Online Airline Management Simulation
or login using:
My Account
Edit account
» Achievements
» Logout
Game Credits
Credit balance: 0 Cr
Buy credits
» Credit history
» Credits FAQ

Author Topic: Game statistics and Score  (Read 708 times)


  • Former member
Game statistics and Score
« on: June 08, 2016, 02:36:30 PM »
Hi guyes,

I have now played BW and other game worlds a few times, and each time my airline is in the 70-80% range in score. In the current BW my score is 3357 out of 4430, which means I am above average but not on top.

Now if I understand it correctly, it is the statistics that draw the overall score up or down. But on the other hand some statistics go opposite of eachother.

For example; Fleet utilization vs Flight delays.. If i schedule the flights closer, then the delays goes up (vise versa)
For example; If I keep the prices higher, the load factor decrease; if I keep prices lower; my load factor becomes 95%+ but profit margine goes down.

My airlines survive, but none of them won any Skytrax awards if you want to put it this way.


Offline wildavidson

  • Members
  • Posts: 322

The person who likes this post:
Re: Game statistics and Score
« Reply #1 on: June 08, 2016, 02:50:38 PM »
Score is not important until the last day of the game. Focus on making money and in time scores will increase. If you go chasing a better score you may undo the good work already completed and end up in a mess.

Offline gazzz0x2z

  • Members
  • Posts: 4680
Re: Game statistics and Score
« Reply #2 on: June 20, 2016, 02:56:12 PM »
Unless you put yourself other objectives. I had plenty of fun in previous GW3 filling a maximum of destinations airports. I reached 609 of them, iirc, 80 more than my immediate second. It did have an impact on my margin, as you don't fly a Fairchild Metro between Edinburgh & Kangerlussuaq(tech stop in Keflavik), or between Nice & Bobo Dioulasso(with a tech stop in the Algerian desert) unpunished.

I was finally limited by the 600 airplanes out of base limit. I didn't fill Warsaw as I should have, and probably missed around 20 more destinations.

But you'd better have a steady income base before playing with that kind of fun. That's why Wildavidson advice is sound : rentability will allow you to have more fun. I had a huge inter-european network of Ejets & 737 that made the bulk of my benefit, which allowed me to play freely with metros (who were making some money anyways - my level 1 base in Visby with 32 inter-Sweden lines just in metro is one of my best memories, and did have some profitability). Without the extra income that paid for metros purchases, I could not have done this.

He's right : make a lot of money, make your company steady and strong along the decades, and then, only then, play the statistic(s) you want to play on.


WARNING! This website is not compatible with the old version of Internet Explorer you are using.

If you are using the latest version please turn OFF the compatibility mode.