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Author Topic: Is LF harder to build up at the start in V 1.1?  (Read 543 times)

pharmy

  • Former member
Is LF harder to build up at the start in V 1.1?
« on: September 04, 2009, 09:54:49 AM »
I just started playing all three games in 1.1, and it seems to me that route image and company image climb a lot less quick, and starting LFs are around 50% instead of the 70% in previous games (routes with no competition / default pricing)

Online Sami

  • Administrator
  • Members
  • Posts: 16966
    • AirwaySim - Are you the next Richard Branson?
Re: Is LF harder to build up at the start in V 1.1?
« Reply #1 on: September 04, 2009, 10:01:27 AM »
Yes, it's more like it's supposed to be now but not perfect still. You need to lower the prices more aggessively when your route image and/or company image is low.

Offline ekaneti

  • Members
  • Posts: 880
Re: Is LF harder to build up at the start in V 1.1?
« Reply #2 on: September 04, 2009, 09:22:22 PM »
I noticed markets with only one daily flight will build slowly. Markets with multiple flights build quickly

Jona L.

  • Former member
Re: Is LF harder to build up at the start in V 1.1?
« Reply #3 on: September 06, 2009, 12:55:37 AM »
that's because of the RI!

the RI is directly forced by the number of flts/week!
so if you fly one route 21times per week (3times daily) the RI will rise much faster, than flying 21 routes each once a week!!

 

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