Screenshots vol 3

Started by Sami, January 21, 2008, 10:51:53 AM

Budjet

I wish there was, I'm getting very impatient, lol  :laugh:

MRFREAK

Quote from: Jules on May 18, 2008, 08:30:33 PM
I wish there was, I'm getting very impatient, lol  :laugh:

I bet there has been some that have been very impatient since day 1  ;D

Unbornio

Beta Tester

MRFREAK

Well... I ment people who has been here since the websites day 1

kiwiaz

Hi,

Looks very addictive. I also cannot wait for the launch. looks very accurate too. Just two things...

1....I noticed that the YSSY Sydney airport has no curfew in the game. In the realworld Sydney has a Curfew from 11pm to 6am.  Im not sure if you want absolute accuracy with the realworld or not.

2. Is there an option to select your handling agent at each airport etc (choose between Menzies Aviation or Swissport etc), with differences between them in  costs, efficiency, delays due to slow cargo delivery etc?

Great screenshots keep em coming.

Sami

Quote from: kiwiaz on May 21, 2008, 03:15:26 PM
1....I noticed that the YSSY Sydney airport has no curfew in the game. In the realworld Sydney has a Curfew from 11pm to 6am.  Im not sure if you want absolute accuracy with the realworld or not.

2. Is there an option to select your handling agent at each airport etc (choose between Menzies Aviation or Swissport etc), with differences between them in  costs, efficiency, delays due to slow cargo delivery etc?

Lots of airports are still missing the night curfew, so expect to find more of those missing (report as you spot 'em). YSSY added now however.

Handling agent is currently very simple, everyone have the same fee at each airport but may be expanded in the future.

EMAirlines


Sami, its a good job you are not a waiter or all the diners would have walked out the resturant weeks ago, or died or starvation. :D

Sami

Quote from: Tiger on May 23, 2008, 06:43:19 PM
Sami, its a good job you are not a waiter or all the diners would have walked out the resturant weeks ago, or died or starvation.

It's ready when it's done, end of that story... As I have serving meals that are raw ;)

simfan

Sami, I find this absolutely fascinating what you are working on, and so I find the way how you're doing this. I second that way to come out with the simulation after it's finished rather to go online with alpha style code.
:)

simfan

Google has just released a browser plugin of Google Earth.
Does this have an impact on your game in the way to display that airport stuff and planes and routes and all that stuff?

Sami

#90
Probably there's no use of such plugin.

(edit: it also seems to require a separate plugin installation to the browser, so most definitely no thanks then.)

Sami

AWS now supports also the historical airports as airports can now open and close according to what has happened in real life. This way it's possible to model for example the new airports in Oslo or Hong Kong. The database is missing most (if not all even) of the historical airports but system is technically prepared for that anyways.

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Budjet

Does this mean that 9/11 will happen, and there will be an airline slump? But then cheaper airlines (budget airlines) benefit from this, like in the real world? OH! and not ofrgetting that bomb plot, and several other attacks like that Glasgow one, so these incidents are all going to happen yes?

ollik

Quote from: Jules on June 02, 2008, 04:23:04 PM
Does this mean that 9/11 will happen, and there will be an airline slump? But then cheaper airlines (budget airlines) benefit from this, like in the real world? OH! and not ofrgetting that bomb plot, and several other attacks like that Glasgow one, so these incidents are all going to happen yes?
Umm I don't think any airports actually closed permanently because of 9/11?

F.Soller

you are right... the ENTIRE airspace was closed  >:(

Budjet

Yes, I seem to remember all of America's airspace being grounded, and with the terror plot, the Uk's was, and most american airspace was too...

Sami

#96
No, it's not that... Means that if a old airport in country is closed and a new one is opened to replace it (for example) it now also appears in game too (previously all airports were usable from 1950-2050 and not taking account when they were really opened or closed in real life).

A separate "events" module that creates historical and/or random effects that affect the world economy is planned for later addition (after the game is released, as that's not essential in any way).

Budjet

#97
I see  ::)

In a game, if you reach say, September 11, 2001 or the terror plot, what ever date that was... The airspace of certain are or aren't closed?

airlines22


Sami

Fleet commonality in the works... In this game it's economical to operate a fleet of similar aircraft.

Here's the engine part. As you can see besides of the regular maintenance cost you need to pay also a fixed cost for each of the engine models your fleet has (cost depends on the size of the aircraft, number of planes in fleet, and also of the general maintenance cost level of the plane model etc) - as you need spares and so on... So even the choice of engines is important, not just their fuel usage, payload carrying and range, but also the fleet commonality.

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