I loved the start of this game world. It required creativity with fleets, expanding into more than 3 fleet types which pushes the comfort zone, and competing in markets that are usually after-thoughts.
The limited aircraft availability and lower slot settings of this game world have made it far more interesting than the standard DC-6/Connie grabbing of most early game worlds. Even the DC-4 was spares, making planes like the Li-2, DC-3, and C-46 stars of the show. That never happens in other game worlds.
More of these, please!