4th Fleet..again

Started by tdf42, February 26, 2016, 11:46:37 PM

tdf42

From what I have read is the approximate calculation for adding a 4th fleet for and airline of about 250 planes is to triple my current maintenance costs? So if my current costs are about 5M a week, figure 15M? Also  is the penalty based on the type of planes you fly?

Zombie Slayer

Short answer....250 frames will be about a 2x jump, figure about $10 m a week im maintenance costs then. Problem is as you grow that bill grows exponentially so have an exit strategy!
Don Collins of Ohio III, by the Grace of God of the SamiMetaverse of HatF and MT and of His other Realms and Game Worlds, King, Head of the Elite Alliance, Defender of the OOB, Protector of the Slots

tdf42

Thanks. My plan is to keep it at about 12 planes for the 4th fleet.

Zombie Slayer

It is not the size of the 4th fleet type that determines the penalty, but the total size of the fleet. A 12 plane 4th fleet is still a 4th fleet which will cause an exponential increase in maintenance across the fleet as the total fleet size grows.
Don Collins of Ohio III, by the Grace of God of the SamiMetaverse of HatF and MT and of His other Realms and Game Worlds, King, Head of the Elite Alliance, Defender of the OOB, Protector of the Slots

Amelie090904

In this regard...hope you can help a newbie.

Given that I have 2 fleet types (Vickers Viscount + Connies) and I need to replace the old Connies sooner or later (which means having a 3rd Fleet Group for some time until the old Connies are eventually gone) --> What would be the probable costs for that 3rd Fleet Group? I am a rather small airline and wouldn't like it to be insanely costly.

Thanks,
André

Zombie Slayer

For your 3rd group, there should be no penalty added to the other groups, just the cost of the new group. Once you hit 30 aircraft or so in a fleet type, the incremental cost of adding another aircraft  to any of the fleet types should be roughly the same. The first big penalty is from 3 types to 4 types, 4 to 5 is marginal, then 5 to 6 is another 100% jump. Each added type after that adds to the pain.

But short answer is types 1 to 3 should all cost you the minimum amount per frame, no penalty added.
Don Collins of Ohio III, by the Grace of God of the SamiMetaverse of HatF and MT and of His other Realms and Game Worlds, King, Head of the Elite Alliance, Defender of the OOB, Protector of the Slots

Amelie090904


tdf42

Quote from: ZombieSlayer on February 27, 2016, 01:35:19 AM
It is not the size of the 4th fleet type that determines the penalty, but the total size of the fleet. A 12 plane 4th fleet is still a 4th fleet which will cause an exponential increase in maintenance across the fleet as the total fleet size grows.
OK so you are saying that I can go to 20 or 25 on the 4th fleet but have to keep it under what number before it causes pain. i am at about 240 right now with the added 12.

Kazari

It's the very fact that you HAVE a fourth fleet type that causes the maintenance and other costs to jump, not the number. You could have one plane and it would jump.

tdf42