This round of the epic-length AirwaySim airline simulation scenario,
Airline Generations, is now open!
» Join Airline Generations!This is one of our three concurrent epic-length airline sim scenarios, starting in the 1950s and running all the way into year 2035. An ultimate challenge for virtual airline managers!
This game world follows the standard settings for long AirwaySim games:
- Time span: 1950 - 2035, at 30 minutes per game day.
- Normal difficulty level / Epic length scenario.
- All airports globally and all aircraft models included.
- The overall play duration of this game is about 1.5 years.
Game play related settings specific for this scenario:The start-up settings for Airline Generations game will feature a bit harder initial setup than usually, with a) somewhat limited aircraft availability, b) a bit more expensive airport slots, and c) a bit higher fuel price than usually. But still within the normal standard game world difficulty range.
On the plus side, the amount of airport slots should be plentiful and also the cargo demand is slightly elevated compared to the very, very early starting date of 1950. Also airports of Durban (FADN), Johannesburg (FAJS), Helsinki - Vantaa (EFHK), Greater Southwest International (KGSW) and Moscow - Sheremetyevo (UUEE) are already opened, in contrast to the real history since these airport opened in 1951, just to allow a few more reasonable starting airport choices for the long game.
If it has been a while since you started at early stages in a major AirwaySim game, here are a few reminders and tips:- The game clock is paused for the first day and will start moving after 24 hrs.
- The used aircraft market will refresh several times during the first static 24 hour day (but you can only make two orders for aircraft during the first day).
- There is a good supply of used aircraft available to begin with, but the used aircraft market will soon become limited and the popular aircraft types are sold/leased very quickly. Take care when picking the aircraft you plan to use and plan to order aircraft directly from the manufacturers.
- New aircraft ordering will be available after the time starts to move (= from day 2 of the simulation), but it is of course always recommended to lease several used aircraft to begin with.
- Be patient with the route sales figures since your Route Image grows slowly. Do not spend all your cash on planes at once, remember to leave a good reserve. It takes time to gain profits and there might be unexpected early problems..
- Some popular airports will for sure become limited on airport slots soon. This is normal and you should use larger aircraft or other airports in that case. Please remember that slots are only available when the airport infrastructure expands.
- The passenger demand will grow steadily during the course of the game, and is rather low at the very beginning.
- Consider joining an alliance from early stages of the game, they are great resources for improving your game play (tips and help from fellow players).
Welcome to join the latest AirwaySim airline game and have fun!
» Join Airline Generations!