AirwaySim
Online Airline Management Simulation
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Recent Posts

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1
General forum / Re: Missing aircraft models from database
« Last post by MikeS on Today at 01:17:41 AM »
Dear Sami, I have been an avid player of your game for 3 years...I have asked multiple times why you haven't included the SNCASE LANGUEDOC in your data base. As I have said before it was not a great airplane, but much better then many odd A/C in your data base . 100 where produced and at least 4 airlines flew them for 10 to 15 years . Why have you always ignored this question ...I don't get it , is it some kind of weird bias , lack of data, lack of knowledge ...what is it ? Just need a couple of gracious lines from you !!
I believe it is a matter of priorities. A lot needs to be done for the game so it is hard to justify pouring time into researching an odd aircraft with limited player appeal. For this model it's going to be really hard finding all the required data, especially now when aircraft data need to be a lot more accurate than before.
In real life they were only produced between 1945 and 1948 and passengers apparently hated them. The aircraft itself does look cool, though - very WW II.

Mike
2
General forum / Re: Missing aircraft models from database
« Last post by Alpha on Yesterday at 11:37:53 PM »
I would say its due to lack of data... You can send him the payload charts and other operational data if you happen to have any from reputable sources, but otherwise it would be difficult for him to add a plane without data  ;D
3
General forum / Re: Missing aircraft models from database
« Last post by saetta on Yesterday at 09:08:05 PM »
Dear Sami, I have been an avid player of your game for 3 years...I have asked multiple times why you haven't included the SNCASE LANGUEDOC in your data base. As I have said before it was not a great airplane, but much better then many odd A/C in your data base . 100 where produced and at least 4 airlines flew them for 10 to 15 years . Why have you always ignored this question ...I don't get it , is it some kind of weird bias , lack of data, lack of knowledge ...what is it ? Just need a couple of gracious lines from you !!
4
Game talk - History and the Future / Re: Airspeed Ambassador
« Last post by Flyme on Yesterday at 06:46:44 PM »
The Ambassador provided an ideal engine test bed for Rolls Royce, Bristol and Napier who all tested new engines on the type,  Rolls Royce flew it with Darts and Tynes, Bristol flew it with two Proteus engines, and Napier with two Elands, although none of these options were available as passenger aircraft it would be nice to have some engine options on the type.
Wow weird looking plane! You'd want to be careful of pitch at take-off and landing with it.
5
Announcements - The Speed World / Siam Air 737-200 Farewell
« Last post by Borinot Taychameakiatchai on Yesterday at 10:18:51 AM »
Siam air is phasing out the last 737-200 in our fleet. The last day of 737-200 is going to take place on 9 MAY 2003. On behalf pf the Siam Air we would like to say thank you to the B737-200 who serve with our Airline for 23 year.
6
Hello

SHanghai Pudong openned recentl in this  game world, most internal demand has been changed, but only one int rte changed
it's Atlanta/shanghai i crshed from 600 pax a day to less than  150 pax a day !

that's the only int route that really changed so much, that's strange, so maybe ther eis something wrong there

all the best
7
This should work, in theory, with the last update to the infra expansion--that is, the one where infra expands if traffic is significantly higher than infra level.  I think the demand growth based on time will limit how big the traffic/infra can actually grow.

I think the infra/traffic levels achievable is counterintuitive where the existing system makes perfect sense until it is put in practice where the exact opposite makes more sense.  For example, in the early years when flights/airports were much less scarce, catchment areas were bigger because there were less airports/options.  So really the catchment area for traffic level 10 is more realistic for the early years versus the modern times.  This goes back to the concept that I think it's better for ALL airports to have a traffic level 10 catchment area and have "capture rate" scalar that grows and is more continuous versus discrete than the current system.  That scalar should be relative versus absolute--that is if an airport has 100 destinations in the early years they might have an 80% scalar in the early years whereas in the modern times 100 destinations only gets you 20% because 100 destinations makes you the 100th most connected airport instead of being in the top 10.

As it stands today with the current system though, my fear would be airlines consuming all the slots with an infra 10 airport in the 60s or 70s, permanently blocking any new competition for the decades to come.  I think this makes complete sense to allow it to happen--scaling to level 10 regardless of year, but only when CBD for pax is implemented where there is legitimate alternatives for airlines to serve a catchment area without one airport having a monopoly on the demand like we do now with the current static pax demand system.  Today, LHR can be locked up permanently under these conditions whereas if that demand were CBD then it could flow to Gatwick/Luton/etc. making the lack of slots at LHR irrelevant.
8
There is a cap on level of infrastructure increases.

When slots are mostly sold out, that upgrade trigger should ignore the year cap, and start infrastructure upgrades.

It will make low slot multiplier games playable - vs. current situation when they are unplayable in popular airports.
9
Game talk - History and the Future / Re: Production line artificially capped
« Last post by Highlander1715 on November 25, 2020, 03:09:33 PM »
Here is how excited Bristol was about 55 Britannia orders in their advertisement in "Aeroplane" on August 24 1956.
10
Feature requests / Research about Vicker VC10+Super VC10
« Last post by Tsuneyoshi on November 25, 2020, 11:40:05 AM »
Hey Sami, how are you?
I've been doing some research on some planes, and one of them is the Vickers VC10.
The link below shows some data I found about them, and some things like the range and fuel consumption, are not "compatible" with the game data, and that's why I'm here.
Sami, could you take a look at this? It may be that the VC10s needs an update, just like the DC-8 and B707 received.
Thank you for your attention now!

The main link of my research: https://www.baesystems.com/en/heritage/vickers-vc10

* If you want me to do some more research on this type of data, count on me.

Thanks again!
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