy player a/c or bankrupt airline's a/c.  
Cuththroat allowed (Alliance targeting approved)

ban2

#13
Quote from: swiftus27 on June 11, 2013, 09:24:44 PM
My $0.02

200 of world's top airports
100 players
3 bases ANYWHERE
Good money on start up
No computer used market.  CPU will only buy player a/c or bankrupt airline's a/c.  
Cuththroat allowed (Alliance targeting approved)


Funny i have been thinking lately how a long game would be good, some of us are slow and steady ;)

would be interesting to see how strategies play out... obviously you'd get huge airlines but really that can make it easier for smaller airlines to come in and undercut those wide-bodies almost similar to new start ups IRL.

you could say that the big guys would just use tonnes of 37s as-well, but fleet age and maintenance would go against them compared to the more efficient smaller airline. Not sure if i got my point across well nm.

Sami

#14
Whaddayall say if the next Jet Age would go all the way to year 2000+...? (no promises on this yet so far though..)

ArcherII

Quote from: sami on July 01, 2013, 03:44:50 PM
Whaddayall say if the next Jet Age would go all the way to year 2000+...? (no promises on this yet so far though..)

Sami's account hacked?   :o


EDIT: would love it definitely.

Frederik

60+ years..... That means (for those inclined to go all the way) 3 fleet changes.

I personally would like this as this will enable a lot of testing.

But I am not sure this is a world for beginners as this requires the ability to change tactics as competition and technology changes.
Beginners seem to like yes/ no answers - do this/don't do that and that may not work here.

I was dreaming not of a "beginners" world but of an "advanced" world that only able, experienced players could access (those with a minimum number of rewards - 10 might work) and also where all the modifications to the game requested by those who want a "fairer" game (for newbies, for latecomers...) would be withdrawn. No limits to the number of bases or to the number of aircraft per base. No penalty for a plane being too small for a route or making a stopover. But also no automatic settings for personnel or maintenance. A really difficult/demanding game...... what fun this would be!

 
Swiss quality all over the world

mar88

Quote from: sami on July 01, 2013, 03:44:50 PM
Whaddayall say if the next Jet Age would go all the way to year 2000+...? (no promises on this yet so far though..)

I will worship you as a god among mortals.

Quote from: Frederik on July 01, 2013, 04:03:34 PM
60+ years..... That means (for those inclined to go all the way) 3 fleet changes.

I personally would like this as this will enable a lot of testing.

But I am not sure this is a world for beginners as this requires the ability to change tactics as competition and technology changes.
Beginners seem to like yes/ no answers - do this/don't do that and that may not work here.

I was dreaming not of a "beginners" world but of an "advanced" world that only able, experienced players could access (those with a minimum number of rewards - 10 might work) and also where all the modifications to the game requested by those who want a "fairer" game (for newbies, for latecomers...) would be withdrawn. No limits to the number of bases or to the number of aircraft per base. No penalty for a plane being too small for a route or making a stopover. But also no automatic settings for personnel or maintenance. A really difficult/demanding game...... what fun this would be!

Well I don't mean an actually BW but a game like BW, an advanced game would be fun but a long world has yet to be proven so like most other changes I would want a test run with an easy world where not alot of effort is required, in the event the world crashed or had to be closed. If the game imploded and utterly failed I don't want to have ended up with an airline with as much time sunk into it as I have done in previous DoTM and MT worlds. Of course if Same actually launched a long JA then my whole idea is (thankfully) worthless.   ;D

Karl

Quote from: Frederik on July 01, 2013, 04:03:34 PM
60+ years..... That means (for those inclined to go all the way) 3 fleet changes.

Unless the program is changed a lot to discourage flying older aircraft for 60 years, I am not for it.

In Jet Age 7 I finished with the 3rd youngest fleet at 100+ aircraft, yet there was at least one huge airline flying DC-6(and profiting from, I guess).  It kind of defeats the whole purpose of a long scenario, but....it was perfectly acceptable in that game.   ???

mar88

AWS doesn't always follow the real world and I am all for that. If someone can keep a fleet of DC-6s flying into the 80s at a profit then have fun doing it, it fits with the spirit of AWS. DC-6s usually have long production runs in JA (much longer than real life) so by the 1980s some DC-6s are usually only 10 years old so they have plenty of years left to fly.

The game also only allows you to fly a plane for 35 years and even then it is usually prohibitively expensive at that point. I agree that the program needs to be fixed but I think it should allow for a slightly longer usage period (40-45 years) and allow for cheaper maintenance for older aircraft to give older aircraft (20+ years old) on the used market a longer lifespan.