600/600 fleet capacity....

Started by tise1983, July 26, 2016, 04:05:17 PM

tise1983

What is this?  600/600 out of home base fleet size max reached?????? Is this a protect the airlines in big cities rule?   This was not in the game rules I read.  How the hell do players have 1200 planes and I can't have 800?  How do I move my HQ to another one of my bases with larger number of AC? Why does this rule even exist....seems like it only serves to protect airlines in large cities...total BS

wildavidson

#1
This rule has been in place for as long as I've played this game. The number of airlines allowed outside your HQ increases over time refreshing on Jan 1st each year to a maximum of 600 so your limit will not increase any further. In GW1 in 1970 the limit is only 225. You are also unable to change your HQ in the game.

tise1983



freshmore

It is in the manual, been there for ages.

Also it stops in the words of schro "small regional airlines" taking over and expanding to a huge extent in every base they have. At least this limits them somewhat.

tise1983

That's what I mean, it stops the small airlines from growing to large airlines. You should at least be able to move your HQ to a base airport once in a game.   

[ATA] Hassel

Any airline with a fleet of 600 Aircraft is not considered a small airline...

schro

Quote from: tise1983 on July 26, 2016, 04:05:17 PM
How do I move my HQ to another one of my bases with larger number of AC?

You generally would want to start out in the game world in an airport that is capable of supporting a very high level of demand. That's the best strategic choice since you can't move your HQ ;-).

Quote from: [ATA] Hassel on July 27, 2016, 12:33:20 AM
Any airline with a fleet of 600 Aircraft is not considered a small airline...

That's because it's a small regional airline. 8)

tise1983

Still don't understand why you cannot move your HQ to another base airport....makes no sense...

gazzz0x2z

Quote from: schro on July 27, 2016, 01:31:51 AM
You generally would want to start out in the game world in an airport that is capable of supporting a very high level of demand. That's the best strategic choice since you can't move your HQ (.../...)

It also depends on your objectives. If you want to conquer the world, Heathrow is a good starting point...but you'd better be better than others to survive here. If you want a more quieter game, you start at a smaller place, acknowledging that you might be limited in the game.

But anyone feeling limited by the 600 airplanes rule should give a try to a big starting airport. We don't speak about newbish amateurs, there.

Matt Elphick

Quote from: tise1983 on July 27, 2016, 04:36:19 AM
Still don't understand why you cannot move your HQ to another base airport....makes no sense...
It makes perfect sense for this game as it allows other people who aren't as good to have a go and not be shut down by someone with 100 aircraft.

Johan87

Quote from: freshmore on July 26, 2016, 07:03:02 PM
It is in the manual, been there for ages.

Also it stops in the words of schro "small regional airlines" taking over and expanding to a huge extent in every base they have. At least this limits them somewhat.

True,i grew like a mushroom in game world 3,and with the demand in China it can go quickly and if competetition is in favour i can easy go out on 4 production lines with 4 types as with regional carriers it is easier to handle the 4th fleet penalty as maybe the planes fly 3-4 times a day.

Andre

Being able to relocate HQ at a huge cost would be great actually.

Matt Elphick

yes i agree. But it would be useless as you still have to watch the other bases as your old HQ will have alot of aircraft that you may have to rebase some