The Game World #3 scenario has ended today, and here are the final results. This scenario started in May 2014 from the game year 1995 and was played all the way to year 2030.
The next Game World #3 ("Modern Times") starts this Friday, April 3rd!
Richest CEOs | Player | Airline | Money |
| 1. | GKavi8r (https://www.airwaysim.com/Profile/?u=35300) | Gecko | 38 743 291 USD
|
| 2. | tim (https://www.airwaysim.com/Profile/?u=12809) | Skylines | 35 302 613 USD
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| 3. | fark24 (https://www.airwaysim.com/Profile/?u=58596) | Hoek Airlines | 34 571 321 USD
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| 4. | schro (https://www.airwaysim.com/Profile/?u=25157) | Owl Express | 33 710 685 USD
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| 5. | Mr.HP (https://www.airwaysim.com/Profile/?u=76344) | Green Air | 32 970 053 USD
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Highest scoring airlines | Airline | Player | Score |
| 1. | Sirion Airlines | Elladan (https://www.airwaysim.com/Profile/?u=22) | 1 868
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| 2. | Skylines | tim (https://www.airwaysim.com/Profile/?u=24) | 1 816
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| 3. | Volppe Airlines | Crazybernie (https://www.airwaysim.com/Profile/?u=533) | 1 750
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| 4. | Green Air | Mr.HP (https://www.airwaysim.com/Profile/?u=447) | 1 749
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| 5. | Infinity | Infinity (https://www.airwaysim.com/Profile/?u=13) | 1 730
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Largest fleets | Airline | Player | Aircraft |
| 1. | Owl Express | schro (https://www.airwaysim.com/Profile/?u=27) | 2 256
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| 2. | Skylines | tim (https://www.airwaysim.com/Profile/?u=24) | 1 333
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| 3. | Volppe Airlines | Crazybernie (https://www.airwaysim.com/Profile/?u=533) | 1 303
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| 4. | Sirion Airlines | Elladan (https://www.airwaysim.com/Profile/?u=22) | 1 291
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| 5. | American Southern | SAC (https://www.airwaysim.com/Profile/?u=58) | 1 012
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Most airports served | Airline | Player | Destinations |
| 1. | Skylines | tim (https://www.airwaysim.com/Profile/?u=24) | 455
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| 2. | Volppe Airlines | Crazybernie (https://www.airwaysim.com/Profile/?u=533) | 429
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| 3. | BlackburnAir | brendanosx (https://www.airwaysim.com/Profile/?u=449) | 417
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| 4. | Sirion Airlines | Elladan (https://www.airwaysim.com/Profile/?u=22) | 397
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| 5. | Kuyers Express | bkuyers (https://www.airwaysim.com/Profile/?u=470) | 385
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Busiest airports | Airport | Passengers / yr |
| 1. | London Heathrow (EGLL / LHR) | 219.11 mil
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| 2. | Chicago - O'Hare (KORD / ORD) | 191.79 mil
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| 3. | Atlanta - Hartsfield-Jackson (KATL / ATL) | 189.78 mil
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| 4. | Los Angeles (KLAX / LAX) | 143.89 mil
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| 5. | Paris - Charles De Gaulle (LFPG / CDG) | 141.67 mil
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Alliances | Alliance | Score |
| 1. | GLOBAL EXPRESS | 4 511
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| 2. | Sky Alliance | 3 697
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| 3. | Elite Worldwide Alliance | 3 352
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| 4. | WorldLink Alliance | 2 209
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| 5. | CLOUD9 | 1 592
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| 6. | A Team Alliance | 787
|
Don't get me wrong, congratulations to Global Express for winning the alliance score for the first time - but a comparing look at the highest scoring airline tab reveals how screwed up the scoring system is.
I think it just proves that you guys weren't as organized as you should have been. High cumulative score can be achieved with any well organized Alliances
Quote from: Mr.HP on April 02, 2015, 01:45:55 PMHigh cumulative score can be achieved with any well organized Alliances
It's intransparent and has nothing to do with good organization. Strike warnings cost points and there is no way to find the perpetrator, just to name one example.
Quote from: Infinity on April 02, 2015, 09:30:16 PM
It's intransparent and has nothing to do with good organization. Strike warnings cost points and there is no way to find the perpetrator, just to name one example.
Then why others Alliance don't have the strike issue that cost points? It's not about finding the one who causes strikes, it's about preventing one to have strikes by helping out; giving warning message, etc... and we have excellent cooperation
Strike warnings also come with a more risky way of management. I'm pretty sure Elite has "at the limit" management practices to optimize income. I gives them the biggest income. It comes with a price. That's a matter of choice. I was smaller, had less risky business practices, ant therefore I did cost no warning to my (small) alliance.
Quote from: Mr.HP on April 03, 2015, 04:44:52 AM
Then why others Alliance don't have the strike issue that cost points? It's not about finding the one who causes strikes, it's about preventing one to have strikes by helping out; giving warning message, etc...
And how on earth are we supposed to see who is going to have a strike? We can only see a strike once it happens, and then it's too late. We need a feature that clearly displays any point changing event in the alliance management dashboard, and as long as we don't have that you really can't attribute your winning to good management. Again, congratulations but please stop alluding that it was achieved through superior organization.
Looking forward to new game world.
Quote from: Infinity on April 03, 2015, 03:16:28 PM
Again, congratulations but please stop alluding that it was achieved through superior organization.
I will, if you stop saying it was achieved because the system is broken. I think just a simple Congratulation is enough, why need to blame reasons?
Because I am right and the fault needs to be eradicated.
So you're saying your so call 10 straight wins were on this broken system, and they should be demerited/voided? Yeah, I'd agree with that
Nope, the system was "tweaked" about a year ago when the airline scoring was introduced. Before, whether you agreed with the scoring or not, it was cut and dry and easily trackable (except the BK warning and missed check point deductions). Now there is no rhyme or reason to the alliance scoring. Easily trackable scoring means managers can manage and guide their alliance to the top of the scoreboard. The current system is like throwing a dart at a dart board. If you are lucky, you'll hit something and score some points.
So many bad losers in this thread. Good Job Mr HP :)
Just stating facts, nothing more. All I want is a return to transparent scoring.
Fully agree with the fact that a transparent scoring interface provides "coaches" how to manage their team.
But still, this is how it works now, and you didn't end first place. I believe that happened before and the same crying bulls*** occurred... so at your end nothing changed.
Enjoy easter! :-[
All alliances have equal footing on cumulative scores, and big alliances have more advantages in variable scores thanks to their mega airlines
Quote from: ZombieSlayer on April 05, 2015, 03:20:39 AM
Easily trackable scoring means managers can manage and guide their alliance to the top of the scoreboard. The current system is like throwing a dart at a dart board. If you are lucky, you'll hit something and score some points.
Everyone is under the same rules, so why yours have so less cumulative score than the other 2 leaders? Doesn't it mean you overlook something crucial? Or did you suffer x2 points deducted for each warning/violation/strike as comparing to others?
And when trackable scoring is no longer available, but other alliances managed to guide/organize their members well; and you don't think their achievement is something?
Quote from: Mr.HP on April 06, 2015, 03:20:24 AM
And when trackable scoring is no longer available, but other alliances managed to guide/organize their members well; and you don't think their achievement is something?
You knew just as little as we did how individual members impacted your score. You won by plain chance, get to grips with that fact.
What we need is a detailed log of every point contribution or malus of any individual member airline in the alliance management screen and a 100% transparent scoring routine. Only then can you say that you won by superior management.
I don't begrudge you your victory, but it's really beyond me how you can say it was due to better management when there is nothing to manage. You won because the sum of your players performed better on a set of arbitrary metrics that can't effectively be steered by management and have very little do to with how well one runs his airline.
If you just came to terms with that, we could all be happy for your victory and work on a transparent scoring mechanism that would be truly manageable.
Quote from: Infinity on April 07, 2015, 10:33:27 AM
You knew just as little as we did how individual members impacted your score. You won by plain chance, get to grips with that fact.
What we need is a detailed log of every point contribution or malus of any individual member airline in the alliance management screen and a 100% transparent scoring routine. Only then can you say that you won by superior management.
I don't begrudge you your victory, but it's really beyond me how you can say it was due to better management when there is nothing to manage. You won because the sum of your players performed better on a set of arbitrary metrics that can't effectively be steered by management and have very little do to with how well one runs his airline.
If you just came to terms with that, we could all be happy for your victory and work on a transparent scoring mechanism that would be truly manageable.
Even though I love to troll you guys, I do agree on this with you and it makes sense to change it.
Quote from: Infinity on April 07, 2015, 10:33:27 AM
What we need is a detailed log of every point contribution or malus of any individual member airline in the alliance management screen and a 100% transparent scoring routine.
Yes this would be a good feature to have. Would take away the element of mystery for alliance management.
Hopefully trolling is part of the bonus alliance points calculation! :P
Quote from: Infinity on April 07, 2015, 10:33:27 AM
You knew just as little as we did how individual members impacted your score. You won by plain chance, get to grips with that fact.
I don't deny I know little as you do about individual members affect score. But it's not plain chance we win when we have as twice as your cumulative score
What you are going to do if we have a spread sheet stating which airlines contribute/cost points to Alliance? Will you kick any one who cost you points? Or will you give them a plan/advice on how to change the situation?
I went through all our member's financial page every in game quarter and I sent them forum/private messages if I saw/suspected/smelled something wrong; and offered them help. I called that well organized Alliance, and all members really cooperated, which gave us the result as you saw
Quote from: Mr.HP on April 08, 2015, 05:02:39 AM
I went through all our member's financial page every in game quarter and I sent them forum/private messages if I saw/suspected/smelled something wrong; and offered them help. I called that well organized Alliance, and all members really cooperated, which gave us the result as you saw
Do you think we don't do that? That doesn't help your cumulative score in the slightest. A staff strike is not heralded in the financial stats. It's only announced to the individual player. For alliance management, it just happens. Boom. So how do you propose to manage that? I certainly won't command all players to run auto-salaries.
Quote from: Mr.HP on April 08, 2015, 05:02:39 AMBut it's not plain chance we win when we have as twice as your cumulative score
Please don't get hung up on the numbers. We stopped our efforts to win halfway through the game (stopped filling up to 25 to name just one point) because we could not win anymore at that point due to the game mechanics.
I am busting my ass to manage these games next to my real job, and I will certainly not suffer anyone to claim winning by superior management when in reality there was a lot of fluke going on.
Quote from: Infinity on April 08, 2015, 08:52:05 AM
I certainly won't command all players to run auto-salaries.
Then you took your chance, so don't blame chance. I asked all to use auto, and it clearly showed that our members were coopertive
Quote from: Infinity on April 08, 2015, 08:52:05 AM
So how do you propose to manage that?
All alliance point deduction results in drop of airlines's CI. Just watch those and you can narrow down your "Suspects"
Quote from: Mr.HP on April 08, 2015, 11:13:03 AM
All alliance point deduction results in drop of airlines's CI. Just watch those and you can narrow down your "Suspects"
Untrue. A strike warning in itself costs alliance points, but does not cause a drop of CI. Only the effective strike will do that, or a missed maintenance check.
Let's get this thread back on track with some more game world stats! :o ;D :o
Airline Value
1 Owl Express 386 561 591 733 USD
2 Sirion Airlines 362 678 217 686 USD
3 Infinity 320 574 176 721 USD
4 JetCity 223 195 002 226 USD
5 Volppe Airlines 215 470 992 910 USD
Average Aircraft Condition
1 Owl Express 98.0 %
2 q.airways 97.2 %
2 King Airways 97.2 %
4 Pacifica 97.1 %
5 Hoek Airlines 96.8 %
Average total weekly fuel burn (x1000)
1 Owl Express 591 240 tonnes (kg)
2 Volppe Airlines 535 800 tonnes (kg)
3 JetCity 532 860 tonnes (kg)
4 Skylines 521 170 tonnes (kg)
5 Sirion Airlines 424 360 tonnes (kg)