Alrighty then..
First, its not that it wouldn't work. Its that it doesn't matter. If your already maxed out... then the game is pretty much over. What does the extra cash provide for you? Profit chasing? Padding stats? Pretty pointless at end game, no?
Second, lets address time consuming. But not for the player, but for the person who codes the game. Now of all things that we can have our developer and programmer work on... you think a stable of unscheduled aircraft is in the top 5 most important things AWS needs addressed? Top 10? Top 20? Considering the above, this fruit is pretty low hanging.
Besides, it seems the reason this is even a topic with you is because your maxed and probably bored. Join the club. That's what happens at end game. You know what, you take the lessons learned from this GW and apply them to the next. The process starts all over again. If you want to change the settings, you choose a harder airport to fly out of and/or a more experienced player to compete with. That's what is means when you reach the mid-level in AWS. Move on and challenge more.
Third, lets jump into these numbers here:
100 aircraft worth of C checks equates to 300 weeks of maintenance that costs 300m in "lost" or missed revenue. 7 Aircraft have at max 121 or so weeks of maintenance. Were not going to include the lost time those "spare" aircraft have to spend in maintenance themselves or the fact that it would be impossible to have the aircraft go immediately in and out of maintenance to maintain 0% time spend on ground waiting on aircraft.
So now were looking at most 121m of that 300m "lost" revenue recovered per year at a cost of 700m. So spending 700M to make 121M is a good investment in your mind? I know your bored and have nothing really left to play for but... might want to re-consider. If you think buying more aircraft will just make it better... then again, your not seeing the bigger picture.
It shouldn't matter, because if your running your airline correctly, 300M a year profit is a drop in the bucket as far as OPS goes.
Btw, In GW1, I have planes that make 300m+ a year in profit. Single planes... you think it matters to me financially if it goes down for 3 weeks? If your maxed/capped out, how much more money do you need?
That's why this doesn't make any sense. No one in their right mind would keep spare planes on the side as their growing. This only comes to topic once your at end game and once you reach that point... it becomes quite pointless. Because its End Game*
Talentz