I was just wondering what the logic is to require a plane be 10 years old before it can be scrapped.
In my current game in GW 4 I have a bunch of N262s that I don't really want or need. I would love to sell them, but the demand isn't there. Listed them at minimum selling price (roughly half what they cost new 1-2 years ago) and not a sniff. I really don't want to park them (and pay money) to wait in some cases 9 years before I can scrap the ships. I would happily take pennies on the dollar to be rid of them...
A lot of the rules of this type (minimum sale price to prevent money transfers, requiring ships on used market to be current) make some sense for the game even if they are different than the real world. I cannot find an explanation for this minimum in the forums and the only thing that I can think of--don't want to encourage people to buy planes specifically to scrap them and occupy production slots/limit ships on the used market--seems pretty remote and like something that really doesn't need to be protected against.
I guess this is also a sort of penalty for buying the wrong ships, but it already seems hard enough to fly a lot of ship types (small, Soviet) profitably, why the added penalty of not being able to get rid of them?
yeah, soviet steel(especially in the old times) is a perfect example of a sound strategy would be to buy, use for 8 years, and scrap before the first D-Check.
Well, I would suggest this as something to be changed, but since that forum has been closed for 3 years, that doesn't seem like an option. Only 7 more years and 26 D checks to go before I can get rid of my aircraft! >:(
Best option is to store them until they are 10 years old. This cuts the cost down significantly as it suspends all maintenance checks and slashes parking fees. While it is in storage you still get the depreciation write off which often offsets the storage fee making it "profitable" to store some unwanted aircraft. When the time comes, you can scrap them directly from storage as well.