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Author Topic: Scheduling in v 1.3  (Read 746 times)


  • Former member
Scheduling in v 1.3
« on: July 11, 2011, 12:31:27 PM »
Does anyone know what the shortest time is betwen scheduling flights to a destination is? i.e. If I schedule one flight at 12.00 then what is the next time I should schedule flight 2 so it does not impact the new rule?


Offline LemonButt

  • Members
  • Posts: 1895
Re: Scheduling in v 1.3
« Reply #1 on: July 11, 2011, 12:36:21 PM »
Depends on average demand.  I'd say 60 minutes is a good rule of thumb.  If the route can only support 2x daily, try 120 minutes.  Per a previous post, if the tolerance for flights is 35 minutes and you schedule 3 flights at 500, 530, and 600--the system will view it as one flight since 500 and 600 are within 35 minutes of 530 versus the 500 and 600 flights being viewed as two flights with the 530 merged into one or the other.  60 minutes is a safe number, 120 minutes if only 2x daily to be safe.


  • Former member
Re: Scheduling in v 1.3
« Reply #2 on: July 11, 2011, 12:38:44 PM »
Quote from Sami:

The "minimum departure interval" depends on how large the passenger demand of the route is. But rule of thumb is that on lower-demand sectors (less than ~400pax/day) the route departure times should be always at least 60 minutes apart. If the route is more busy the allowed interval drops linearily all the way to 5 minutes. On a 1000 pax/day route you can have the flights depart approx every 35 minutes, and on 4000pax/day route the min. interval is 15 mins between two flights. The interval is calculated so that players can keep decent frequencies during daylight hours.


  • Former member
Re: Scheduling in v 1.3
« Reply #3 on: July 11, 2011, 02:04:56 PM »

Thanks for your help,


  • Former member
Re: Scheduling in v 1.3
« Reply #4 on: July 11, 2011, 03:35:59 PM »
Keep the time between two departures as long as possible.

I know many people now complain and know better, but I also know how they'll end...


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