AirwaySim

General forums => Announcements => Topic started by: Sami on March 23, 2012, 09:14:33 PM

Title: New feature: Game Mentors
Post by: Sami on March 23, 2012, 09:14:33 PM
A new feature is available in AirwaySim game worlds - mentoring.

User mentoring is a play concept aimed to help new players to learn better the various tricks of AirwaySim simulations. In essence mentoring means that an experienced player is able to view the player's airline in full detail and in this way help the user to learn the game play.

Mentoring is completely voluntary for both parties, and is highly recommended for new players who have trouble getting started.

Please read more about the concept from manual: https://www.airwaysim.com/game/Manual/General/Mentor/

We also encourage all experienced players who are willing to help the newbies to participate in this mentoring program.
Title: Re: New feature: Game Mentors
Post by: MattMarderosian on March 23, 2012, 09:44:26 PM
this will be a great tool :)
Title: Re: New feature: Game Mentors
Post by: rsdworker on March 23, 2012, 10:36:25 PM
exellent and useful for me because in past there was no mentoring
well done
Title: Re: New feature: Game Mentors
Post by: Miller11 on March 23, 2012, 11:19:02 PM
I am a mentor in MT6 and the system seems to be working well.

I have one question though. As we communicate via PM has the PM limit been increased?

Thanks Miller11
Title: Re: New feature: Game Mentors
Post by: JumboShrimp on March 24, 2012, 12:34:17 AM
I don't know if I am being dense.  How do I offer my services as a game mentor for the Beginners world?
Title: Re: New feature: Game Mentors
Post by: Sami on March 24, 2012, 01:20:57 AM
See the Manual..
Title: Re: New feature: Game Mentors
Post by: JumboShrimp on March 24, 2012, 01:48:54 AM
Sorry, found it...
Title: Re: New feature: Game Mentors
Post by: knobbygb on March 24, 2012, 05:49:29 AM
Great idea and I've 'registered' already.  I think it will be very popular from both sides.

The one problem I can see is this.  Most of the really experienced players tend to play in all the game worlds (except Beginners World of course - and they would if they could  :-\ ) so it may be difficult for a newish player to find a good mentor when they begin their first REAL game world.  And I think that's the time when they're most likely to need help.

I can see why there is the limitation - no mentoring in a world you're playing in, but really - would someone who's willing to offer their time end experience really not do their best for the mentee (?).  I've even helped people in the past who I've been in direct competition with.  I'd like to think that we're a friendly bunch here and none of us would abuse the position, but maybe I'm over-trusting and naive. Dunno.

How about a limit that you CAN mentor in a world you're playing, but only an airline based in a different country - or even a different continent.  Yes there may be one or two routes of competition, between the two bases, but so what!
Title: Re: New feature: Game Mentors
Post by: Miller11 on March 24, 2012, 08:40:28 AM
Quote from: knobbygb on March 24, 2012, 05:49:29 AM
Great idea and I've 'registered' already.  I think it will be very popular from both sides.

The one problem I can see is this.  Most of the really experienced players tend to play in all the game worlds (except Beginners World of course - and they would if they could  :-\ ) so it may be difficult for a newish player to find a good mentor when they begin their first REAL game world.  And I think that's the time when they're most likely to need help.

I can see why there is the limitation - no mentoring in a world you're playing in, but really - would someone who's willing to offer their time end experience really not do their best for the mentee (?).  I've even helped people in the past who I've been in direct competition with.  I'd like to think that we're a friendly bunch here and none of us would abuse the position, but maybe I'm over-trusting and naive. Dunno.

How about a limit that you CAN mentor in a world you're playing, but only an airline based in a different country - or even a different continent.  Yes there may be one or two routes of competition, between the two bases, but so what!

I see your point, but we all know that in the real world, some people do not play by the rules. That's why we have police,You would at some stage find that someone would take advantage, especially if it meant helping out their alliance, or a friend....  Imagine your helping someone out and they are in a battle with one of your friends....some, actually most of us would play fair. But you would always finds those who don't. This has happened before just look back six months in the forums and you will see what I mean.

SAMI...I think it might also be a good idea for the mentors to be marked by the mentored. As this would help to see if any patterns are forming, and also create competition between the mentors to be the best, thus helping the mentored as  best as they can.
Title: Re: New feature: Game Mentors
Post by: Sami on March 24, 2012, 11:58:49 AM
Quote from: knobbygb on March 24, 2012, 05:49:29 AM
The one problem I can see is this.  Most of the really experienced players tend to play in all the game worlds so it may be difficult for a newish player to find a good mentor when they begin their first REAL game world.

Indeed, but having a mentor play in the same world as the player will create to many "risks" and also would require rethinking of the logic (technical) behind the system. Also any checkings for overlapping routes or such is overly complicated and won't be done.

So for now, let's see how it works.
Title: Re: New feature: Game Mentors
Post by: knobbygb on March 24, 2012, 06:54:57 PM
QuoteI think it might also be a good idea for the mentors to be marked by the mentored.

I agree.  Maybe not a 'mark' as such.  Just a "Positive" or "Negative" would do.  Perhaps like they use on Ebay, if everyone's familiar with that.  Perhaps then mentors with a certain number of positive feedbacks could have more scope and those with too many negative could be stopped from mentoring.

Quotealso would require rethinking of the logic (technical) behind the system

Yeah, sorry, as a former DBA and programmer I should have thought of that. Two different presences in the same database 'instance' would be a problem, yes?

QUESTION:  Is there a specific place for feedback on this feature or should it be posted here?  I just did my first mentoring and I already have a few points to raise.
Title: Re: New feature: Game Mentors
Post by: fatalsw1tch on March 24, 2012, 11:09:45 PM
This a great new feature :)
Title: Re: New feature: Game Mentors
Post by: schro on March 26, 2012, 03:35:16 AM
Quote from: knobbygb on March 24, 2012, 06:54:57 PM
QUESTION:  Is there a specific place for feedback on this feature or should it be posted here?  I just did my first mentoring and I already have a few points to raise.

I'm wondering the same. I need a home for the following comment: "Holy PMs, batman".
Title: Re: New feature: Game Mentors
Post by: Pukeko on March 26, 2012, 08:39:01 AM
It would be useful to be able to see the used aircraft market when mentoring (with the option of leasing/buying turned off)
Title: Re: New feature: Game Mentors
Post by: Dave4468 on March 26, 2012, 10:01:22 AM
Is there an establish etiquette to dropping people? I've started mentoring three people, one has replied and I'm helping, the other two are still to reply to my first PM. I'd rather drop those two and help people who might actually reply.
Title: Re: New feature: Game Mentors
Post by: Sami on March 26, 2012, 10:19:52 AM
Well, if you cannot establish communication in let's say two days, then you don't need to spend your time on them...
Title: Re: New feature: Game Mentors
Post by: knobbygb on March 26, 2012, 05:33:17 PM
QuoteIt would be useful to be able to see the used aircraft market when mentoring (with the option of leasing/buying turned off)

I agree. I'd actually say it's pretty essential!  I guess the problem here is with the 'calls' feature?

Also, it'd be good to have access to the aircraft seat config pages.  Same applies - to be able to add a config. but not actually be able to apply it to an aircraft.  My mentee had aircraft types I'm unfamiliar with and I needed to see which ones could have what types of seat and how many.

And a read-only 'Create new flight' which would fail if you actuaully clicked OK?  It would be useful to see how long the flights might take for new destinations or aircraft types.
Title: Re: New feature: Game Mentors
Post by: Dave4468 on March 28, 2012, 12:12:04 PM
I really think mentors need to be able to see the used market and new aircraft pages.

I cannot usefully recommend to my mentored airline what sort of fleets to look at, which he is asking, because I cannot see the production lists and queues or the state of the UM. I don't want to tell him think about type x and then after he has order find out I've unintentionally stuck him at the end of a 5 year queue.

Surely it is just a matter of removing the buy and lease buttons for mentors.
Title: Re: New feature: Game Mentors
Post by: alexgv1 on March 28, 2012, 12:40:25 PM
Or allow production lists page for mentors to see aircraft queues?
Title: Re: New feature: Game Mentors
Post by: ICEcoldair881 on March 30, 2012, 01:40:33 AM
one question - if it doesn't show up in your profile at all, that means you are NOT eligible for mentoring, correct?

Cheers,
ICEcold
Title: Re: New feature: Game Mentors
Post by: Sami on April 07, 2012, 01:10:19 PM
How's the mentoring working out now when the initial rush and boom of first days has passed?
Title: Re: New feature: Game Mentors
Post by: swiftus27 on April 07, 2012, 02:47:25 PM
One addition:  make it easier for player to select mentor and not the other way around.  Perhaps we can volunteer and they choose us instead

Not being able to view new aircraft is tough sometimes when a mentee requests ideas for their fleet.
Title: Re: New feature: Game Mentors
Post by: Jona L. on April 07, 2012, 05:33:11 PM
Quote from: sami on April 07, 2012, 01:10:19 PM
How's the mentoring working out now when the initial rush and boom of first days has passed?

Haven't yet been fast enough to catch a request... most times the link expired, because someone already took mentorship.

I appreciate swiftus' idea, because a player already came forward to me asking if I would mentor him, but apparently filed the request when I was unable to accept it...

cheers,
Jona L.
Title: Re: New feature: Game Mentors
Post by: swiftus27 on April 08, 2012, 01:30:01 PM
HUGE issue:

It appears that I can cancel a mentee's fuel contract.  That shouldn't be allowed to happen.
Title: Re: New feature: Game Mentors
Post by: RushmoreAir on April 08, 2012, 04:17:24 PM
Quote from: swiftus27 on April 07, 2012, 02:47:25 PM
Not being able to view new aircraft is tough sometimes when a mentee requests ideas for their fleet.

This has been a problem for me as well.  Could you allow mentors access to all the new aircraft, but just not let mentors actually place an order?
Title: Re: New feature: Game Mentors
Post by: swiftus27 on April 09, 2012, 03:22:52 PM
something to add:  Should I be able to see how many credits my mentee has left?
Title: Re: New feature: Game Mentors
Post by: schro on April 09, 2012, 04:23:42 PM
I feel like I have struggled in explaining the topics within a PM and that I could do a better job if I was able to allow view only access to one of my running airlines so my mentee could see examples of how I do things.
Title: Re: New feature: Game Mentors
Post by: RibeiroR on April 12, 2012, 06:04:09 PM
Quote from: swiftus27 on April 09, 2012, 03:22:52 PM
something to add:  Should I be able to see how many credits my mentee has left?

lol... its easier to ask for it (i think)
Title: Re: New feature: Game Mentors
Post by: schro on April 13, 2012, 02:24:49 AM
Would it be easy to maintain the Mentor/Mentee relationship through bankruptcy and restart?  Seems like it would be convinient as an option...
Title: Re: New feature: Game Mentors
Post by: Kiersten on April 15, 2012, 04:05:08 PM
I send a request for mentorship a couple days ago, but haven't have a taker yet.
So I'm wondering if anybody is interested in mentoring me :)
Title: Re: New feature: Game Mentors
Post by: schro on April 15, 2012, 09:47:29 PM
Quote from: Kiersten on April 15, 2012, 04:05:08 PM
I send a request for mentorship a couple days ago, but haven't have a taker yet.
So I'm wondering if anybody is interested in mentoring me :)

I'll pick you up on Tuesday when I get home and have time if someone hasn't by then. Its hard to mentor on the road with a tablet
Title: Re: New feature: Game Mentors
Post by: swiftus27 on April 15, 2012, 11:09:37 PM
I'm on my iPad and was going to say the same thing.   Remember, we can only mentor one person per game.  And that's only in games we are not playing in.
Title: Re: New feature: Game Mentors
Post by: cab on April 16, 2012, 07:49:09 PM
Quote from: sami on April 07, 2012, 01:10:19 PM
How's the mentoring working out now when the initial rush and boom of first days has passed?


Having mentored a couple of ppl so far, I would agree that it would be really useful to be able to show mentee my airline(s). Also, to be able to see the used markets in the mentee's world so can talk thru scenarios. Any plans to make changes. Is this still the best thread to post comments or is there another one?
Title: Re: New feature: Game Mentors
Post by: alexgv1 on April 16, 2012, 08:50:14 PM
Quote from: cab on April 16, 2012, 07:49:09 PM
Having mentored a couple of ppl so far, I would agree that it would be really useful to be able to show mentee my airline(s). Also, to be able to see the used markets in the mentee's world so can talk thru scenarios. Any plans to make changes. Is this still the best thread to post comments or is there another one?

Quote from: https://www.airwaysim.com/game/Manual/General/Mentor/
Any experienced AirwaySim user can apply to be a Mentor. The basic requirements for this position are checked automatically by the system, and are as follows:

  • Must have been member of AirwaySim for at least 5 months.
  • and must have had recent play activity within last 4 months (at least 10 Credit billing activities).
  • and at least 100 forum posts.
  • OR the member can be manually appointed to the Mentor group by administration.
  • Mentor is also required to have good skills in written English to be able to communicate with the player.
Administration may deviate from these requirements and deny applications of mentorship if deemed necessary. However the general guideline is that Mentor position is recommended only for the most experienced players who are willing to spend time in helping others and teaching the newcomers.
If you would like to be a Mentor and you do not fulfill these requirements you may contact the administration for manual review.
Mentor must know the rules of mentoring (see chapter Rules) and also read the last chapter of this manual for instructions on how to apply and manage your Mentor profile.

Is it a bug that you became a mentor with 3 posts or were you one of these exceptions?
Title: Re: New feature: Game Mentors
Post by: swiftus27 on April 16, 2012, 11:49:56 PM
Does one must qualify on all of those?
Title: Re: New feature: Game Mentors
Post by: swiftus27 on April 16, 2012, 11:50:31 PM
Just realized I'm nearing 4000 posts.... I'm pathetic
Title: Re: New feature: Game Mentors
Post by: JumboShrimp on April 17, 2012, 12:22:40 AM
Quote from: swiftus27 on April 16, 2012, 11:50:31 PM
Just realized I'm nearing 4000 posts.... I'm pathetic

LOL, I am not far behind....
Title: Re: New feature: Game Mentors
Post by: swiftus27 on April 17, 2012, 12:50:01 AM
Quote from: JumboShrimp on April 17, 2012, 12:22:40 AM
LOL, I am not far behind....

and you started a year plus after me... you should be ashamed.
Title: Re: New feature: Game Mentors
Post by: digifreak on April 17, 2012, 03:09:21 PM
Hello... normally does it take a long time for a mentor request to be accepted?
Title: Re: New feature: Game Mentors
Post by: swiftus27 on April 17, 2012, 05:45:34 PM
Depends on the number of free mentors not in that game, available to mentor, and not mentoring someone else
Title: Re: New feature: Game Mentors
Post by: cab on April 17, 2012, 09:48:48 PM
Quote from: alexgv1 on April 16, 2012, 08:50:14 PM
Is it a bug that you became a mentor with 3 posts or were you one of these exceptions?
I've been called many things before, but an exception  :-\? I just asked...
Title: Re: New feature: Game Mentors
Post by: alexgv1 on April 17, 2012, 09:55:06 PM
Quote from: cab on April 17, 2012, 09:48:48 PM
I've been called many things before, but an exception  :-\? I just asked...

Hope you didn't take it as an offense  :-[ I was simply trying to be dilligent in looking for bugs.
Title: Re: New feature: Game Mentors
Post by: JumboShrimp on April 17, 2012, 10:02:53 PM
Quote from: swiftus27 on April 17, 2012, 12:50:01 AM
and you started a year plus after me... you should be ashamed.

I was hoping that you wouldn't notice that one little detail...   ;)
Title: Re: New feature: Game Mentors
Post by: cab on April 24, 2012, 05:49:07 PM
Quote from: alexgv1 on April 17, 2012, 09:55:06 PM
Hope you didn't take it as an offense  :-[ I was simply trying to be dilligent in looking for bugs.

No none taken, just trying to be funny, but as I am not in real life then why should it work here :'(
Title: Re: New feature: Game Mentors
Post by: alexgv1 on April 24, 2012, 05:51:12 PM
Quote from: cab on April 24, 2012, 05:49:07 PM
No none taken, just trying to be funny, but as I am not in real life then why should it work here :'(

Haha sarcasm and other humour forms translate badly over forums, unfortunately :-\

(at least that post made me laugh)