i would like to bring to the table the topic of maximum alliance members, related to the change back in January 2016
"The maximum amount of members per each alliance is now related to the player capacity of the game world. Minimum level is 20 members in all games, and the new maximum is 40 members (reached when game's max player capacity is >700). This way we can encourage more players to join alliances in large games."
I've given it some time to see how it would work and based on my experience i would like to share my thoughts
When i first saw the post i thought 'awesome, the more the merrier', but i soon realized this was not the case.
Having a team with 25 members was a good number, Not to low and not to high, you have the feeling that you have a connection with everyone. But raising this limit to 40 changed that since you now have 15 more people to keep in contact with.
Suddenly the focus of an alliance changed to get the maximum numbers of member as possible, so the alliance can get those 5 point per member each year. This as a result will leave the variable score to be less important at the end of the game...
The way the alliance point system works today is too depending on how many member each alliance has. I think this is a shame since it takes the focus away from running and building a succesfull airline focusing on a good score
My final though is that for a 40 member alliance to work, i think the alliance point distribution should be "re-shuffled" so alliance members point don't play such a big part in the alliance score
As a start maybe the maximum numbers should not be determined by the capacity in the game world rather than the amount of players in the game world....