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Online Airline Management Simulation
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News

AirwaySim v.1.4 update

20.01.2023 - 13:23

A new software version is being rolled out into AirwaySim games today. During this time the games will be paused one-by-one. You can find details of the progress from the forums and from our Discord.

The update itself is a major technical update to the backend structures related to routes, schedules and aircraft. The whole structure and large parts of the code on flights/routes have been changed and updated to better suit how the game has developed over years, and what plans there are for the future.

You can read more details from the game Changelog.

Update 20-Jan-23 / 18.15z: All running games have been now upgraded to new v.1.4.


New Beginner's World #1

29.12.2022 - 11:21

A new Beginner's World #1 scenario is now open!

Join here: https://www.airwaysim.com/game/?gView=421#game421

AirwaySim has always two concurrent Beginner's World scenarios running (BW#1 and BW#2). They both use the same settings and same time frame.

Our beginner game series is aimed for all newbies and other players wishing to test different playing styles in an easier environment. Duration of one scenario is always approximately 60 real days. The scenario runs for ~10 game years with a speed of 25 minutes per day, and all of AirwaySim's main features are included in these scenarios.

When a BW scenario ends, a new one will start within a few days. The two scenarios are running in parallel so that there is always one BW scenario start every month.


Merry Christmas and Happy New Year!

24.12.2022 - 12:09

We wish everyone Merry Christmas and a Happy New Year!

 

Thanks for playing AirwaySim and being part of our virtual airline manager community!

The year 2022 has been unexpectedly busy for the developer since the airline industry has bounced back from Covid very rapidly. This meant nearly 800 flying hours in the real-world workplace, added with business degree studies, and IT projects for a local airline. But year 2023 promises more time for AirwaySim development since the next year will include only part-time flying, and completion of the studies and other major projects during winter.

An open beta testing of some new features (technical system changes) will be available soon - stay tuned for details!


As always as part of our Christmas traditions the code XMAS2022 will give you a 15% discount until Dec 27th 23.59 UTC for your next Credits purchases.

Be sure to subscribe to our Facebook page for the latest updates, and join our Discord chat to meet other AirwaySim's airline managers.


New Beginner's World #2

27.11.2022 - 18:19

A new Beginner's World #2 scenario is now open!

Join here: https://www.airwaysim.com/game/?gView=420#game420

 

AirwaySim has always two concurrent Beginner's World scenarios running (BW#1 and BW#2). They both use the same settings and same time frame.

Our beginner game series is aimed for all newbies and other players wishing to test different playing styles in an easier environment. Duration of one scenario is always approximately 60 real days. The scenario runs for ~10 game years with a speed of 25 minutes per day, and all of AirwaySim's main features are included in these scenarios.

When a BW scenario ends, a new one will start within a few days. The two scenarios are running in parallel so that there is always one BW scenario start every month.


Airline Generations game is now open

26.11.2022 - 11:00
 

This round of the epic-length AirwaySim airline simulation scenario, Airline Generations, is now open!

This is one of our three concurrent epic-length airline sim scenarios, starting in the 1950s and running all the way into year 2035. An ultimate challenge for virtual airline managers!

This game world follows the standard settings for long AirwaySim games:

  • Time span: 1950 - 2035, at 30 minutes per game day.
  • Normal difficulty level / Epic length scenario.
  • All airports globally and all aircraft models included.
  • The overall play duration of this game is about 1.5 years.

Game play related settings specific for this scenario:

The start-up settings for Airline Generations game will feature a bit harder initial setup than usually, with a) somewhat limited aircraft availability, b) a bit more expensive airport slots, and c) a bit higher fuel price than usually. But still within the normal standard game world difficulty range.

On the plus side, the amount of airport slots should be plentiful and also the cargo demand is slightly elevated compared to the very, very early starting date of 1950. Also airports of Durban (FADN), Johannesburg (FAJS), Helsinki - Vantaa (EFHK), Greater Southwest International (KGSW) and Moscow - Sheremetyevo (UUEE) are already opened, in contrast to the real history since these airport opened in 1951, just to allow a few more reasonable starting airport choices for the long game.


If it has been a while since you started at early stages in a major AirwaySim game, here are a few reminders and tips:

  • The game clock is paused for the first day and will start moving after 24 hrs.
  • The used aircraft market will refresh several times during the first static 24 hour day (but you can only make two orders for aircraft during the first day).
  • There is a good supply of used aircraft available to begin with, but the used aircraft market will soon become limited and the popular aircraft types are sold/leased very quickly. Take care when picking the aircraft you plan to use and plan to order aircraft directly from the manufacturers.
  • New aircraft ordering will be available after the time starts to move (= from day 2 of the simulation), but it is of course always recommended to lease several used aircraft to begin with.
  • Be patient with the route sales figures since your Route Image grows slowly. Do not spend all your cash on planes at once, remember to leave a good reserve. It takes time to gain profits and there might be unexpected early problems..
  • Some popular airports will for sure become limited on airport slots soon. This is normal and you should use larger aircraft or other airports in that case. Please remember that slots are only available when the airport infrastructure expands.
  • The passenger demand will grow steadily during the course of the game, and is rather low at the very beginning.
  • Consider joining an alliance from early stages of the game, they are great resources for improving your game play (tips and help from fellow players).

Welcome to join the latest AirwaySim airline game and have fun!

 » Join Airline Generations!


Updated starting time for Airline Generations

25.11.2022 - 09:44

Due to admin's other commitments, there is a small change in Airline Generations game starting time:

Tomorrow, 26th November at 11 UTC (was 15 UTC).

The first day is 24hrs long with time in pause mode, as usual, so there is no rush to join at the first minute.


Airline Generations game opens on Saturday 26th!

19.11.2022 - 11:32
 

The next epic-length AirwaySim's airline simulation scenario, Airline Generations, opens on Saturday November 26th.

This is one of our three concurrent epic-length airline sim scenarios, starting in the 1950s and running all the way into year 2035. An ultimate challenge for virtual airline managers!

This game world follows the standard settings for long AirwaySim games:

  • Time span: 1950 - 2035, at 30 minutes per game day.
  • Normal difficulty level / Epic length scenario.
  • All airports globally and all aircraft models included.
  • The overall play duration of this game is about 1.5 years.

This scenario will open at approximately 11 UTC (that's 6am @ NYC, and 8pm @ Tokyo) on Saturday November 26th. Click on the link to pre-join this game now!


Airline Generations final results (02/21 - 11/22)

07.11.2022 - 14:01

The epic-length Airline Generations has ended, a big thanks to everyone who participated!

The schedule of next games will be announced soon, and the next epic-length game with the Airline Generations title is the next to start.

Here are the final statistics:

Richest CEOs
  Player Airline Money
1. lospaziale Ben-Fly Japan 176 998 503 USD
2. infi80 Anatolian 172 372 574 USD
3. Cornishman St. Piran's Airways 172 029 101 USD
4. Mort Imperial Aviation Company of China 169 769 895 USD
5. Diagoras Largely Reliable 167 434 174 USD
Highest scoring airlines
  Airline Player Score
1. Bat Soup Zombie Slayer 1 787
2. Air Paros knobbygb 1 763
3. Société Aéronautique Commerciale marcand 1 739
4. Small World Airlines Saul Goodman 1 710
5. Gridiron Air fwetmore 1 707
Oldest airlines
  Airline Player Age
1. Bat Soup Zombie Slayer 80 years 11 months
2. Société Aéronautique Commerciale marcand 80 years 11 months
3. Gridiron Air fwetmore 80 years 11 months
4. Crystal Airlines Todorojoz 80 years 11 months
5. Ben-Fly Japan lospaziale 80 years 11 months
6. Anatolian infi80 80 years 11 months
7. Highfly Novum123 80 years 11 months
8. Aston Airways kclarke 80 years 11 months
9. Mi Air mi 80 years 11 months
10. Hawaiian Pacific Airlines N54E90 80 years 11 months
11. Sky China beachballa 80 years 11 months
12. Ugggh Fudaru 80 years 11 months
13. Fly US Alpha 80 years 11 months
14. LUTAVIA Freoman 80 years 11 months
15. North Central Air DHillMSP 80 years 11 months
16. Céus Ensolarados Ben 80 years 11 months
17. Braziliana pushkin31201 80 years 11 months
18. South Korean Airways giant 80 years 11 months
19. NABSWAYS nabs 80 years 11 months
20. Pan Pacific ndavis-777 80 years 11 months
21. Brockair edvonbrock 80 years 11 months
22. Herz Air Chandler 80 years 11 months
23. Kestrel Dan 80 years 11 months
24. Deathjet montanahoots 80 years 11 months
25. W Air wmitts 80 years 11 months
26. ST Airlines Steedu 80 years 11 months
27. Black Fern dr.james 80 years 11 months
28. Olea Europaea jimsom 80 years 11 months
29. Imperial Aviation Company of China Mort 80 years 11 months
30. GP Atlantic Airlines Gianpaolo77 80 years 11 months
31. Finnish International Airlines mcvicarj 80 years 11 months
Largest fleets in operation
  Airline Player Aircraft
1. Société Aéronautique Commerciale marcand 2 173
2. Air Paros knobbygb 2 100
3. Crystal Airlines Todorojoz 1 937
4. Bat Soup Zombie Slayer 1 689
5. TransGlobalAirways Ace McCool 1 600
Most airports served
  Airline Player Destinations
1. Société Aéronautique Commerciale marcand 835
2. Air Paros knobbygb 824
3. Silver Bells vandelay44 548
4. Fly US Alpha 527
5. Crystal Airlines Todorojoz 519
Busiest airports
  Airport Passengers / yr
1. Atlanta - Hartsfield-Jackson (KATL / ATL) 254.58 mil
2. London Heathrow (EGLL / LHR) 246.32 mil
3. Los Angeles (KLAX / LAX) 215.22 mil
4. Chicago - O'Hare (KORD / ORD) 187.34 mil
5. Paris - Charles De Gaulle (LFPG / CDG) 186.23 mil
Alliances
  Alliance Score
1. Elite Worldwide Alliance 1 855
2. Team 1 Alliance 1 637
3. Pelicans 1 578
4. Sky Alliance 1 501
5. Phoenix Alliance 1 455

New Beginner's World #1

26.10.2022 - 17:53

A new Beginner's World #1 scenario is now open!

Join here: https://www.airwaysim.com/game/?gView=419#game419

AirwaySim has always two concurrent Beginner's World scenarios running (BW#1 and BW#2). They both use the same settings and same time frame.

Our beginner game series is aimed for all newbies and other players wishing to test different playing styles in an easier environment. Duration of one scenario is always approximately 60 real days. The scenario runs for ~10 game years with a speed of 25 minutes per day, and all of AirwaySim's main features are included in these scenarios.

When a BW scenario ends, a new one will start within a few days. The two scenarios are running in parallel so that there is always one BW scenario start every month.


The Modern Times is now open!

08.10.2022 - 12:00
 

The Modern Times scenario is now open!

This game lets you take control of your airline in the present and future era. You will begin after 9/11 when the airline business starts to recover again, and can manage your airline all the way until year 2035.

The basic settings are:

  • Time span: 2003 - 2035, at 30 minutes per game day.
  • Normal difficulty level / Medium length scenario.
  • All airports globally and all aircraft models included.
  • The overall play duration of this game is about 8 months.
  • Special rule: There is no "aircraft based outside HQ" limitation - you may grow your airline larger than in the regular games (but the normal real-world geopolitical basing limitations do still exist)

If it has been a while since you started at early stages in a major AirwaySim game, here are a few reminders and tips:

  • The game clock is paused for the first day and will start moving after 24 hrs.
  • The used aircraft market will refresh several times during the first static 24 hour day (but you can only make two orders for aircraft during the first day).
  • There is a good supply of used aircraft available to begin with, but the used aircraft market will soon become limited and the popular aircraft types are sold/leased very quickly. Take care when picking the aircraft you plan to use and plan to order aircraft directly from the manufacturers.
  • New aircraft ordering will be available after the time starts to move (= from day 2 of the simulation), but it is of course always recommended to lease several used aircraft to begin with.
  • Be patient with the route sales figures since your Route Image grows slowly. Do not spend all your cash on planes at once, remember to leave a good reserve. It takes time to gain profits and there might be unexpected early problems..
  • Some popular airports will for sure become limited on airport slots soon. This is normal and you should use larger aircraft or other airports in that case. Please remember that slots are only available when the airport infrastructure expands.
  • The passenger demand will grow steadily during the course of the game, and is rather low at the very beginning.
  • Consider joining an alliance from early stages of the game, they are great resources for improving your game play (tips and help from fellow players).

Welcome to join the latest AirwaySim airline game!


The Modern Times game opens this Saturday

06.10.2022 - 20:51
 

The Modern Times scenario opens this Saturday!

This game lets you take control of your airline in the present and future era. You will begin after 9/11 when the airline business starts to recover again, and can manage your airline all the way until year 2035. In this game world we will exceptionally try out a new custom rule for the airline expansion, and there are no fixed limits in growing the airline outside your HQ airport.

The basic settings are:

  • Time span: 2003 - 2035, at 30 minutes per game day.
  • Normal difficulty level / Medium length scenario.
  • All airports globally and all aircraft models included.
  • The overall play duration of this game is about 8 months.
  • Special rule: There is no "aircraft based outside HQ" limitation - you may grow your airline larger than in the regular games (but the normal real-world geopolitical basing limitations do still exist).


This scenario will open at approximately 12 UTC on Saturday October 8th (12 UTC is 8am in NYC and 9pm in Tokyo).

Pre-join the new game here: https://www.airwaysim.com/game/?gView=417#game417


New Beginner's World #2

24.09.2022 - 20:01

A new Beginner's World #2 scenario is now open!

Join here: https://www.airwaysim.com/game/?gView=415#game415

 

AirwaySim has always two concurrent Beginner's World scenarios running (BW#1 and BW#2). They both use the same settings and same time frame.

Our beginner game series is aimed for all newbies and other players wishing to test different playing styles in an easier environment. Duration of one scenario is always approximately 60 real days. The scenario runs for ~10 game years with a speed of 25 minutes per day, and all of AirwaySim's main features are included in these scenarios.

When a BW scenario ends, a new one will start within a few days. The two scenarios are running in parallel so that there is always one BW scenario start every month.


New Beginner's World #1

26.08.2022 - 07:29

A new Beginner's World #1 scenario is now open!

Join here: https://www.airwaysim.com/game/?gView=409#game409

AirwaySim has always two concurrent Beginner's World scenarios running (BW#1 and BW#2). They both use the same settings and same time frame.

Our beginner game series is aimed for all newbies and other players wishing to test different playing styles in an easier environment. Duration of one scenario is always approximately 60 real days. The scenario runs for ~10 game years with a speed of 25 minutes per day, and all of AirwaySim's main features are included in these scenarios.

When a BW scenario ends, a new one will start within a few days. The two scenarios are running in parallel so that there is always one BW scenario start every month.


The Modern Times final results (12/21 - 8/22)

26.08.2022 - 07:17

This round of the Modern Times game has just ended, and here are the final statistics.

The next Modern Times scenario is planned to start in early September once we finish our holidays here at AirwaySim - more details to follow!

Richest CEOs
  Player Airline Money
1. Molinote Bam Air 105 982 637 USD
2. gazzz0x2z Gazometre Au Charbon 105 421 506 USD
3. dl1991 Air Singapore 100 130 594 USD
4. sustainat Flying Aces 91 530 514 USD
5. schlaf Thousand Wings 81 978 038 USD
Highest scoring airlines
  Airline Player Score
1. AlphaTwo groundbum2 1 271
2. PacAir Zombie Slayer 1 263
3. Western Gateway Airlines TheLiftingBV 1 226
4. Flying Aces sustainat 1 221
5. JetCity herman:) 1 198
Oldest airlines
  Airline Player Age
1. PacAir Zombie Slayer 32 years 0 months
2. Western Gateway Airlines TheLiftingBV 32 years 0 months
3. Flying Aces sustainat 32 years 0 months
4. JetCity herman:) 32 years 0 months
5. ErgoAir agestri 32 years 0 months
6. Pacifica connorc17 32 years 0 months
7. Premier Airline hohiyan 32 years 0 months
8. voyagair broadbander 32 years 0 months
9. Atlantic Breath tcoroa 32 years 0 months
10. Imperial NovemberCharlie 32 years 0 months
11. Kangaroo VANNASENG 32 years 0 months
12. Flair Fran110 32 years 0 months
13. Air THAI we74 32 years 0 months
14. Gazometre Au Charbon gazzz0x2z 32 years 0 months
15. TA Airways eqthomas325 32 years 0 months
16. Nature Airways ronaldo 32 years 0 months
17. Air Singapore dl1991 32 years 0 months
18. Bam Air Molinote 32 years 0 months
19. Arrowhead Airways Andre090904 32 years 0 months
20. AIR WEST BOEING717 32 years 0 months
21. Alegre acrossthesea 32 years 0 months
22. Panda Royalduke 32 years 0 months
23. Skylines ColinChilds 32 years 0 months
24. Inter European Airlines rhengl 32 years 0 months
Largest fleets in operation
  Airline Player Aircraft
1. Thousand Wings schlaf 4 839
2. AlphaTwo groundbum2 3 863
3. Flying Aces sustainat 2 152
4. PacAir Zombie Slayer 1 848
5. Pacifica connorc17 1 435
Most airports served
  Airline Player Destinations
1. AlphaTwo groundbum2 696
2. Western Gateway Airlines TheLiftingBV 691
3. Thousand Wings schlaf 478
4. PacAir Zombie Slayer 441
5. Fly Luton matthenrysmoot 435
Busiest airports
  Airport Passengers / yr
1. London Heathrow (EGLL / LHR) 226.99 mil
2. Atlanta - Hartsfield-Jackson (KATL / ATL) 214.76 mil
3. Los Angeles (KLAX / LAX) 189.35 mil
4. Chicago - O'Hare (KORD / ORD) 164.42 mil
5. Paris - Charles De Gaulle (LFPG / CDG) 138.41 mil
Alliances
  Alliance Score
1. Elite Worldwide Alliance 1 244
2. Phoenix 1 088
3. MONDIAL 1 086
4. Sunshine Alliance 1 056
5. North American Sky Partners 949

The Speed World is open!

12.08.2022 - 19:11
 

Welcome to the latest Speed World game!

This scenario is a special theme game with a faster pace, at 20 minutes per simulated day, and a different setup compared to our normal games.

Settings of this game:

  • Time span: 1995 - 2025, at 20 minutes per game day.
  • Normal difficulty level / Medium length scenario.
  • All airports globally and all aircraft models included.
  • The overall play duration of this game is about 5 months.
  • The geopolitical restrictions on additional base airports are disabled in January 2005. Additional bases may be opened at any airport in the whole world after this date. Before this the expansion is limited according to the standard sim rules.
  • The corporate tax rate is set to fixed 30% for all countries.

Special setup for the start-up phase of this game, to make the initial "rush" a bit slower:

  • The initial passenger demand starts at lower levels compared to the normal level of this era.
  • The availability of used aircraft is somewhat lower than in standard setup.
  • The demand for long-haul traffic is small, but will grow to normal levels after the first ~5-10 game years.

If it has been a while since you started at early stages in a major AirwaySim game, here are a few reminders and tips:

  • The game clock is paused for the first day and will start moving after 24 hrs.
  • The used aircraft market will refresh several times during the first static 24 hour day (but you can only make two orders for aircraft during the first day).
  • There is a good supply of used aircraft available to begin with, but the used aircraft market will soon become limited and the popular aircraft types are sold/leased very quickly. Take care when picking the aircraft you plan to use and plan to order aircraft directly from the manufacturers.
  • New aircraft ordering will be available after the time starts to move (= from day 2 of the simulation), but it is of course always recommended to lease several used aircraft to begin with.
  • Be patient with the route sales figures since your Route Image grows slowly. Do not spend all your cash on planes at once, remember to leave a good reserve. It takes time to gain profits and there might be unexpected early problems..
  • Some popular airports will for sure become limited on airport slots soon. This is normal and you should use larger aircraft or other airports in that case. Please remember that slots are only available when the airport infrastructure expands.
  • The passenger demand will grow steadily during the course of the game, and is rather low at the very beginning.
  • Consider joining an alliance from early stages of the game, they are great resources for improving your game play (tips and help from fellow players).

Welcome to join the latest AirwaySim airline game!


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