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Author Topic: Game World #3 (5/14 - 3/15) end results  (Read 5239 times)

Mr.HP

  • Former member

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Re: Game World #3 (5/14 - 3/15) end results
« Reply #20 on: April 08, 2015, 05:02:39 AM »
You knew just as little as we did how individual members impacted your score. You won by plain chance, get to grips with that fact.

I don't deny I know little as you do about individual members affect score. But it's not plain chance we win when we have as twice as your cumulative score

What you are going to do if we have a spread sheet stating which airlines contribute/cost points to Alliance? Will you kick any one who cost you points? Or will you give them a plan/advice on how to change the situation?

I went through all our member's financial page every in game quarter and I sent them forum/private messages if I saw/suspected/smelled something wrong; and offered them help. I called that well organized Alliance, and all members really cooperated, which gave us the result as you saw

Offline Infinity

  • Members
  • Posts: 1812
Re: Game World #3 (5/14 - 3/15) end results
« Reply #21 on: April 08, 2015, 08:52:05 AM »
I went through all our member's financial page every in game quarter and I sent them forum/private messages if I saw/suspected/smelled something wrong; and offered them help. I called that well organized Alliance, and all members really cooperated, which gave us the result as you saw

Do you think we don't do that? That doesn't help your cumulative score in the slightest. A staff strike is not heralded in the financial stats. It's only announced to the individual player. For alliance management, it just happens. Boom. So how do you propose to manage that? I certainly won't command all players to run auto-salaries.

But it's not plain chance we win when we have as twice as your cumulative score

Please don't get hung up on the numbers. We stopped our efforts to win halfway through the game (stopped filling up to 25 to name just one point) because we could not win anymore at that point due to the game mechanics.
I am busting my ass to manage these games next to my real job, and I will certainly not suffer anyone to claim winning by superior management when in reality there was a lot of fluke going on.

Mr.HP

  • Former member
Re: Game World #3 (5/14 - 3/15) end results
« Reply #22 on: April 08, 2015, 11:13:03 AM »
I certainly won't command all players to run auto-salaries.
Then you took your chance, so don't blame chance. I asked all to use auto, and it clearly showed that our members were coopertive

So how do you propose to manage that?
All alliance point deduction results in drop of airlines's CI. Just watch those and you can narrow down your "Suspects"

Offline Infinity

  • Members
  • Posts: 1812
Re: Game World #3 (5/14 - 3/15) end results
« Reply #23 on: April 08, 2015, 12:05:34 PM »
All alliance point deduction results in drop of airlines's CI. Just watch those and you can narrow down your "Suspects"

Untrue. A strike warning in itself costs alliance points, but does not cause a drop of CI. Only the effective strike will do that, or a missed maintenance check.

Offline schro

  • Members
  • Posts: 4699
Re: Game World #3 (5/14 - 3/15) end results
« Reply #24 on: April 08, 2015, 07:03:24 PM »
Let's get this thread back on track with some more game world stats!  :o ;D :o


Airline Value
1   Owl Express   386 561 591 733 USD
2   Sirion Airlines   362 678 217 686 USD
3   Infinity      320 574 176 721 USD
4   JetCity      223 195 002 226 USD
5   Volppe Airlines   215 470 992 910 USD
 
Average Aircraft Condition
1   Owl Express   98.0 %
2   q.airways      97.2 %
2   King Airways   97.2 %
4   Pacifica      97.1 %
5   Hoek Airlines   96.8 %   

Average total weekly fuel burn (x1000)
1   Owl Express   591 240 tonnes (kg)
2   Volppe Airlines   535 800 tonnes (kg)
3   JetCity      532 860 tonnes (kg)
4   Skylines      521 170 tonnes (kg)
5   Sirion Airlines   424 360 tonnes (kg)   

 

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