You can add SXM to the failed experiment list while your at it. Hate this airport.
The discussion about the 721 is valid. Its not a great aircraft. Along with early versions of SE-210s, Comets, 707s and DC8s. Fuel burn per pax is hideous. Only when the aircraft is full does it make somewhat economical sense. Half full is a load factor of fail waiting to happen.
For your testing Freshmore, compare a 721 vs Il-18D and see what you come up with. You'll probably be surprised. Calculated trip times and fuel usage based off those trip times. Is the jet really better?
I think what makes jets better is the demand from people for faster travel, and judging by this, it is not modelling in the game as well a it really needs to be.
I think it does. I have a tougher time winning market share vs jet aircraft. However, one has to remember that there other variables to the pax calculations other then speed (prop vs jet). Putting a jet aircraft on the route thinking thats
the only thing you need to capture and control market share is wishful thinking.
I.e. People want to travel by jet more than by prop if it makes a big enough difference to journey time even if the jet makes a tech stop and is still actually faster! (I believe that was Swiftus' main problem!)
I do think this should be tweaked. Something along the lines of NB vs WB pax calculation. Where flying a NB still nets a profit and can be done, just not vs a WB. Only in this case, Its a NS (non-stop) vs TS (Tech-stop). Flying a TS has a slight reduction until someone drops a NS on you, then the market corrects it's self...
Although I think the main reason TS is not profitable is more the fuel load and usage over time. That's just me though...
Once again, a Bug report
is needed to open it up for discussion and get it into the Sami spotlight.