AirwaySim
Online Airline Management Simulation
Login
Username
Password
 
or login using:
My Account
Username:
E-mail:
Edit account
» Achievements
» Logout
Game Credits
Credit balance: 0 Cr
Buy credits
» Credit history
Main Menu

Game World #2 is now open!

Started by Sami, June 21, 2017, 05:02:11 PM

Sami

The new Game World #2 is now open!

» Join the game here

Our latest ultra-long game world is open and ready for your new airlines. World starts in 1950 and continues whopping 85 years all the way to the end of 2035!

In this scenario you can experience the post-war aircraft types such as cheap surplus DC-3s and move on to the first generation jet planes. After this early period you will see a steady increase in the air travel with new bigger and much more economical aircraft being introduced. In later years the market liberations and global challenges will give you something to think about.

This game world follows the standard settings for long AirwaySim games:

  • Standard difficulty level

  • All airports, all aircraft models (including the "prototypes") and all features are included.

  • Additional base airports follow the standard rules, max 10 bases per airline, and the amount of planes based outside HQ will grow over time.

  • Alliances are available to be formed from the first day.

  • Game's speed is initially 30 minutes per day but will speed up to 25 minutes per day in 1990 (opposite from our usual settings due to user requests)

  • Passenger demand levels are much larger than in real history at the start of the game, especially in the early parts of the game.

  • Fuel prices are random and may or may not follow the historical oil/jet fuel developments (or a combination of both where it follows the real history at some periods and is random at others).

  • Note also that the economic/inflation settings are modified for this scenario for a more linear inflation model which should be easier to understand especially in the 1970s and 1980s that is usually the era of rapid inflation.

  • The aircraft production rates and amount of airport slots are higher compared to the standard setting.

  • As always, it can be predicted that the popular aircraft models will soon be limited in supply at the used aircraft market. Do not count your expansion to their supply!

  • Remember that airports and geopolitical changes are modelled after real history. Not all airports are open yet, and you may not expand your airline to other countries inside European Union until much later in the game.

  • You have a plentiful cash supply to start with and the fuel prices are currently very low but remember to keep cash in reserve if something unexpected happens!

» Join the game here