New Worlds

Started by edobarto, October 28, 2009, 05:28:18 PM

Filippo

I would like these to be included in the game module (the rest is fine for me) :

200 players,
1 airline per airport,
1995 - 2020

MattDell

Quote from: ekaneti on October 29, 2009, 08:57:32 PM
I greatly object to no double leg routes. Then all you have is a hub with a bunch of spokes. It is boring

What I object to is foreign airlines competing from my hub.  It's fine if I'm flying a route to Singapore and I'm competing with a Singaporean airline.  The issue is when I'm, say, competing against that Singaporean airline on a route from London to Munich.  I think that carriers should have more pull in their own country and continent.  So when I want to fly from London to Munich an Asian airline isn't going to have as much company image as my European airline.

I think that perhaps there should be 4 tiers of company image where you can get an extra benefit on flying domestic routes, some benefit from flying routes on your continent, a standard benefit from flying from your continent to another, and a slight penalty for flying a route where the origin and destination aren't even on your continent.  For example, why would a Singaporean airline be able to compete with me as an equal on a London to Washington route?

Double leg routes within a country or continent do make sense, though.

-Matt

freshmore

#22
a thought a game 10-20 mins game day
around mid to early 80's to around 2015 or so, working theoreticall not much more expensive and longer than the ither long games.
250 players
all airports

plus we get the older a300's (?) abd 757'es and 767's and some differentb747's, mosrb game worlds havent used 747'300's new

i think this would be a good compromise.

change
20 mins per game day
1980 -2020 =40 years
should equate to 28 or 29 game credits to play 202/ 7/9 days play
or 33 or 34 for credits for 197575 - 2020 or same 20 mins-228 1/8 days play
that would provide a challenge at the start eg interest rates etc plus plenty of fleet renewwal going on throughout.

my preference jusy to let ya know is 75-2020 game 20 mins is about optimun as kit doesnt drastically shorten game time like 10 mins.
please sami are my credit calculation right.

jimsom

I would like a harder game limited to Europe only, but with a high number of allowed airlines (maybe 400?) to create some really
heavy competition and try to get people to try something else than a major airline based in the country capital.

freshmore

that would be a good one to replace n.america challenge, but still most of us want the full world.

marc0o0o0o

Limited to 200 players and one-leg routes only sounds nice. Maybe we should try it out, play it for a few weeks and with the new payment system if you don't like the gameplay you can just leave without "wasting" the money you spent to join the game.

edobarto

In real life competition on airports as LHR is limited: as you surely know, Sami, not all the airlines are allowed to land in LHR (only two of the airlines flying into LHR from North America can land in LHR, I do not know why) and however they're not allowed to increase their slots as for Emirates: that's why EK started using the A380 on that route even if it already has double daily flights into LHR.
My point is: we're talking about international carrier and it would not be fair to categorize airlines here as domestic/international because countries like Switzerland do not have a big enough domestic market to justify the category of "domestic airlines".
I'm not saying we must forbid to establish more than one or two airlines in an airport but we can suggest to do so in the headed of the game as you did in "Rise of the modern airlines": I'm against regulations because, as you said, we live in a free market environment! :) What I'm saying is that it would be more fun to limit the number of player AND suggest them to base their fleet in airport so that there're no more than two airlines! :)

ekaneti

Quote from: edobarto on November 02, 2009, 10:32:29 AM
In real life competition on airports as LHR is limited: as you surely know, Sami, not all the airlines are allowed to land in LHR (only two of the airlines flying into LHR from North America can land in LHR, I do not know why)





Not true anymore.

ekaneti

Quote from: Jimmy Ringsell on October 31, 2009, 02:22:02 PM
I would like a harder game limited to Europe only, but with a high number of allowed airlines (maybe 400?) to create some really
heavy competition and try to get people to try something else than a major airline based in the country capital.

Well we did that with North American challenge and 2/3 of the players dropped out after a few weeks.

edobarto

I repeat: I do not want to put limit, but make a kind of "moral suasion" on the players. It's a kind of gentlemen agreement! ANd I think that the whole world is the only possibility: if we start to exclude those profitable routes as the Kangaroo Route and the Southern Cross Route we're f***ed up (sorry for the words!)...

freshmore

also if we start mid 75 or 80 lile i've sugested we need fuel stop for lots of flights anyway. btw if you read up there i've just realised you need to add the 5 joining credits to each suggestion and 24 long go to length.

"with 3 legs we could have a rule of where the end destination of a long haul routes needs to have a stop off at a middle airport either to refuel or to refuel and pick up passengers."

on the aiport front look theres plenty of airports out there which many haven't thought as for bases, theres plenty out there with good international traffic which puts many off some airports. in fact theres more than enough for 150, and I think 2 at airports like heathrow, frankfurt, o'hare would be good. not so smaller airports like abu dhabi.