ready?

Started by lord voldemort, July 30, 2014, 11:22:41 AM

lord voldemort

when can we decide that we are ready for full game world?

Curse

Join them and die like a man. Or woman. :P

lord voldemort

hahahaha..... ;D ...  any serious answer??..  :)

Curse

I was serious. Join and learn. There is no perfect moment.

Jona L.

As a newcome a new start of a GW is no easier for you than a later start.

In fact a later start may be beneficial, with large airlines offering more a/c for lease, instead of everyone hunting for all good or somewhat decent planes on UM for the first few game years.

cheers,
Jona L.

Luperco

The beginner world is quite easy compared to the full game worlds so you'll still have a lot to learn after played some time on the beginner's world.

My advice is to manage an airline in the beginner's world until you are profitable and tried few aircraft type (short range, long range, ecc.) and after you change at least one aircraft generation (for example substitute all your b737 with 737ng), just to understand how it works and made few errors to learn.

Also, experimenting opening a new base in beginner's world will forgive the beginner's errors.

Experiment also with marketing and fuel management.

Once you'll have tried all the major feature of the game you will be ready.
Saluti
Emanuele


lord voldemort

ok... thanx buddy.. :)

Aoitsuki

I disagree on the beginner's world comment.

While you can learn the basics about how the system work beginners world is not where you learn your chop, they simply do not provide the real part of AWS(competition, fleet swap, fuel price level, slot constraint and more).

No matter how prepared you are chances are you will bankrupt one way or another in the real game world(which is VERY normal, I recall this was written in one of the beginners guide). My suggestion is to run parallel game world(beginner's world and a real world together). Pick an airport that has some competition but not too much(usually second tier North america airport is not too bad, the newly implemented base suggestion system is also quite good). Make sure you ask for mentor in both world and hopefully someone will take your request. Don't be shy on asking question even if your mentor decides to just point you to the guide, learn from the mistakes and take note.

lord voldemort


Solemus

On the mentoring subject. When I first started I asked for a mentor several times with no success, then I came here to the forum and asked why no-one answers mentor requests? It was then I met here on this game a man of very few words (not saying who, but he knows who he is  :laugh:) and he told me that the best way to be mentored is to ask questions here on the forum as you will get many answers instead of just one. To be honest he was right, the only problem is you get different points of view from different people, so it's up to you which one you choose and which way to go.

Rick  :)

Curse

I stopped using the mentoring feature when people either simply disappeared, were not willing to learn and/or inform themselves etc. Since then I select people manually from the forums or after recommendation.

Not sure if it was me who told you to ask here, but it's my usual statement.



I'd give you a list of people I would not follow advises from but at the end it gets public and then some people will be butt hurt. Again. :P

Kadachiman

IMO the Mentor Request function is broken

From a potential mentors prospective -
- many requests are sent, received and responded to only to find that the potential new player never returns
- many new players do not even bother to read and understand the basics and ask really 'dumb' and time wasting questions (apologies if this offends but it is a DUH moment which means the mentor leaves)
- etc

A player should not be able to send a Mentor request until they have played at least 3-4 game months in a Beginners game so that they are more likely to ask real questions rather than very basic game questions

I removed myself from Mentor availability due to this 'broken' situation, however I do try to help players the best that I can...even direct competitors if I see then do something that is normally a possible game ending move.

Perhaps Alliances should be set-up where 25% of membership is set aside for new players to AWS?

Solemus

Quote from: CUR$E - CEO King Airways on August 05, 2014, 11:41:40 AM
Not sure if it was me who told you to ask here, but it's my usual statement.

Man of very few words  :laugh: ;)

Solemus

Quote from: Kadachiman on August 05, 2014, 12:55:39 PM
Perhaps Alliances should be set-up where 25% of membership is set aside for new players to AWS?

What a good idea but that will mean that every one needs to join an alliance so in return to your answer why doesn't AWS have an alliance that everyone who's new could join and have to pass certain tests before they can join a full alliance. Maybe it could be called The Newbie Alliance. An incentive for people to use the particular alliance they would not have to use credits and they have to be active.

Pukeko

Agree totally with the earlier post. I too stopped mentoring as it was the same practically all the time. New players simply seemed too lazy to read the basic FAQs. Too many fleets and too short turn around were the same issue again and again. And only a few people ever thanked me for the help... So I gave up.

Sanabas

#15
Quote from: Kadachiman on August 05, 2014, 12:55:39 PM
IMO the Mentor Request function is broken

From a potential mentors prospective -
- many requests are sent, received and responded to only to find that the potential new player never returns
- many new players do not even bother to read and understand the basics and ask really 'dumb' and time wasting questions (apologies if this offends but it is a DUH moment which means the mentor leaves)
- etc

Dumb questions are fine. It's not making an effort to listen to the answers that will stop me paying attention as a mentor.

Or actually, dumb specific questions are fine. There's usually a difference between people who don't know and are interested in learning to run their own airline better, and those who basically say 'fix my airline for me' or want to know the one way to do things. There's never one way to do things, there's almost never a definitively correct answer to 'which plane should I use?' Learn some basics, and the game is really, really easy.

Not that I've done any mentoring lately. Don't log in much.

Curse

"So, how do I open a base?" - https://www.airwaysim.com/game/Manual/Office/Bases/#Open

At least these questions allow a "read the manual. DO IT!". Who then hasn't read the manual and asks general questions is toast.

Solemus

You're all old women ain't cha always moaning and can't take a challenge  :laugh: :laugh: :laugh:

joking

Curse

*add Solemus to ignore list* *click*

;P

gazzz0x2z

Quote from: Aoitsuki on August 04, 2014, 12:11:29 PM
No matter how prepared you are chances are you will bankrupt one way or another in the real game world(which is VERY normal, I recall this was written in one of the beginners guide). My suggestion is to run parallel game world(beginner's world and a real world together).

8 gameyears in GW3, my very first real game, and I'm still alive and profitable. I made quite a few mistakes(like leasing 2 IL62M for 2 tiny transatlantic routes, or leaving enough place in Glasgow for an opponent to grow & thrive & get more passenger share than me) that were costly, but I'm still profitable and expanding. But I made my homework : read & rereread the manual and the various pinned beginner's guide.

Quote from: Aoitsuki on August 04, 2014, 12:11:29 PMPick an airport that has some competition but not too much(usually second tier North america airport is not too bad, the newly implemented base suggestion system is also quite good). Make sure you ask for mentor in both world and hopefully someone will take your request. Don't be shy on asking question even if your mentor decides to just point you to the guide, learn from the mistakes and take note.

An intermediate airport as Glasgow is rather forgiving. I was also fortunate that my first 2 opponents there went bankrupt due to lack of basics(one of them just had 5.7 hours of daily plane use). A newcomer came later and is really good, but as I had 4 profitable other small bases at the same time, I survived.