3 main flaws

Started by deepblue501, January 26, 2009, 10:00:21 AM

Sundaypilot

Quote from: Talentz on January 31, 2009, 04:56:06 AM
Mm your talking about Sundaypilot's airline. He solely tested the effects of fleet commonality with that airline.  Was kinda funny he was bigger then most normal airlines..  :laugh:

I would consider him the top person to consult with on fleet common effects/costs ect. Well, besides Sami xD
Yeah, Senior consultant on fleet commonality  :P

It first seemed that fleet commonality doesn't have too big effect. But on long run it really plays a big role.

I first collected quite good cash before starting my "fleet experience program". It was easy grow rapidly, as I just ordered all available models. I was quickly the biggest by aircraft number, but then fleet expenses hitted me really hard. Had a bankcrupt in no time.

So I'd recommend: Keep your fleet as unified as possible ;D

deepblue501

Quote from: swiftus27 on January 30, 2009, 01:46:35 PM
I am glad you went with the "im bigger than you" defense.  I also play in all 3 games right now and have about 70 planes across all of them and many more on order. 
I am here to have fun and not let it turn into a second job.
If you want to complain a ton, then offer an alternative that makes good sense and wouldn't require an armada of programmers.

swiftus, i'm not here to complain, i'm trying to point out an important problem within the game. As the developers chose a real time strategy game, they should work on a prescheduling machine, as otherwise players that want to be serious with their airline are almost forced to be online all of the time.

Pike is right. I have approx 230 a/c right now and it is becoming simply impossible to work this out. The i'm bigger than you is not a defense it's an added argument. If you get to the point that you have 100+ a/c prescheduling is a complete necessity. Indeed, we all do not want to get so addicted to the game that we forget about real life. On the other hand however, everybody involved wants to run a succesful airline and wants to see that wise decisions lead to good PAX and good airline status. Right now, this is not anymore the case. Right now it is only a matter of how much time you have available to spend in front of your pc. I think that's a shame, because the game is very good and addictive otherwise and advance scheduling would really improve a lot.

Sami, what is your position on this, because you haven't spoken out on this topic. Is it in the pipeline or not?

Seattle

No its not. I juggle things, and I have a busy life and I regularly have over 100-150 aircrafts. It never bothered me that I sometimes left planes sitting around for (rarely) up to a 4-6 months. If you can get them all in a one time, it  wont matter much if you get them in later.  :)

However, that feature would be nice... but I think there are more important issues for sami to do.... like tweaking some stuff and taking a rest.

I think we will see this feature eventually.
Founder of the Star Alliance!

Monk Xion

Quote from: Sundaypilot on January 31, 2009, 04:25:08 PM
Yeah, Senior consultant on fleet commonality  :P

It first seemed that fleet commonality doesn't have too big effect. But on long run it really plays a big role.

I first collected quite good cash before starting my "fleet experience program". It was easy grow rapidly, as I just ordered all available models. I was quickly the biggest by aircraft number, but then fleet expenses hitted me really hard. Had a bankcrupt in no time.

So I'd recommend: Keep your fleet as unified as possible ;D

Haha beta 2... all I have to say

Sundaypilot

Quote from: Monk Xion on January 31, 2009, 11:17:21 PM
Haha beta 2... all I have to say
Yeah,

And I had Concorde and Tu-144 coming. Didn't get chance to fly them. Snif :'(
I would have been first to go supersonic in that game... ::)

Monk Xion

Quote from: Sundaypilot on February 05, 2009, 11:22:04 PM
Yeah,

And I had Concorde and Tu-144 coming. Didn't get chance to fly them. Snif :'(
I would have been first to go supersonic in that game... ::)

I do appreciate you opening Oslo up tho