(comments) AirwaySim v.1.3 news, previews & info

Started by Ilyushin, November 08, 2010, 01:02:10 PM

schro

Salvage value should be equal to scrap value. The only time they should differ is when the estimates are wrong....

Sami

Quote from: LemonButt on December 31, 2013, 04:01:37 AM
sami--current scrap value is 30% and aircraft depreciate to 10%.  Does this mean that the scrap value will eventually be higher than book value or has scrap value changed also?

Scrap value has no relation to book value. Scrapping price is calculated by the junkyard guys and they know nothing about your bookkeeping value for the plane.. It may be higher or lower.

dancingcol

#442
sami - can you give some details on the new "alliance price" feature.

im trying to sell to fellow members, and the min price is only marginally lower than the book value for a MRJ 90ER

Asking price    USD 53 412 000
Recommended price   53 412 000 USD
Book value   55 920 400 USD
Min / Max allowed price   30 729 000 USD / 89 393 000 USD
Min / Max price for alliance sales   53 412 000 USD / 73 302 000 USD

---------------edit 12:10PM---------------------

Also another thing I have just noticed, I went back into another MRJ I had on the market, and the min price for alliance sales was now higher than when I listed it, so how can I sell/lease it without checking and updating this every time a member wants to buy/lease?

Sami

That is quite too near to book value etc, have to check

dancingcol


Zombie Slayer

Before the update that will boot any plane with expired C/D checks off the market goes live, can we PLEASE get a mass scrap function added? I really don't have hours to waste on this, which is yet another huge mid game rule change....
Don Collins of Ohio III, by the Grace of God of the SamiMetaverse of HatF and MT and of His other Realms and Game Worlds, King, Head of the Elite Alliance, Defender of the OOB, Protector of the Slots

LemonButt

Quote from: JetWestInc on December 31, 2013, 07:42:42 PM
Before the update that will boot any plane with expired C/D checks off the market goes live, can we PLEASE get a mass scrap function added? I really don't have hours to waste on this, which is yet another huge mid game rule change....

I don't think a mass scrap function would be useful any other time than the one time rule change.  If it helps at all, I've found the easiest way to scrap aircraft is by going to the fleet tab on the aircraft info tab to find the oldest aircraft in my fleet.  Middle click the reg number, then middle click the view schedule button.  Then you can move the schedule/reg number to a newer aircraft.  Hit F5 on the aircraft info page and verify it has no routes and click scrap.  Middle click the tab to close it, wash, rinse, repeat.  If the aircraft already has no routes it's obviously much quicker...

schro

Quote from: JetWestInc on December 31, 2013, 07:42:42 PM
Before the update that will boot any plane with expired C/D checks off the market goes live, can we PLEASE get a mass scrap function added? I really don't have hours to waste on this, which is yet another huge mid game rule change....

At a minimum, the expired checked planes from the market need to go to long term storage, from which they can be mass scrapped. Though, that feature request is still open, so I think you might get hosed.

Quote from: LemonButt on December 31, 2013, 07:56:53 PM
I don't think a mass scrap function would be useful any other time than the one time rule change.  If it helps at all, I've found the easiest way to scrap aircraft is by going to the fleet tab on the aircraft info tab to find the oldest aircraft in my fleet.  Middle click the reg number, then middle click the view schedule button.  Then you can move the schedule/reg number to a newer aircraft.  Hit F5 on the aircraft info page and verify it has no routes and click scrap.  Middle click the tab to close it, wash, rinse, repeat.  If the aircraft already has no routes it's obviously much quicker...

He currently has 458 planes on the market. Even if he spends 15 seconds each plane, that's still going to take him 2 hours. I would also say that 15 seconds each isn't enough time as he has to 1. remove it from the market 2. scrap 3. repeat. If 458 planes get dumped off the market and into his "flying" fleet, he will end up shelling out billions for C/D checks for frames he wants to scrap but has not been provided a reasonable mechanism to do that with thanks to a mid-game significant rule change.

Sami

Quote from: schro on December 31, 2013, 09:44:18 PM
he wants to scrap but has not been provided a reasonable mechanism to do that with thanks to a mid-game significant rule change.

This rule/functionality change was announced 3 weeks ago (& implementation postponed a bit to avoid too much hassle), so it should not come as a huge surprise anymore really ...

The aircraft market is not meant to be a storage place for the un-needed planes.


(I could "automate" the market-removal easily for the transition, but I'd guess he doesn't want each and every plane taken out of the market?  ..if yes, that's only a simple one database query.)

Zombie Slayer

#449
Quote from: sami on December 31, 2013, 10:41:34 PM
This rule/functionality change was announced 3 weeks ago (& implementation postponed a bit to avoid too much hassle), so it should not come as a huge surprise anymore really ...

The aircraft market is not meant to be a storage place for the un-needed planes.


(I could "automate" the market-removal easily for the transition, but I'd guess he doesn't want each and every plane taken out of the market?  ..if yes, that's only a simple one database query.)

Having 3 weeks is not the point. This is a significant rule change AGAIN made mid game. I don't have time to WASTE "fixing" a condition created by a change to the rules I agreed to when I joined the game world. I have already scrapped 200 planes in JA and yes, it took well over an hour to do so.

If you insist on the change, either create a mechanism to easily fix the problem (ie. mass scrapping) or offer to scrap any unwanted planes yourself. There is also no way you can justify forcing C/D checks on 450+ planes, so offer the option to send any plane forcibly removed from the market directly to storage.

These changes really need to be for new game worlds only....I so so unbelievably sick of mid game changes.
Don Collins of Ohio III, by the Grace of God of the SamiMetaverse of HatF and MT and of His other Realms and Game Worlds, King, Head of the Elite Alliance, Defender of the OOB, Protector of the Slots

Zombie Slayer

Quote from: sami on December 31, 2013, 10:41:34 PM
This rule/functionality change was announced 3 weeks ago (& implementation postponed a bit to avoid too much hassle), so it should not come as a huge surprise anymore really ...

And, on top of everything else, AWS always takes a back seat for a few weeks this time of year. I am in the airline industry IRL and this is by far the busiest time if year. I worked an average of 13.43 hours a day (201.5 hours) between December 16th and 30th and I had 3 days off in there too. Not including the days off, I averaged 16.79 hours at work per day. AWS is a game, a pass time, not a job but that is what changes like this make it.

Again, make an easy way to fix the problem that you created. It is that simple.
Don Collins of Ohio III, by the Grace of God of the SamiMetaverse of HatF and MT and of His other Realms and Game Worlds, King, Head of the Elite Alliance, Defender of the OOB, Protector of the Slots

swiftus27

I think there may be an anomaly based on where you live.  Your home base is home to so many ppl who still call it home but had to leave to find work elsewhere.

Zombie Slayer

Quote from: swiftus27 on January 01, 2014, 03:22:37 AM
I think there may be an anomaly based on where you live.  Your home base is home to so many ppl who still call it home but had to leave to find work elsewhere.

At least at my airline, loads (passenger, bag, and freight) were crazy this year. Not just here in Cleveland, but system wide. A couple days this season we had a system wide load factor of over 95% (my own estimate). With heavy loads, crazy weather, and lots of vacation time, the overtime is plentiful for about 2 1/2 weeks and I take advantage of that every year. A few more heavier than normal days remain and I expect to be able to give AWS the normal amount of attention I give it again by the end of the weekend, but even then I think it is utterly ridiculous to have to waste -hours- because of a mid game rule change....

Don
Don Collins of Ohio III, by the Grace of God of the SamiMetaverse of HatF and MT and of His other Realms and Game Worlds, King, Head of the Elite Alliance, Defender of the OOB, Protector of the Slots

Monica

Quote from: schro on December 31, 2013, 09:44:18 PM
At a minimum, the expired checked planes from the market need to go to long term storage, from which they can be mass scrapped. Though, that feature request is still open, so I think you might get hosed.

He currently has 458 planes on the market. Even if he spends 15 seconds each plane, that's still going to take him 2 hours. I would also say that 15 seconds each isn't enough time as he has to 1. remove it from the market 2. scrap 3. repeat. If 458 planes get dumped off the market and into his "flying" fleet, he will end up shelling out billions for C/D checks for frames he wants to scrap but has not been provided a reasonable mechanism to do that with thanks to a mid-game significant rule change.

I don't understand why Sami should spend hours on changing and testing something in the code, so that a handful of players (who have had weeks to do so) doesn't have to spend the same amount of time scrapping their own aircraft... which should be a one-time job. It really doesn't matter if that person has been busy in RL.


xyeahtony

Not a fan of this weekly depreciation counting against my weekly profits. I'm not sure why you have to pay for depreciation; isn't it just supposed to subtract from the value of the aircraft? not your actual ticket income?

dmoose42

By definition it is a non-cash expense so you are only 'paying' for it in the accounting sense of the word.  You will recoup the difference in the depreciated value of the plane and the market value when you sell or scrap it.

xyeahtony

Quote from: dmoose42 on January 02, 2014, 12:41:26 AM
By definition it is a non-cash expense so you are only 'paying' for it in the accounting sense of the word.  You will recoup the difference in the depreciated value of the plane and the market value when you sell or scrap it.

yeah just realized the tax implications. lol this game is getting slightly complex! :D

Sami

Will make sure there's a proper manual page on this before it goes fully live. (for now all changes have been early preparations and small changes..)

(It's not that complicated really ... Just more information available .. and mainly also change to how the taxes work, that's probably the biggest individual change since aircraft purchase expenses won't be tax deductible immediately upon purchase)

Zombie Slayer

Quote from: Monica on January 02, 2014, 12:07:09 AM
I don't understand why Sami should spend hours on changing and testing something in the code, so that a handful of players (who have had weeks to do so) doesn't have to spend the same amount of time scrapping their own aircraft... which should be a one-time job. It really doesn't matter if that person has been busy in RL.



Because the rules changed mid game AGAIN. It is not a matter of not wanting to have to do what everyone else has to do, it is a matter of the developer disrespecting customers by changing rules mid game.

At the end of the day, if the change is made properly (which it is not, see our accounting experts posts) it will be a good change for the game. But, the change should be made to FUTURE GAMES ONLY. It is that simple.
Don Collins of Ohio III, by the Grace of God of the SamiMetaverse of HatF and MT and of His other Realms and Game Worlds, King, Head of the Elite Alliance, Defender of the OOB, Protector of the Slots

Sami

#459
Quote from: JetWestInc on January 02, 2014, 01:32:04 AM
which it is not, see our accounting experts posts

What on earth are you talking about?

And I would appreciate to tone down this "rules changing again" thing, since it really isn't by any means a big deal. If I'd decide to make everyone's tax-level 70% (just an example..), then it would be a big deal. But updating the rules to disallow "storage" of aircraft on the used aircraft market isn't a dealbreaker and that is why it will be introduced on all game worlds.

(and I did also offer assistance for quick removal from the markets a few messages back, but you seemed to ignore that alltogether..)


edit/typos