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Online Airline Management Simulation
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News

New Beginner's World #1

23.11.2020 - 20:13

A new Beginner's World #1 scenario is now open!

Join here: https://www.airwaysim.com/game/?gView=348#game348

AirwaySim has always two concurrent Beginner's World scenarios running (BW#1 and BW#2). They both use the same settings and same time frame.

Our beginner game series is aimed for all newbies and other players wishing to test different playing styles in an easier environment. Duration of one scenario is always approximately 60 real days. The scenario runs for ~10 game years with a speed of 25 minutes per day, and all of AirwaySim's main features are included in these scenarios.

When a BW scenario ends, a new one will start within a few days. The two scenarios are running in parallel so that there is always one BW scenario start every month.


Yahoo and Twitter social logins to be phased out

17.11.2020 - 16:22

Due to upcoming changes to the technical systems of our website, the social login integrations for Yahoo and Twitter will be soon removed.

You will still have the option to login using AirwaySim account's own username/password combination, or the social logins from Facebook and Google.

If you are one of the ~30 users who have used Yahoo or Twitter logins in the past please make sure a) your AirwaySim user account has a valid e-mail address and b) you know the password for your AirwaySim user account. (Visit the My Account page to make changes)


History and the Future game is now open!

13.11.2020 - 17:00
 

Welcome onboard the History and the Future scenario!

This is one of our three concurrent epic-length airline sim scenarios, starting in the 1950s and running all the way into year 2035. An ultimate challenge for the virtual airline managers!

This game world follows the standard settings for long AirwaySim games:

  • Time span: 1955 - 2035, at 30 minutes per game day.
  • Normal difficulty level / Epic length scenario.
  • All airports globally and all aircraft models included.
  • The overall play duration of this game is about 1.5 years.

Game play related settings specific for this scenario:

  • All players who finished the previous scenario with the same name (ended last week) can join this new game with a 5 Credit discount (saving the initial joining fee)!
  • Please remember that this game follows the standard and real-world setup for the economy and political rules. The expansion outside your own HQ country does not become available until the 1990s and onwards.
  • The initial aircraft selection is very comprehensive, and there are many options to choose from in different aircraft size classes in both new and used aircraft. Majority of the used aircraft are "good" models such as Convair 240s or Douglas DC-6s, but you can still also find many of the wartime surplus DC-3s in the mix too if you're looking for a cheaper aircraft to start with. The modern jets are just about to enter service and those will be initially only available from the manufacturers as new aircraft.

If it has been a while since you started at early stages in a major AirwaySim game, here are a few reminders and tips:

  • The game clock is paused for the first day and will start moving after 24 hrs.
  • The used aircraft market will refresh several times during the first static 24 hour day (but you can only make two orders for aircraft during the first day).
  • There is a good supply of used aircraft available to begin with, but the used aircraft market will soon become limited and the popular aircraft types are sold/leased very quickly. Take care when picking the aircraft you plan to use and plan to order aircraft directly from the manufacturers.
  • New aircraft ordering will be available after the time starts to move (= from day 2 of the simulation), but it is of course always recommended to lease several used aircraft to begin with.
  • Be patient with the route sales figures since your Route Image grows slowly. Do not spend all your cash on planes at once, remember to leave a good reserve. It takes time to gain profits and there might be unexpected early problems..
  • Some popular airports will for sure become limited on airport slots soon. This is normal and you should use larger aircraft or other airports in that case. Please remember that slots are only available when the airport infrastructure expands.
  • The passenger demand will grow steadily during the course of the game, and is rather low at the very beginning.
  • Consider joining an alliance from early stages of the game, they are great resources for improving your game play (tips and help from fellow players).

Welcome to join the latest AirwaySim airline game!


History and the Future end results (02/19 - 11/20)

05.11.2020 - 18:46

One of our three main epic-length airline simulation scenarios, History and the Future, has ended today after over 1.5 years of continuous running.

Special mention to the 32 players who made it all the way through from the start to the end, that's a great achievement!

We're also happy to announce that the next History and the Future scenario will start after a week, on Friday November 13th. You can already sign up for the new scenario at the Game Area.

As a new special feature, all players who played this scenario all the way to the end can join the new game with a 5 Credit discount (saving the initial joining fee)!

Here are the end stats for this scenario:

Richest CEOs
  Player Airline Money
1. gazzz0x2z Gazometre au charbon 177 456 414 USD
2. Allan Vintage Airlines 176 462 464 USD
3. YoYo YoYo Air 175 763 649 USD
4. tititaka Great Flying Machine Company 171 663 079 USD
5. Mort Vogue America 169 915 823 USD
Highest scoring airlines
  Airline Player Score
1. Eastern Galactic Acastus 2 053
2. Flying Rickshaw rl9147 2 032
3. Alien Air dagwood 1 970
4. Southern Express ChuckPerry 1 969
5. YoYo Air YoYo 1 954
Oldest airlines
  Airline Player Age
1. Eastern Galactic Acastus 80 years 11 months
2. Flying Rickshaw rl9147 80 years 11 months
3. Alien Air dagwood 80 years 11 months
4. Southern Express ChuckPerry 80 years 11 months
5. YoYo Air YoYo 80 years 11 months
6. PacAir Zombie Slayer 80 years 11 months
7. Great Flying Machine Company tititaka 80 years 11 months
8. Europe Air Tsuneyoshi 80 years 11 months
9. Arrowhead Airways Andre090904 80 years 11 months
10. Unicorn Airways Eckloff 80 years 11 months
11. Swanson Air jotagrande 80 years 11 months
12. Moonlight Airways Marco 80 years 11 months
13. Sunshine Airline Poovy99 80 years 11 months
14. San Airways rabader 80 years 11 months
15. Vintage Airlines Allan 80 years 11 months
16. W Air wmitts 80 years 11 months
17. Pleasureflight JohanW 80 years 11 months
18. Qubefish Verto 80 years 11 months
19. Vogue America Mort 80 years 11 months
20. Aladdin Airlines tonycolorado 80 years 11 months
21. Nordic Capital Airlines simonfs 80 years 11 months
22. DanDan in the Desert DanDan 80 years 11 months
23. AERO ITALIA aeronut555 80 years 11 months
24. PhilAir RuneF 80 years 11 months
25. Fairmount Airways mtnlion 80 years 11 months
26. Kill em All Kaskoblue 80 years 11 months
27. Madrid Express jetsgo 80 years 11 months
28. NSW airlines terma 80 years 11 months
29. Gazometre au charbon gazzz0x2z 80 years 11 months
30. Jane Eyreways cbroschell 80 years 11 months
31. Nippon Air Link weasel 80 years 11 months
32. Breeze Airlines Sals94 80 years 11 months
Largest fleets in operation
  Airline Player Aircraft
1. Flying Rickshaw rl9147 2 504
2. Eastern Galactic Acastus 2 482
3. Southern Express ChuckPerry 1 960
4. Jumbo Shrimp World JumboShrimp 1 912
5. Thousand Wings schlaf 1 756
Most airports served
  Airline Player Destinations
1. Jumbo Shrimp World JumboShrimp 721
2. W Air wmitts 572
3. Eastern Galactic Acastus 563
4. Buf Airways JacoBoeder 561
5. Unicorn Airways Eckloff 532
Busiest airports
  Airport Passengers / yr
1. Atlanta - Hartsfield-Jackson (KATL / ATL) 253.09 mil
2. Chicago - O'Hare (KORD / ORD) 252.71 mil
3. London Heathrow (EGLL / LHR) 251.24 mil
4. Los Angeles (KLAX / LAX) 209.01 mil
5. Paris - Charles De Gaulle (LFPG / CDG) 177.71 mil
Alliances
  Alliance Score
1. Sky Alliance 2 211
2. Elite Worldwide Alliance 2 165
3. A Team Alliance 2 064
4. Phoenix Alliance 1 906
5. Compass Worldwide Alliance 1 534
6. Majestic World Alliance 1 403
7. EuroGroup Alliance 1 304

New Beginner's World #2

23.10.2020 - 18:09

A new Beginner's World #2 scenario is now open!

Join here: https://www.airwaysim.com/game/?gView=346#game346

 

AirwaySim has always two concurrent Beginner's World scenarios running (BW#1 and BW#2). They both use the same settings and same time frame.

Our beginner game series is aimed for all newbies and other players wishing to test different playing styles in an easier environment. Duration of one scenario is always approximately 60 real days. The scenario runs for ~10 game years with a speed of 25 minutes per day, and all of AirwaySim's main features are included in these scenarios.

When a BW scenario ends, a new one will start within a few days. The two scenarios are running in parallel so that there is always one BW scenario start every month.


The Speed World is now open!

16.10.2020 - 15:00
 

Welcome onboard The Speed World!

This scenario is a special theme game with a faster pace, at 20 minutes per simulated day, and a different setup compared to our normal games.

Settings of this game:

  • Time span: 1995 - 2020, at 20 minutes per game day.
  • Normal difficulty level / Short length scenario.
  • All airports globally and all aircraft models included.
  • The overall play duration of this game is about 4 months.
  • The geopolitical restrictions on additional base airports are disabled in January 2005. Additional bases may be opened at any airport in the whole world after this date. Before this the expansion is limited according to the standard sim rules.
  • The corporate tax rate is set to fixed 25% for all countries.

Special setup for the start-up phase of this game:

  • The initial passenger demand starts at very low levels compared to the era.
  • The availability of used aircraft is somewhat lower than in standard setup.
  • The amount of airport slots is very low at the game start. These will grow rapidly over the first game year.
  • The production rates for new aircraft are also lower than normally, but will grow after the initial phase of the game.

These are all non-standard settings for a new game but due to the faster pace we're adjusting the initial environment to be harder and slower to compensate to give a more meaningful sim experience. If the figures on for example passenger demand look alarming, don't worry, just expand your airline slowly based on what you have at that moment - the demand will grow.

This all means that the normal strategy and normally used aircraft types might not work for you. Do a bit of research on the HQ airport and don't be afraid to do a restart either.

Once we get going, feedback on the game setup is more than welcome at the forums.


If it has been a while since you started at early stages in a major AirwaySim game, here are a few reminders and tips:

  • The game clock is paused for the first day and will start moving after 24 hrs.
  • The used aircraft market will refresh several times during the first static 24 hour day (but you can only make two orders for aircraft during the first day).
  • There is a good supply of used aircraft available to begin with, but the used aircraft market will soon become limited and the popular aircraft types are sold/leased very quickly. Take care when picking the aircraft you plan to use and plan to order aircraft directly from the manufacturers.
  • New aircraft ordering will be available after the time starts to move (= from day 2 of the simulation), but it is of course always recommended to lease several used aircraft to begin with.
  • Be patient with the route sales figures since your Route Image grows slowly. Do not spend all your cash on planes at once, remember to leave a good reserve. It takes time to gain profits and there might be unexpected early problems..
  • Some popular airports will for sure become limited on airport slots soon. This is normal and you should use larger aircraft or other airports in that case. Please remember that slots are only available when the airport infrastructure expands.
  • The passenger demand will grow steadily during the course of the game, and is rather low at the very beginning.
  • Consider joining an alliance from early stages of the game, they are great resources for improving your game play (tips and help from fellow players).

Welcome to join the latest AirwaySim airline game!


The Speed World opens this Friday

14.10.2020 - 17:39
 

Another round of the special-rules Speed World game starts next Friday at AirwaySim!

This game world has a faster pace than our standard games, this time at 20 minutes per each day. The game starts in 1995 and ends in 2020 and the overall play duration is about 4 months.

All airports globally and all aircraft models included. The simulation starts with a low demand level and limited aircraft supply - you should prepare for different strategies! The first 10 years of the game will follow the standard rules for airline expansion, but in January 2005 the whole world will be opened for new base airport expansions.

The scenario opens on Friday October 16th 2020 at 15 UTC (that's 11am in NYC and midnight in Tokyo).


New Beginner's World #1

23.09.2020 - 13:00

A new Beginner's World #1 scenario is now open!

Join here: https://www.airwaysim.com/game/?gView=340#game340

AirwaySim has always two concurrent Beginner's World scenarios running (BW#1 and BW#2). They both use the same settings and same time frame.

Our beginner game series is aimed for all newbies and other players wishing to test different playing styles in an easier environment. Duration of one scenario is always approximately 60 real days. The scenario runs for ~10 game years with a speed of 25 minutes per day, and all of AirwaySim's main features are included in these scenarios.

When a BW scenario ends, a new one will start within a few days. The two scenarios are running in parallel so that there is always one BW scenario start every month.


The Modern Times game is now open!

21.08.2020 - 15:00
 

Welcome onboard The Modern Times game world! This game world focuses on managing the airlines in the present and future era, and is one of our standard mid-length games with realistic environment setup.

The basic settings are:

  • Time span: 1998 - 2030, at 30 minutes per game day.
  • Normal difficulty level / Medium length scenario.
  • All airports globally, all aircraft models included.
  • The overall play duration of this game is about 8 months.

Game play related settings specific for this scenario:

  • Please remember that this game follows the standard and real-world setup for the economy and political rules. Unlike in the special theme game worlds you can only expand your airline (new bases) into areas of the same country or economic zone (EU).
  • The start-up money at day 1 is $20 million, and half of this is an affordable long-term loan.
  • Alliances are available to be formed from the first day.
  • Fuel prices might not follow the real historical developments.
  • The aircraft production rates and amount of airport slots are quite close to standard real-world settings. This differs somewhat from other game worlds and the intention is to slow the growth of the largest airlines a bit by returning a few steps backs towards the "old" style of not having nearly "unlimited" resources.
  • Cargo with City Based Demand system included (the passenger demand model still follows the older more static model). Please remember that cargo and passenger figures are rather low at the game start but will grow.
  • Achievements can be earned normally from this game.
  • The system has pre-generated some 20k aircraft into the world and these will be made available as used aircraft bit-by-bit. The top 10 most popular fleet groups of these aircraft are: Boeing 737-300/400/500, Airbus A318/A319/A320/A321, McDonnell Douglas MD-80, McDonnell Douglas DC-9, Boeing 767, Airbus A300/A310, Fokker F.27 / F50, Boeing 727, Boeing 757, Boeing 737-100/200 in this order.

If it has been a while since you started at early stages in a major AirwaySim games, here are a few reminders and tips:

  • The game clock is paused for the first day and will start moving after 24 hrs.
  • The used aircraft market will refresh several times during the first static 24 hour day (but you can only make two orders for aircraft during the first day).
  • There is a good supply of used aircraft available to begin with, but the used aircraft market will soon become limited and the popular aircraft types are sold/leased very quickly. Take care when picking the aircraft you plan to use and plan to order aircraft directly from the manufacturers.
  • New aircraft ordering will be available after the time starts to move (= from day 2 of the simulation), but it is of course always recommended to lease several used aircraft to begin with.
  • Be patient with the route sales figures since your Route Image grows slowly. Do not spend all your cash on planes at once, remember to leave a good reserve. It takes time to gain profits and there might be unexpected early problems..
  • Some popular airports will for sure become limited on airport slots soon. This is normal and you should use larger aircraft or other airports in that case. Please remember that slots are only available when the airport infrastructure expands.
  • The passenger demand will grow steadily during the course of the game, and is rather low at the very beginning.
  • Consider joining an alliance from early stages of the game, they are great resources for improving your game play (tips and help from fellow players).

Welcome to join the latest AirwaySim airline game!


New Beginner's World #2

21.08.2020 - 08:01

A new Beginner's World #2 scenario is now open!

Join here: https://www.airwaysim.com/game/?gView=338#game338

 

AirwaySim has always two concurrent Beginner's World scenarios running (BW#1 and BW#2). They both use the same settings and same time frame.

Our beginner game series is aimed for all newbies and other players wishing to test different playing styles in an easier environment. Duration of one scenario is always approximately 60 real days. The scenario runs for ~10 game years with a speed of 25 minutes per day, and all of AirwaySim's main features are included in these scenarios.

When a BW scenario ends, a new one will start within a few days. The two scenarios are running in parallel so that there is always one BW scenario start every month.


The Modern Times game opens on Friday 21st August

13.08.2020 - 14:18
 

The next AirwaySim's airline simulation scenario, called The Modern Times, opens on Friday August 21st at approximately 15 UTC.

This game world focuses on managing the airlines in the present and future era and is our most popular game world. The basic settings are:

  • Time span: 1998 - 2030, at 30 minutes per game day.
  • Normal difficulty level / Medium length scenario.
  • All airports globally, all aircraft models included.
  • The overall play duration of this game is about 8 months.

This scenario will open at approximately 15 UTC on Friday August 21st (15 UTC is 11am in NYC and midnight in Tokyo). Click on the link to pre-join this game!


New Beginner's World #1

23.07.2020 - 17:20

A new Beginner's World #1 scenario is now open!

Join here: https://www.airwaysim.com/game/?gView=336#game336

AirwaySim has always two concurrent Beginner's World scenarios running (BW#1 and BW#2). They both use the same settings and same time frame.

Our beginner game series is aimed for all newbies and other players wishing to test different playing styles in an easier environment. Duration of one scenario is always approximately 60 real days. The scenario runs for ~10 game years with a speed of 25 minutes per day, and all of AirwaySim's main features are included in these scenarios.

When a BW scenario ends, a new one will start within a few days. The two scenarios are running in parallel so that there is always one BW scenario start every month.


Dawn of the Millennium (11/19 - 7/20) results

18.07.2020 - 10:31

Dawn of the Millennium game has just ended. This game world was played from 1975 to 2007 and lasted for 8 months.

Many thanks to everyone who participated! The next medium-length game world, The Modern Times, will start in August after some system updates are done (details to follow closer to the game start).

Here are the final statistics:

Richest CEOs
  Player Airline Money
1. Mort Phaero 59 390 765 USD
2. Vin LYNXJet 58 858 972 USD
3. lospaziale Ben-Fly 58 621 080 USD
4. jezbanks AfricAir 58 258 357 USD
5. Saul Goodman Washington Airways 55 784 412 USD
Highest scoring airlines
  Airline Player Score
1. 1KebabFlair groundbum2 1 830
2. Washington Airways Saul Goodman 1 827
3. SEA Airways SmokeyHaze 1 819
4. Cooperativa dos Trabalhadores do Ar LotusAirways 1 812
5. Avem Air agestri 1 777
Oldest airlines
  Airline Player Age
1. 1KebabFlair groundbum2 32 years 2 months
2. SEA Airways SmokeyHaze 32 years 2 months
3. Cooperativa dos Trabalhadores do Ar LotusAirways 32 years 2 months
4. Marijuana Air tungstennedge 32 years 2 months
5. Meddix Air Meddix 32 years 2 months
6. MK Airlines Hardee875 32 years 2 months
7. Phaero Mort 32 years 2 months
8. CARO AIRWAYS saman 32 years 2 months
9. LYNXJet Vin 32 years 2 months
10. EZ2Fly jjriddle1 32 years 2 months
11. Qubefish Verto 32 years 2 months
12. HORIZON France moseby 32 years 2 months
13. Yvair International Bobypilote 32 years 2 months
14. Saoshyant Airlines Tauge 32 years 2 months
15. Tteokbokki Air hutu 32 years 2 months
16. Ben-Fly lospaziale 32 years 2 months
17. Q8 Airlink NorgeFly 32 years 2 months
18. ATI roma exaz 32 years 2 months
19. FlyGO Venezuela ruffi111 32 years 2 months
20. ORBIS Americana Marek 32 years 2 months
21. American National Airlines mcvicarj 32 years 2 months
22. Air Baguette ygif 32 years 2 months
23. flyOz Noriker 32 years 2 months
24. AVIACSA Dan 32 years 2 months
25. IGUANA Iguana 32 years 2 months
26. Symphony Jagermeester 32 years 2 months
27. Canary Island Airways dcuk9 32 years 2 months
28. Archipelago Kdps 32 years 2 months
29. Asia Express bavman 32 years 2 months
30. GrewAir TheGrew 32 years 2 months
31. Fast Forward Igolyto 32 years 2 months
32. Euro-Liner Kth 32 years 2 months
33. Cloud9 joba5 32 years 2 months
34. Vizcaya Lineas Aeereas do328jet 32 years 2 months
35. Kasnak Air Thekidd33 32 years 2 months
36. MidAmericaAir king.martyn 32 years 2 months
37. Air Bulgaria Jake S 32 years 2 months
38. Norving vle 32 years 2 months
39. Arrowhead Airways Andre090904 32 years 2 months
Busiest airports
  Airport Passengers / yr
1. London Heathrow (EGLL / LHR) 143.86 mil
2. Paris - Charles De Gaulle (LFPG / CDG) 104.06 mil
3. Dallas - Fort Worth (KDFW / DFW) 94.94 mil
4. Los Angeles (KLAX / LAX) 94.69 mil
5. Frankfurt (EDDF / FRA) 92.32 mil

 

Alliances
  Alliance Score
1. Elite Worldwide Alliance 1 903
2. Phoenix 1 733
3. Walter White Alliance 1 607
4. Wings Club 1 414
5. airways united 1029

The Speed World is now open!

27.06.2020 - 15:00
 

The quick Speed World is now open! This game has fast 15-minute days and free expansion rules. The game takes place in the most requested period, the near history and the present stage, 1995 to 2020.

This is a special-rules game with a very quick day speed.

  • Time span: 1995 - 2020, at 15 minutes per game day.
  • Normal difficulty level / Short length scenario.
  • All airports globally and all aircraft models included.
  • There are no political restrictions on expanding your airline ( = open new base airports anywhere)
  • The overall play duration of this game is about 3 months.

Game play related settings specific for this scenario:

  • Additional base airports rules are non-standard: You may expand your airline to any available airport in the game (no political limitations). The maximum 10 bases per airline limit is valid.
  • The world economy has non-standard setup: The corporate tax rate is set to fixed 25% for all countries.
  • Alliances are available to be formed from the first day.
  • Fuel prices might not follow the real historical developments.
  • The aircraft production rates and amount of airport slots are higher compared to the standard "realworld" setting.
  • Cargo with City Based Demand system included (the passenger demand model still follows the older more static model). Please remember that cargo and passenger figures are rather low at the game start but will grow.
  • Achievements can be earned normally from this game.

If it has been a while since you started at early stages in a major AirwaySim games, here are a few reminders and tips:

  • The game clock is paused for the first day and will start moving after 24 hrs.
  • The used aircraft market will refresh several times during the first static 24 hour day (but you can only make two orders for aircraft during the first day).
  • There is a good supply of used aircraft available to begin with, but the used aircraft market will soon become limited and the popular aircraft types are sold/leased very quickly. Take care when picking the aircraft you plan to use and plan to order aircraft directly from the manufacturers.
  • New aircraft ordering will be available after the time starts to move (= from day 2 of the simulation), but it is of course always recommended to lease several used aircraft to begin with.
  • Be patient with the route sales figures since your Route Image grows slowly. Do not spend all your cash on planes at once, remember to leave a good reserve. It takes time to gain profits and there might be unexpected early problems..
  • Some popular airports will for sure become limited on airport slots soon. This is normal and you should use larger aircraft or other airports in that case. Please remember that slots are only available when the airport infrastructure expands.
  • The passenger demand will grow steadily during the course of the game, and is rather low at the very beginning.
  • Consider joining an alliance from early stages of the game, they are great resources for improving your game play (tips and help from fellow players).

Head over to the Game Area and join the new game. Welcome onboard!


The Speed World opens this Saturday!

25.06.2020 - 21:00
 

After the special Speedy Recovery game we've received requests to redo this format of a fast-paced AirwaySim game, and ladies and gentlemen - we're happy to respond. The Speed World is a new game with fast 15-minute game days and free expansion rules. The game takes place in the most requested period, the near history and the present stage.

This game will open this Saturday, June 27th 2020, at 15 UTC (that's 11am in NYC and midnight in Tokyo).

This is a special-rules game with a very quick day speed.

  • Time span: 1995 - 2020, at 15 minutes per game day.
  • Normal difficulty level / Short length scenario.
  • All airports globally and all aircraft models included.
  • There are no political restrictions on expanding your airline ( = open new base airports anywhere)
  • The overall play duration of this game is about 3 months.

Welcome to join the latest AirwaySim airline game!


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