Next epic-length History and the Future is now open!. Join and start your airline!

What's New

Latest news and updates from the AirwaySim's Online Airline Game.

Remember to check out also our forums and Discord channel.

What's New
18-Sep-2025

Game setup change to Age of Flight and Airline Generations

The staff salary calculation rules in The Age of Flight and Airline Generations game worlds will change soon.

We recently asked for feedback, if we should implement the updated v.2.0 salary calculation rules also to these two, still long-running, game worlds and the vote was overwhelmingly "yes". Thus the update where the staff salaries are now counted based on each country's salary levels instead of company-wide based on the salary levels of the HQ airport will take effect also in these two games since they both have still a very long running time left and this is an important game balance and fairness update.

The change will affect your airline if you have based in multiple different countries, so please either turn on salary automation, or manually update salaries once the update is live (note; salary automation will not decrease the salaries, but you can do that manually, and in some cases your salaries will be lower after this update so please make sure to check and adjust as necessary!).

The Age of Flight will update on game date 1968-01-01, and Airline Generations on game date 2000-01-01.

Please also refer to the changelog entry from 31st Jul 2025.

Posted at: 18-Sep-2025
29-Aug-2025

New Beginner's World #1

A new Beginner's World #1 scenario is now open!

Join here: https://www.airwaysim.com/game/#game505

AirwaySim has always two concurrent Beginner's World scenarios running (BW#1 and BW#2). They both use the same settings and same time frame.

Our beginner game series is aimed for all newbies and other players wishing to test different playing styles in an easier environment. Duration of one scenario is always approximately 60 real days. The scenario runs for ~10 game years with a speed of 25 minutes per day, and all of AirwaySim's main features are included in these scenarios.

When a BW scenario ends, a new one will start within a few days. The two scenarios are running in parallel so that there is always one BW scenario start every month.

Posted at: 29-Aug-2025
28-Aug-2025

Vote about game rule change

We recently made an update to the staff salary calculation rules where the staff salaries are now counted based on each country's salary levels instead of company-wide based on the salary levels of the HQ airport. This was an important game balance and fairness update, but it has been so far only included in the Modern Times game world (and all Beginner World scenarios).

We would like to know if this update should be implemented also to the other long game worlds (The Age of Flight, and Airline Generations).

Please vote and comment in the forums:

Please also refer to the changelog entry from 31st Jul 2025.

Posted at: 28-Aug-2025
27-Aug-2025

Changelog: Updates to user account handling and e-mails

Various updates to improve the quality and security of our website have been made. This includes updates to logins, password reminders, notification e-mails among others.

Check out the full details from the Changelog.

Posted at: 27-Aug-2025
08-Aug-2025

The Modern Times is now open!

The Modern Times scenario is now open!

This game lets you take control of your airline in the present and future era. You will begin after 9/11 when the airline business starts to recover again, and can manage your airline all the way until year 2035.

The basic settings are:

  • Time span: 2003 - 2035, at 30 minutes per game day.
  • Normal difficulty level / Medium length scenario.
  • All airports globally and all aircraft models included.
  • The overall play duration of this game is about 8 months.
  • Special rule: There is no "aircraft based outside HQ" limitation - you may grow your airline larger than in the regular games (but the normal real-world geopolitical basing limitations do still exist).

If it has been a while since you started at early stages in a major AirwaySim game, here are a few reminders and tips:

  • The game clock is paused for the first day and will start moving after 24 hrs.
  • The used aircraft market will refresh several times during the first static day (but you can only make two orders for aircraft during the first day).
  • There is a good supply of used aircraft available to begin with, but the used aircraft market will soon become limited and the popular aircraft types are sold/leased very quickly. Take care when picking the aircraft you plan to use and plan to order aircraft directly from the manufacturers.
  • New aircraft ordering will be available after the time starts to move (= from day 2 of the simulation), but it is of course always recommended to lease several used aircraft to begin with.
  • Be patient with the route sales figures since your Route Image grows slowly. Do not spend all your cash on planes at once, remember to leave a good reserve. It takes time to gain profits and there might be unexpected early problems..
  • Some popular airports will for sure become limited on airport slots soon. This is normal and you should use larger aircraft or other airports in that case. Please remember that slots are only available when the airport infrastructure expands.
  • The passenger demand will grow steadily during the course of the game, and is rather low at the very beginning.
  • Consider joining an alliance from early stages of the game, they are great resources for improving your game play (tips and help from fellow players).
  • Remember to read the AirwaySim Manual to learn more, and join the Discord chat to meet other players!

Welcome to join the latest AirwaySim airline game and have fun!

Posted at: 08-Aug-2025
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