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Author Topic: [-] Passenger types  (Read 574 times)

AirEuropa

  • Former member
[-] Passenger types
« on: April 26, 2009, 03:52:30 AM »
My suggestion is that when you start a new route, and as it progresses, it should show what kind of age group would like to fly that route. for example: teens and adults would like to fly to venice more than kids would. Airports should also list what age group is using that airport. for example: this airports traffic consits of 20% kids, 20% teens, 20% young adults, 20% adults, and 30% seniors. this feature would help the player decide which routes would be best to link, for another example: the high adult traffic airport of LAX could be linked with high adult traffic airport of JFK and the route would have high pax, loads, and popularity. What do you think sami?
« Last Edit: May 20, 2011, 08:23:53 PM by sami »

Offline Sami

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    • AirwaySim - Are you the next Richard Branson?
Re: Passenger types
« Reply #1 on: April 26, 2009, 12:11:54 PM »
How would one be able to create or generate such data that is not completely unrealistic?

AirEuropa

  • Former member
Re: Passenger types
« Reply #2 on: April 26, 2009, 04:48:41 PM »
It would be really hard to do this, you just have to guestimate where people wolud like to fly the most  :P or base it on this airport is 30% buisness, 30% economy and 40% first. get the point?

RisteMakedonski

  • Former member
Re: Passenger types
« Reply #3 on: April 26, 2009, 08:27:02 PM »
I don't really see the need for this...

Sigma

  • Former member
Re: Passenger types
« Reply #4 on: April 26, 2009, 08:49:36 PM »
As long as people want to go from X to Y, what does it matter whether they're young, old, or handicapped?  They're passengers that want to move.  We have demand numbers between airports (however screwed up they may be in many cases) that are already broken down by class demand, there's no value to knowing whether the passengers that want to move in Y between LA and NYC are young or old, all that you care is that there's 1000 of them.  They all pay the same price for that seat in Y regardless.

In real life there's some value to it for marketing and branding purposes -- an airline that focuses on business travelers isn't going to care to open a route from LA to HNL or open Spring Break routes to Miami.  But I don't see how it would bring any value beyond what we already have for the purposes of this game/sim.

bukatino2000

  • Former member
Re: Passenger types
« Reply #5 on: April 26, 2009, 10:45:28 PM »
what airEuropa said is not completely wrong especially if we want to start making a better use of the seat config. system we already have. Here other datas about each airport are necessary to create a profile of the passengers and later on of the good ==> cargo system :'((Sami... you have only to ask for helping)  ;D. They may include:

For passengers:
sex (preponderance of men coud be sign for business preferences ==> high ticket price), class of age, average income, travelling reason (business/leisure/others), geograf. origin (local/national/international),  average day of travel, etc.

For the goods (apart from demand in tons):
value/volume or kg., perishable/long-life goods, etc.

Along with those already existing the parameters provide the grounding for the route strategy and related pricing. Decisions to setup first/further HUB and focus cities also draw on these dataset.

 

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