AirwaySim
Online Airline Management Simulation
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1
4th fleet issue will make doing that tough. Assuming the cargo can't connect between 2 separate airlines, then it sounds like running cargo effectively needs 2 fleets, and it also means if you want to run cargo, your choice gets more limited, as many really good medium planes don't have a cargo option.

The 4th fleet issue is going to generally dictate whether you want to be a pax airline or a freight airline.

Having said that, the connecting system will also enable to carry a lot of cargo in the belly of your LH airplanes, provided that your SH-MH fleet bring the cargo to the hub.
2
On January 3rd 1985 the newcomer Ecuadoriana welcomes the first Boeing 727-200 Adv. in the fleet.
It will be the 12th aircraft in a pure Boeing-fleet.

This year, the Airlines is focusing on replacing leased aircraft with own ones, all that with a very lean fleet policy.
3
4th fleet issue will make doing that tough. Assuming the cargo can't connect between 2 separate airlines, then it sounds like running cargo effectively needs 2 fleets, and it also means if you want to run cargo, your choice gets more limited, as many really good medium planes don't have a cargo option.

Currently, you can almost perfectly run a "small regional" pax airline and "small regional" cargo airline at the same time. You sure have some issues here and there, and some concessions to make, but nothing preventing 2000+ a/c airlines behemoth in both categories. I wouldn't be bothered if the limitations between both fields were a little bit harsher to overcome, and if you chose to be a cargo airline you pax revenue would be minor, and vice versa.

About the "2 fleets" thing, no. I mean, I caricatured things a bit. A 757 would still have its place in a cargo airline (not only ATRs and 747), but they wouldn't be the kings they are today.
4
General forum / Re: What's with all the pilots?
« Last post by Tha_Ape on Today at 10:46:07 AM »
As Gazzz said. Longer ranges / higher MTOWs require more pilots.
5
However, once connections are enabled, hubs are also de facto enabled, and at this point medium will become useful, as the efficiency of one's hub might very well depend on these. On the other side of things, connections between large areas will be done by VL freighter (there might be some ankle bitter, sure, but at this point he wouldn't be as efficient as he is today).

4th fleet issue will make doing that tough. Assuming the cargo can't connect between 2 separate airlines, then it sounds like running cargo effectively needs 2 fleets, and it also means if you want to run cargo, your choice gets more limited, as many really good medium planes don't have a cargo option.
6
Absolutely, and even a medium one, as long as you avoid major hubs (being able to devote a little bit more time on week-ends would surely help to have your airline a little bit bigger, though).
7
I think the big thing is connections:

 - currently, you can spam 737F, A321F, 757PF, whatever, and kill the larger birds
 - on the other hand, small and medium freighters are pretty much useless (while IRL they are very nice feeders, as Dani pointed out)
 - some RL medium can carry even HC, which is not represented in the game (and I accept it in the current design)

However, once connections are enabled, hubs are also de facto enabled, and at this point medium will become useful, as the efficiency of one's hub might very well depend on these. On the other side of things, connections between large areas will be done by VL freighter (there might be some ankle bitter, sure, but at this point he wouldn't be as efficient as he is today).

But to achieve this in an interesting way, I think the hubs should have to ability to some extent to turn LC and SC in SC and HC respectively: thin routes have their interest, thick routes as well, and the concentration effect is also pictured, and the market is divided. And at this point, large freighters like the 757 or A321F are perfect to to point-to-point and compete with the hub system, but can't be used to turn an airport into a major cargo hub without the help of a network of small/medium freighters and would thus be limited to linking cargo-dense areas.
8
Feature requests / Re: Wet lease of aircraft
« Last post by Knud B on Today at 09:19:09 AM »
This leasing option is still desired.
https://en.wikipedia.org/wiki/Aircraft_lease#Wet_lease

Can be solved as follows:
Lease or sale: Lease only
Leasing period: 1-60 days (Typical C and D checks)
The lessor (owner) pays all expenses for staff, insurance and fuel
The lessee (user) still gets the revenue from ticket sales
Leasing price can cover costs and depreciation + 10-20%
9
Feature requests / 737-800 Combi
« Last post by GoJetz on Today at 03:47:22 AM »
Just did some digging, and found out that the company AEI launched a 737-800 conversion program on March 31, 2013. The program included options for both SF (full freighter) and C (combi pax/cargo) upgrades for the aircraft. I believe only the SF ever attracted orders (such as West Atlantic) but it'd be nice to see the C variant in the game as a conversion option from that date. It'd be perfect for routes such as SEA-ANC, where a -700 just doesn't have the pax capacity. The full freighter would be helpful as well.
10
Game talk - Dawn of the Millennium / Re: a fuel spike too far?
« Last post by groundbum2 on Yesterday at 10:17:09 PM »
there is hardly anyone left.
Mike

down to 160.. there's tumbleweed blowing down them there runways...
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