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Online Airline Management Simulation
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Author Topic: CARGO  (Read 636 times)

Online 11Air

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  • Posts: 492
CARGO
« on: November 25, 2013, 10:50:42 AM »
A new dimension to the game but a very real money maker in the real world.
Also a monetary gain for a/c on regional night flights where Mail pays the premium rate.
And as a short term measure could 3 or 4 leg flights be made possible without going to Hub System so the Airline cah pick up more lucrative City>City routes from cheaper founder bases.

Offline Infinity

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    • Aviation Awareness
Re: CARGO
« Reply #1 on: November 25, 2013, 11:20:58 AM »
This has already been proposed many times and this is also the wrong forum to post such stuff in.

Offline Kadachiman

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Re: CARGO
« Reply #2 on: November 25, 2013, 03:05:50 PM »
You have come up with a two very good ideas (Cargo and Linked flights) and so unique that no current player with vast experience (or past players) have ever thought about it or mentioned the idea before you.....lol

I recommend that you read a few threads mate, it may save you a lot of time, frustration and game B/K's

Online 11Air

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Re: CARGO
« Reply #3 on: November 29, 2013, 02:15:38 PM »
Found the search button. Thanks for comments.

Offline swiftus27

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Re: CARGO
« Reply #4 on: December 01, 2013, 03:41:38 AM »
Sorry if the above ppl came off harshly.   It's getting borderline hilarious/infuriating that ppl keep suggesting Cargo, Connections, In Flight Entertainment, "President" Clubs, and so much more.   

At this point, there really isn't much that one can propose that is 'macro'.   

 

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