Stand back and take a deep breath Jumbo, lol.
I'm just talking about aggregate pricing on the price management page, not individual routes. I'd be interested to know two things. First is how my pricing stacks up to my competitors on a percentage basis--I know my prices are higher, I just don't know if it is 5% or 25%. Second would be the overall pricing for everyone else, i.e. am I the most expensive airline in the gameworld or one of the cheapest? It wouldn't reveal anything about a user's route pricing, but be a result of their overall pricing strategy for all their routes.
For pricing, I believe sami said it would work like pricing for aircraft where there is a low/high suggested price and you can pick a value in between or go wild and price it lower/higher. Nonetheless, I am still a believe in default prices over a range as AWS is already micromanagement hell compared to other airline simulators, which is both a good (immersion) and bad (tedious) feature of AWS. We're paying a bunch of staff to do stuff so being able to set strategy/policy and delegate is the logical next step in improving pricing IMO. This would also allow you to charge dynamic versus static prices. For example, every seat in coach costs $150 right now whereas IRL the first 30% sold might be $100, the next 30% $150, the next 20% $175, and the last 20% $250. The last seat on an aircraft is always the most expensive.