The epic-length Airline Generations game is now open!

What's New

Latest news and updates from the AirwaySim's Online Airline Game.

Remember to check out also our forums and Discord channel.

What's New
17-Apr-2026

The Modern Times is now open!

The latest round of the popular Modern Times game world is now open! This game lets you take control of your airline in the modern era. You will begin in 2003, as the industry starts to recover, and can manage your airline all the way into 2035.

This game world follows the standard settings for long AirwaySim games:

  • Time span: 2003 - 2035, at 30 minutes per game day.
  • Normal difficulty level, Medium length scenario.
  • All airports worldwide and all aircraft models included.
  • Overall play duration is about 8 months
  • Special rule: The "out of HQ" aircraft limit is disabled (geopolitical limitations are still in force).

If it has been a while since you started at early stages in a major AirwaySim game, here are a few reminders and tips:

  • The game clock is paused for the first day and will start moving after 24 hrs.
  • The used aircraft market will refresh several times during the first static 24 hour day (but you can only make two orders for aircraft during the first day).
  • There is a good supply of used aircraft available to begin with, but the used aircraft market will soon become limited and the popular aircraft types are sold/leased very quickly. Take care when picking the aircraft you plan to use and plan to order aircraft directly from the manufacturers.
  • New aircraft ordering will be available after the time starts to move (= from day 2 of the simulation), but it is of course always recommended to lease several used aircraft to begin with.
  • Be patient with the route sales figures since your Route Image grows slowly. Do not spend all your cash on planes at once, remember to leave a good reserve. It takes time to gain profits and there might be unexpected early problems..
  • Some popular airports will for sure become limited on airport slots soon. This is normal and you should use larger aircraft or other airports in that case. Please remember that slots are only available when the airport infrastructure expands.
  • The passenger demand will grow steadily during the course of the game, and is rather low at the very beginning.
  • Consider joining an alliance from early stages of the game, they are great resources for improving your game play (tips and help from fellow players).
  • Remember to read the AirwaySim Manual to learn more, and join the Discord chat to meet other players!

Welcome to join the latest AirwaySim airline game and have fun!

Posted at: 17-Apr-2026
16-Apr-2026

Changelog: Scheduling updates (in Scheduling v.2.0 Beta)

We have again a long Changelog with a lot of new features and improvements for you to enjoy.

Work has continued with Scheduling v.2.0 and now the Move Schedule functions have been activated to the New Scheduling (Beta) page. This includes a lot of improvements over the previous version, so make sure to check out the Changelog and test the new features. Most notable is the SWAP feature between schedules (even between different fleets).

Usability updates and other tweaks have also been made.

Posted at: 16-Apr-2026
15-Apr-2026

New Beginner's World #2

A new Beginner's World #2 scenario is now open!

Join here: https://www.airwaysim.com/game/#game515

AirwaySim has always two concurrent Beginner's World scenarios running (BW#1 and BW#2). They both use the same settings and same time frame.

Our beginner game series is aimed for all newbies and other players wishing to test different playing styles in an easier environment. Duration of one scenario is always approximately 60 real days. The scenario runs for ~10 game years with a speed of 25 minutes per day, and all of AirwaySim's main features are included in these scenarios.

When a BW scenario ends, a new one will start within a few days. The two scenarios are running in parallel so that there is always one BW scenario start every month.

Posted at: 15-Apr-2026
12-Apr-2026

The Modern Times final results (8/25 - 4/26)

The most recent round of The Modern Times game has ended, with the runtime from game year 2003 to 2035.

Thanks to all players who participated, and special mention to all 32 airline CEOs who managed their airline all the way from day 1 to the end of the simulation. 😊

The next Modern Times game opens next Friday, April 17th. You can already pre-register for this new game from the link below.

You can view the final stats of this game from our forums.

Posted at: 12-Apr-2026
03-Apr-2026

Changelog: New Scheduling (Beta) and Airport Slots view

A big list of updates! The new v.2.0 Scheduling page is now released to full public usage as a beta with all relevant features, apart from Move Schedule.

The 'Buy Slots' functionality when adding a route to the schedule is now activated and can be used & tested. Please keep a close eye on this to make sure the slot availability and costs are accurate compared to the old route editor, and please actively report all issues!

We're still missing the Move Schedule feature, and plans are also made for a full & native "7-day scheduling" concept, but more about these a bit later.

Additionally, the Airport Slots view page is fully updated to the new v.2.0 UI with mobile-compatible layout and some new improvements.

Posted at: 03-Apr-2026
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