AirwaySim
Online Airline Management Simulation
Login
Username
Password
 
or login using:
My Account
Username:
E-mail:
Edit account
» Achievements
» Logout
Game Credits
Credit balance: 0 Cr
Buy credits
» Credit history

Changelog and Previews comment thread

Started by Sami, August 12, 2015, 06:31:21 PM

qunow

- About the increase in count for max passenger an DC3 can carry in previous patch note, I thought that only apply if the plane is used mmilitarily?

Sami

Quote from: qunow on September 18, 2017, 01:40:49 PM
About the increase in count for max passenger an DC3 can carry in previous patch note, I thought that only apply if the plane is used mmilitarily?

Well that was changed to 32 because of your bug report, so....  :P

qunow

#162
Quote from: Sami on September 18, 2017, 02:52:01 PM
Well that was changed to 32 because of your bug report, so....  :P
ah right, iirc some post-military DC-3 sill retain that 32 seat certification, if i recalled correctly
Edit: 0 > [_] (space)

Cardinal

Quote from: qunow on September 18, 2017, 04:25:03 PM
ah right, iirc some post-military DC-3 sill retain that 320seat certification

A DC-3 with 320 seats? Don't give the airlines any ideas  :o ;)

freshmore

Ooo, they made a Civilian Version of the C-130, too late, I've had one!  :P

qunow

Will the new airport model influence runway length?

qunow

And, with the new scale, how will refueling airport option be affected?

Sami

No changes for runways. Techstops will be changed a bit.

Broph13

Just looking for a bit of clarification here.

If I was based out of Shannon EINN, does this mean the more I grow and expand my airline, the airport EINN would grow as well?? Would demand to the airport itself grow also??

freshmore

https://www.airwaysim.com/game/Manual/Routes/Demand/

Here's a good read on the subject if you haven't read it before. Essentially, yes.

qunow

Quote from: freshmore on September 20, 2017, 04:06:22 PM
https://www.airwaysim.com/game/Manual/Routes/Demand/

Here's a good read on the subject if you haven't read it before. Essentially, yes.
Other than catchment area, would increased airport size also affect the demand native to the area around of your airport core?

Luperco

I've notice the new airport classification. No opinions yet. Too early.

Anyway it seems that the filter in researching the routes doesn't work as expected. Whatever I put in the infrastructures filter, it finds all the airports.

Saluti
Emanuele


JumboShrimp

Is the catchment area implemented (for cargo)?  Is it related to airport traffic level?

Could it be shown on the map on the airport change?

VitoNg

Hi Sami,

Just want to confirm 707-320 conversion of freighter is available to current GW1. Or I need to wait until the conversion model makes available some time when game world proceed.

Thanks

gazzz0x2z

from what I see, Turn around time for IL62M & MK is 100 minutes in the brand new GW3. Is it normal?

NovemberCharlie

I just noticed the 777-2xx models will be able to be converted to the 777F.
However in real life 777s are unable to be converted to freighters, due to too weak floor beams.

Tha_Ape

Quote from: gazzz0x2z on December 17, 2017, 08:33:41 PM
from what I see, Turn around time for IL62M & MK is 100 minutes in the brand new GW3. Is it normal?

Min TaT?
It is the same in GW#2 for min TaT. Been just changed, but for new games only.

Sami

Quote from: VitoNg on December 13, 2017, 05:41:36 AM
Just want to confirm 707-320 conversion of freighter is available to current GW1. Or I need to wait until the conversion model makes available some time when game world proceed.

The latest a/c update batches have not been run into GW#1 yet but I will do that at some point soon. Not sure if that model is there yet; will be.

Quote from: gazzz0x2z on December 17, 2017, 08:33:41 PM
from what I see, Turn around time for IL62M & MK is 100 minutes in the brand new GW3. Is it normal?

It's updated to master database but GW#3 was created before this update already. However not a big issue in my mind since in 2000 IL-62 is quite beyond its useful life.

Quote from: NovemberCharlie on December 17, 2017, 08:45:33 PM
I just noticed the 777-2xx models will be able to be converted to the 777F. However in real life 777s are unable to be converted to freighters, due to too weak floor beams.

Any further info on this? The conversion can be removed (though for game play purposes I would find it useful to be there).

Helix

From the latest changelog regarding logic for demand calculation:
Quote from: Sami
[..] (for pax demand the results will be "hard-counted" at ~1200 the next day) [...]
I don't understand what this means. Will demand of the airport increase 1200 pax per game day spread out to all routes?

JumboShrimp

Quote
•Detailed cargo load factor information now shown at Manage Routes listing page.

Excellent.  One small cosmetic item: Could the cargo types be abbreviated L, S, H instead of CL, CS, CH?  The extra letters are causing some text wrapping issues under some conditions.