I'll admit going with 707's was probably a bad choice, but then again I don't have the ability to do endless refreshes watching the used market, so they are the only long-haul aircraft available.
Sorry, I try not to discuss every point in this thread I see in a different way, but I need to say something to this.
At the beginning of the game lots of DC-10 and TriStar were available as profit making aircraft and they appeared on the used market quite often in the first 72 hours to an affordable price even for completely new airlines.
And if you have no time to refresh the market and there are no endless long-haul aircraft available that can make profit, it seems you must do what some others did - get some short or middle haul aircraft and earn your cash there to order new long-haul aircraft that can make profit.
AWS shouldn't be this easy to make it possible for everybody in every situation to get what he wants. Believe me, I'd like to get 6 used DC-10 from the used market every ingame week - but I must accept I can only have no or just one a real day.
Given in the real world 707's and DC-8's operated well into the 80's I reckon we've gone too far driving these out this early.
But is that the purpose of AWS? Just looking for a carrier that did well in real life out of the same airport and copy the strategy? Make it possible to use the exactly same strategy in DotM, DotM#2, DotM#3, DotM#4...?
Or create situations that give players the opportunity to think, to develop own strategies, sometimes to fail and restart and do it better.