AirwaySim

General forums => General forum => Topic started by: Sami on July 16, 2007, 09:53:54 AM

Title: Screenshots from the game
Post by: Sami on July 16, 2007, 09:53:54 AM
Here are some pictures of the development work going on with the route network system and plus few from aircraft pages that are completed already.

Click on the images to view the full-sized version.


[attachment deleted by admin]
Title: Re: Screenshots from the game
Post by: chrispy192 on July 16, 2007, 11:26:09 AM
This is going to attract SOOOOO much attention when it's launched!!  :)
Title: Re: Screenshots from the game
Post by: cutchie on July 16, 2007, 07:27:45 PM
This is looking like one sweet game! :o
Title: Re: Screenshots from the game
Post by: Marco on July 16, 2007, 11:20:05 PM
Magnificently beautiful... :thmbup:

Marco.
Title: Re: Screenshots from the game
Post by: AviancaColombia on July 16, 2007, 11:24:58 PM
This game looks great I hope it is launched soon.  :)
Title: Re: Screenshots from the game
Post by: simon on July 17, 2007, 06:34:28 AM
I'm amazed. Looks like I'm going to start seriously playing MMOG too.
Title: Re: Screenshots from the game
Post by: lpto on July 18, 2007, 08:40:40 AM
Just awesome!   :thmbup:

Can't wait to get playing. ::)
Title: Re: Screenshots from the game
Post by: Apollo on July 18, 2007, 01:05:32 PM
Does anyone knows when it will be released?
Title: Re: Screenshots from the game
Post by: kenkku on July 18, 2007, 01:16:25 PM
Quote from: Apollo on July 18, 2007, 01:05:32 PM
Does anyone knows when it will be released?
When it's ready ;D
Title: Re: Screenshots from the game
Post by: lpto on July 18, 2007, 03:04:23 PM
Quote from: Apollo on July 18, 2007, 01:05:32 PM
Does anyone knows when it will be released?

Straight from "Information" ;)

Quote
Game in development

AirwaySim is still in early stages of development. Thus the game is not available for public yet. We expect the public version to be released during last quarter of 2007.
Title: Re: Screenshots from the game
Post by: YamazaruNinja on July 22, 2007, 10:30:26 PM
Nice screenshots! I really want to play this game. ;D
Title: Re: Screenshots from the game
Post by: Hase on July 23, 2007, 12:19:47 PM
Few new screenshots.. :)

[attachment deleted by admin]
Title: Re: Screenshots from the game
Post by: Jps on July 23, 2007, 02:36:05 PM
On the last screenshot, what includes to Expenses- Passenger Fee?
  And where's the salary of the crew? ???
Title: Re: Screenshots from the game
Post by: kenkku on July 23, 2007, 02:46:14 PM
Quote from: Jps on July 23, 2007, 02:36:05 PM
On the last screenshot, what includes to Expenses- Passenger Fee?
  And where's the salary of the crew? ???
Crew expenses are not modeled yet. I don't know what the passenger fees are..
Title: Re: Screenshots from the game
Post by: Sami on July 23, 2007, 03:03:36 PM
Pax fees are the fees collected by airports (ie. taxes).

There are the passenger fees (for using the airport.. security control etc - fee based on passenger destination), then landing fee and navigation (overfly) fees which are based on plane's MTOW. The fees vary from airport to another but in the game we use same calculation model for all airports.

Salary will be added soon too.. Any other things missing from the incomesheet?
Title: Re: Screenshots from the game
Post by: Pontus on July 24, 2007, 04:46:37 PM
It looks VERY good! :thmbup: Good Job! I hope i can play this game before Christmas... ::)

//Pontus
Title: Re: Screenshots from the game
Post by: Jps on July 24, 2007, 08:56:02 PM
What I have understood from the site, the game should be ready in the last quarter of 2007 (So in few months)
and before that is an opem beta-test for everyone subscribed to the newsletter.
Title: Re: Screenshots from the game
Post by: Sami on July 24, 2007, 09:01:58 PM
Yes, there is now a sort of pre-beta going on with roughly 15 players. Private beta will begin later (to which people will be invited).
Title: Re: Screenshots from the game
Post by: Pontus on July 25, 2007, 08:14:54 AM
Okay, thanks for the information. :)

//Pontus
Title: Re: Screenshots from the game
Post by: AgentYoda on July 25, 2007, 10:48:59 PM
Quote from: sami on July 24, 2007, 09:01:58 PM
Yes, there is now a sort of pre-beta going on with roughly 15 players. Private beta will begin later (to which people will be invited).

Do you mean that as in "This is a private beta, so only people who are already registered as of x day are invited..." or "Only these random x number of people are invited, but not everyone registered."?
Title: Re: Screenshots from the game
Post by: kenkku on July 26, 2007, 12:27:57 PM
Quote from: AgentYoda on July 25, 2007, 10:48:59 PM
Do you mean that as in "This is a private beta, so only people who are already registered as of x day are invited..." or "Only these random x number of people are invited, but not everyone registered."?
The group is formed mostly of people on a specific IRC channel ;D
Title: Re: Screenshots from the game
Post by: JWilson14 on July 26, 2007, 04:03:03 PM
So whats stopping you from making it public now is wat i want to no>:(
Title: Re: Screenshots from the game
Post by: AgentYoda on July 26, 2007, 04:58:31 PM
Quote from: JWilson14 on July 26, 2007, 04:03:03 PM
So whats stopping you from making it public now is wat i want to no>:(

Probably because a beta version means it isn't complete yet; it needs testing and refinement until it's complete.
Title: Re: Screenshots from the game
Post by: kenkku on July 26, 2007, 05:28:36 PM
Quote from: AgentYoda on July 26, 2007, 04:58:31 PM
Probably because a beta version means it isn't complete yet; it needs testing and refinement until it's complete.
And the problem here is that there are still bugs or missing things that would allow exploiting the game. It's not suitable for the public, because anyone could use these exploits to gain an advantage (for example the Concorde doesn't have fuel flow data yet, so its fuel flow is 0kg/hr, thus anyone could operate it almost for free)
Title: Re: Screenshots from the game
Post by: Birdmann on August 05, 2007, 08:21:51 AM
Screenshots looking great!   :thmbup:
Title: Re: Screenshots from the game
Post by: J.L.Rice on August 05, 2007, 01:50:13 PM
Looks and sounds great.

Two questions, Are we going to be able to paint the livery ourself? and, Would we be able to design our cabins? Like a drag and drop type thing?

Regards Josh
Title: Re: Screenshots from the game
Post by: gislig on August 25, 2007, 10:46:16 PM
cant wait for the public beta or the release ;D
Title: Re: Screenshots from the game
Post by: darthluke100 on February 17, 2009, 08:18:16 PM
Boy it has changed
Title: Re: Screenshots from the game
Post by: DJRobbieD on February 17, 2009, 08:56:01 PM
Correct me if im wrong...... but we are in the 1st quarter of 2009 (are we not?) So is it not a little bit behind schedule?!?!?!  >:(

LOL
Title: Re: Screenshots from the game
Post by: Sami on February 17, 2009, 09:33:40 PM
Quote from: Robert Dibble on February 17, 2009, 08:56:01 PM
Correct me if im wrong...... but we are in the 1st quarter of 2009 (are we not?) So is it not a little bit behind schedule

Yes but does it matter as it's been released now. And if you browse back the announcements forum the whole idea of the development has not been to release anything unfinished..
Title: Re: Screenshots from the game
Post by: Runner on February 17, 2009, 10:05:27 PM
Something I just thought of: in real life, not only landings and hours of a plane are counted, but also the cycles (one cycle= 1 T/O and 1 landing). For example: Martinair's PH-MCH (cn: 24428/279 (source: airliners.net)) is not the oldest 763ER, but it has the most cycles of them all. According to someone I know via a forum, it will go back to Boeing how will try to figure out if anything more can be squeezed from the airframe.

Note that there is a difference between cycles and hours. If an aircraft fly's only LH flights, it will have a lot of hours, but less cycles. Martinair used to fly their 763's to a lot of destinations around the Mediterranean Sea, and Africa. Those are, relativity, short flight, which is probaly why the MCH has built up so many cycles. Anyway, here's my point: in a cycle, the aircraft T/O's, climb, cruises, and lands. In that proces, the airframe handles a lot of stress, f.e. the stress from the pressure cabin. If 1 cycle is short, it undergoes more of these things in a shorter time.

Oke, here's what I just said: I think the cycles one aircraft makes, should also be implemented in the aircraft system.

Thanks for your time ;)

Runner
Title: Re: Screenshots from the game
Post by: Kontio on February 17, 2009, 10:09:56 PM
Quote from: Runner on February 17, 2009, 10:05:27 PM
Oke, here's what I just said: I think the cycles one aircraft makes, should also be implemented in the aircraft system.

The number of landings (=cycles) is already counted. I don't know if it has any effect on anything in the game, though.
Title: Re: Screenshots from the game
Post by: Runner on February 17, 2009, 10:13:35 PM
Nevermind me.. didn't realise that!  :-[
Title: Re: Screenshots from the game
Post by: woober on February 18, 2009, 11:57:13 AM
Looks very nice :) Good work!
Title: Re: Screenshots from the game
Post by: Sami on February 18, 2009, 12:04:14 PM
Mind noticing that these pics are from the very first version nearly two years ago ...

Here are some that are not THAT old ..
#2: https://www.airwaysim.com/forum/index.php/topic,51.0.html
#3: https://www.airwaysim.com/forum/index.php/topic,356.0.html