AirwaySim

Game forums => Game talk - Beginner's Worlds => Topic started by: rybob1 on March 16, 2010, 01:44:17 PM

Title: pax purchasing behavior seems flawed
Post by: rybob1 on March 16, 2010, 01:44:17 PM
I priced an USA transcon as follows:

Y: $150
C: $520
F: $500

My LF for Y is typically around 85%; C is 40% and F: 10%.  There isn't really demand for F on the route, but the fact that F is cheaper than C, one would assume that passengers booking C would instead take F because it is cheaper. 

Is there anything that can be provided to help justify the behavior of passengers better when purchasing tickets?
Title: Re: pax purchasing behavior seems flawed
Post by: Kontio on March 16, 2010, 01:52:43 PM
The passengers in the simulation simply are not as smart as you would think. They do not consider the possibility that F might be cheaper than C.
Title: Re: pax purchasing behavior seems flawed
Post by: rybob1 on March 22, 2010, 11:53:11 AM
how much of an impact does time of day and length of flight have on a schedule?  Additionally does a pax weight one airline higher based on frequency of flights? (ie if airline a flies a route 10 times vs airline b one time - does it make a difference to pax?)
Title: Re: pax purchasing behavior seems flawed
Post by: Sami on March 22, 2010, 02:36:43 PM
There are ~10-15 different variables that affect how they choose the flight, and all those you mentioned are modeled. But 'how much' each thing affects, is not fixed, or can't be just told directly as it's quite scalable.