AirwaySim
Online Airline Management Simulation
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AirwaySim - Online Airline Simulation

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Beginner's World #2 - Free Trial

Beginner's World #2 - Free Trial
Free 7-day trial of AirwaySim. Try the simulation for free for a week without any cost!

This is an easy sandbox style game world aimed for beginner players at AirwaySim and also for other players who wish to experiment different tactics. The game includes all the airports and aircraft and general economic settings are easy. World has only a limited time span, and alliance and achievement features are disabled. Fuel prices are l...

Free 7-day trial of AirwaySim. Try the simulation for free for a week without any cost!

This is an easy sandbox style game world aimed for beginner players at AirwaySim and also for other players who wish to experiment different tactics. The game includes all the airports and aircraft and general economic settings are easy. World has only a limited time span, and alliance and achievement features are disabled. Fuel prices are l...

Free 7-day trial of AirwaySim. Try the simulation for free for a week without any cost!

This is an easy sandbox style game world aimed for beginner players at AirwaySim and also for other players who wish to experiment different tactics. The game includes all the airports and aircraft and general economic settings are easy. World has only a limited time span, and alliance and achievement features are disabled. Fuel prices are low throughout the game and player number is limited compared to other worlds.

Use this game world to learn more about managing your airline and sharpen your skills before entering the real competition! Please read the startup guide from the manual before playing! Remember to also actively use the Mentoring features and our forums to get tips on game play.

When you have tested your skills in this easy world please consider the longer and more challenging game scenarios.

» Read more
Players
298 / 400
Time frame
02-Jun-2004 to
01-May-2013
Time now
09-Jul-2008
Play time left
1 month
1 hour 41 mins
Credits to complete
3 Cr needed to play
this world to its end
Countries included
Whole world
Day length
25 mins
Play cost
Free trial (7 days)
v.1.3

Game World #2 (new) - The Jet Age

Game World #2 (new) - The Jet Age

A long game world spanning from 1960s all the way to 2030. You have the possibility to build your airline empire over decades and see the air travel and technology evolve. At the beginning of the game the air travel is still a very small business but it gradually grows to the big amounts of the modern day.

Max number of players increases with one spot every game month.

Game day length: initially 20 minutes. After 1970...

A long game world spanning from 1960s all the way to 2030. You have the possibility to build your airline empire over decades and see the air travel and technology evolve. At the beginning of the game the air travel is still a very small business but it gradually grows to the big amounts of the modern day.

Max number of players increases with one spot every game month.

Game day length: initially 20 minutes. After 1970...

A long game world spanning from 1960s all the way to 2030. You have the possibility to build your airline empire over decades and see the air travel and technology evolve. At the beginning of the game the air travel is still a very small business but it gradually grows to the big amounts of the modern day.

Max number of players increases with one spot every game month.

Game day length: initially 20 minutes. After 1970 day length is 25 mins, after 1990 30 mins and after 2010 35 mins/game day.

Prototype aircraft models are included. Your initial capital is 85% loan, 15% own capital.

Note: EU openskies / basing does not exist in this world due to early date - you may open additional bases only in your HQ country (until 1997).

» Read more
Players
420 / 421
Time frame
02-Jan-1960 to
01-May-2030
Time now
29-Oct-1961
Play time left
16 months 13 days
23 hours 22 mins
Credits to complete
75 Cr needed to play
this world to its end
Countries included
Whole world
Day length
20 mins
Play cost
5 Cr to join
1 Cr weekly
v.1.3

Game World #4 - Dawn of the Millennium

Game World #4 - Dawn of the Millennium

A long game world spanning from 1950s all the way to 2020. You have the possibility to build your airline empire over decades and see the air travel and technology evolve. At the beginning of the game the air travel is still a very small business but it gradually grows to the big amounts of the modern day.

Initial game day length: 20 minutes. After 1965 day length is 25 mins, after 1975 30 mins and after 2000 35 mins/game day...

A long game world spanning from 1950s all the way to 2020. You have the possibility to build your airline empire over decades and see the air travel and technology evolve. At the beginning of the game the air travel is still a very small business but it gradually grows to the big amounts of the modern day.

Initial game day length: 20 minutes. After 1965 day length is 25 mins, after 1975 30 mins and after 2000 35 mins/game day...

A long game world spanning from 1950s all the way to 2020. You have the possibility to build your airline empire over decades and see the air travel and technology evolve. At the beginning of the game the air travel is still a very small business but it gradually grows to the big amounts of the modern day.

Initial game day length: 20 minutes. After 1965 day length is 25 mins, after 1975 30 mins and after 2000 35 mins/game day. Max player count also increases over time. Prototype aircraft models are included. Your initial capital is 85% loan, 15% own capital.

Note: EU openskies / basing does not exist in this world due to early date - you may open additional bases only in your HQ country (until 1997).

» Read more
Players
284 / 700
Time frame
01-May-1952 to
01-Jan-2020
Time now
28-Feb-1986
Play time left
9 months 8 days
22 hours 50 mins
Credits to complete
44 Cr needed to play
this world to its end
Countries included
Whole world
Day length
30 mins
Play cost
5 Cr to join
1 Cr weekly
v.1.3

Game World #3 - The Modern Times

Game World #3 - The Modern Times

This game world takes you from the booming 1990s all the way into the future and to the era of new and futuristic aircraft. There are many challenges waiting for you...

Settings:

  • Difficulty level: Normal
  • Airports available: Whole world
  • Aircraft models: All models for the era included (incl. prototypes)
  • Alliances: Enabled from day 1.
  • Base airports: New rules, up to 10 base...

This game world takes you from the booming 1990s all the way into the future and to the era of new and futuristic aircraft. There are many challenges waiting for you...

Settings:

  • Difficulty level: Normal
  • Airports available: Whole world
  • Aircraft models: All models for the era included (incl. prototypes)
  • Alliances: Enabled from day 1.
  • Base airports: New rules, up to 10 base...

This game world takes you from the booming 1990s all the way into the future and to the era of new and futuristic aircraft. There are many challenges waiting for you...

Settings:

  • Difficulty level: Normal
  • Airports available: Whole world
  • Aircraft models: All models for the era included (incl. prototypes)
  • Alliances: Enabled from day 1.
  • Base airports: New rules, up to 10 bases per airline.
» Read more
Players
324 / 800
Time frame
10-Jan-1995 to
01-May-2030
Time now
19-Jun-2006
Play time left
6 months 29 days
6 hours 26 mins
Credits to complete
34 Cr needed to play
this world to its end
Countries included
Whole world
Day length
35 mins
Play cost
5 Cr to join
1 Cr weekly
v.1.3

Game World #1 - The Modern Times

Game World #1 - The Modern Times

The game world starts in the mid-1950s when old piston powered props like the DC-3 still rule the skies. The futuristic turbojet aircraft are coming over the next years and decades and will crowd the airspace. Your airline can start with such piston classics as Douglas DC-6 or Convair 440, and move on to such types as Douglas DC-9 and Boeing 737 once they are introduced. The air traffic is still very small business but it is growing ...

The game world starts in the mid-1950s when old piston powered props like the DC-3 still rule the skies. The futuristic turbojet aircraft are coming over the next years and decades and will crowd the airspace. Your airline can start with such piston classics as Douglas DC-6 or Convair 440, and move on to such types as Douglas DC-9 and Boeing 737 once they are introduced. The air traffic is still very small business but it is growing ...

The game world starts in the mid-1950s when old piston powered props like the DC-3 still rule the skies. The futuristic turbojet aircraft are coming over the next years and decades and will crowd the airspace. Your airline can start with such piston classics as Douglas DC-6 or Convair 440, and move on to such types as Douglas DC-9 and Boeing 737 once they are introduced. The air traffic is still very small business but it is growing every year.

This game world is the first in AirwaySim to test the concept of ultra-long scenarios. World starts initially at a lower player number and shorter day lengths, but as the time progresses the player number is increased together with the day length. You may also earn the new AirwaySim Achievements in this game world.

Note: EU openskies / basing does not exist in this world due to early date - you may open additional bases only in your HQ country (until 1997).

» Read more
Players
193 / 700
Time frame
01-Jan-1955 to
01-Dec-2019
Time now
18-Apr-2013
Play time left
1 month 28 days
8 hours 13 mins
Credits to complete
12 Cr needed to play
this world to its end
Countries included
Whole world
Day length
35 mins
Play cost
5 Cr to join
1 Cr weekly
v.1.3

Game World #2 - Fly to the Future

Game World #2 - Fly to the Future

This game world starts in the mid-1970s when old and noisy first-generation jets and turboprops are crowding the airports. Hop on the wagon of quick technological advancements and guide your airline through the economic boom, the rise of air travel and prepare for some major changes in the world's geopolitics, like the fall of the Iron Curtain.

This game world uses the concept of ultra-long scenarios. The max player count inc...

This game world starts in the mid-1970s when old and noisy first-generation jets and turboprops are crowding the airports. Hop on the wagon of quick technological advancements and guide your airline through the economic boom, the rise of air travel and prepare for some major changes in the world's geopolitics, like the fall of the Iron Curtain.

This game world uses the concept of ultra-long scenarios. The max player count inc...

This game world starts in the mid-1970s when old and noisy first-generation jets and turboprops are crowding the airports. Hop on the wagon of quick technological advancements and guide your airline through the economic boom, the rise of air travel and prepare for some major changes in the world's geopolitics, like the fall of the Iron Curtain.

This game world uses the concept of ultra-long scenarios. The max player count increases every game month. You may also earn the new AirwaySim Achievements in this game world.

Note: EU openskies / basing does not exist in this world due to early date - you may open additional bases only in your HQ country (until 1997).

» Read more
v.1.3

This game has ended

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