AirwaySim
Online Airline Management Simulation
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AirwaySim - Online Airline Simulation

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Beginner's World - Free Trial

Beginner's World - Free Trial
Free 7-day trial of AirwaySim. Try the simulation for free for a week without any cost!

This is an easy sandbox style game world aimed for beginner players at AirwaySim and also for other players who wish to experiment different tactics. The game includes all the airports and aircraft and general economic settings are easy. World has only a limited time span, and alliance and achievement features are disabled. Fuel prices are l...

Free 7-day trial of AirwaySim. Try the simulation for free for a week without any cost!

This is an easy sandbox style game world aimed for beginner players at AirwaySim and also for other players who wish to experiment different tactics. The game includes all the airports and aircraft and general economic settings are easy. World has only a limited time span, and alliance and achievement features are disabled. Fuel prices are l...

Free 7-day trial of AirwaySim. Try the simulation for free for a week without any cost!

This is an easy sandbox style game world aimed for beginner players at AirwaySim and also for other players who wish to experiment different tactics. The game includes all the airports and aircraft and general economic settings are easy. World has only a limited time span, and alliance and achievement features are disabled. Fuel prices are low throughout the game and player number is limited compared to other worlds.

Use this game world to learn more about managing your airline and sharpen your skills before entering the real competition! Please read the startup guide from the manual before playing! Remember to also actively use the Mentoring features and our forums to get tips on game play.

When you have tested your skills in this easy world please consider the longer and more challenging game scenarios.

» Read more
Time now
28-Feb-2011
Play cost
Free trial (7 days)
Players
335 / 400
Time frame
2004 - 2013
» See details
Day length
25 mins
Play cost
Free trial (7 days)
Play time left
13 days
18 hours 30 mins
Credits to complete
0 Cr needed to play
this world to its end
Countries included
Whole world
Players
335 / 400
Time frame
02-Jun-2004 to
01-May-2013
Time now
28-Feb-2011
Progress: 76%
» Hide
v.1.3

Game World #2 - The Jet Age

Game World #2 - The Jet Age

A long game world spanning from 1960s all the way to 2030. You have the possibility to build your airline empire over decades and see the air travel and technology evolve. At the beginning of the game the air travel is still a very small business but it gradually grows to the big amounts of the modern day.

Max number of players increases with one spot every game month.

Game day length: initially 20 minutes. After 1970...

A long game world spanning from 1960s all the way to 2030. You have the possibility to build your airline empire over decades and see the air travel and technology evolve. At the beginning of the game the air travel is still a very small business but it gradually grows to the big amounts of the modern day.

Max number of players increases with one spot every game month.

Game day length: initially 20 minutes. After 1970...

A long game world spanning from 1960s all the way to 2030. You have the possibility to build your airline empire over decades and see the air travel and technology evolve. At the beginning of the game the air travel is still a very small business but it gradually grows to the big amounts of the modern day.

Max number of players increases with one spot every game month.

Game day length: initially 20 minutes. After 1970 day length is 25 mins, after 1990 30 mins and after 2010 35 mins/game day.

Prototype aircraft models are included. Your initial capital is 85% loan, 15% own capital.

Note: EU openskies / basing does not exist in this world due to early date - you may open additional bases only in your HQ country (until 1997).

» Read more
Time now
19-Nov-1972
Play cost
5 Cr to join, 1 Cr / wk
Players
316 / 554
Time frame
1960 - 2030
» See details
Day length
25 mins
Play cost
5 Cr to join
1 Cr weekly
Play time left
14 months 15 days
2 hours 21 mins
Credits to complete
67 Cr needed to play
this world to its end
Countries included
Whole world
Players
316 / 554
Time frame
02-Jan-1960 to
01-May-2030
Time now
19-Nov-1972
Progress: 18%
» Hide
v.1.3

Game World #4 - Dawn of the Millennium

Game World #4 - Dawn of the Millennium

A long game world spanning from 1950s all the way to 2020. You have the possibility to build your airline empire over decades and see the air travel and technology evolve. At the beginning of the game the air travel is still a very small business but it gradually grows to the big amounts of the modern day.

Initial game day length: 20 minutes. After 1965 day length is 25 mins, after 1975 30 mins and after 2000 35 mins/game day...

A long game world spanning from 1950s all the way to 2020. You have the possibility to build your airline empire over decades and see the air travel and technology evolve. At the beginning of the game the air travel is still a very small business but it gradually grows to the big amounts of the modern day.

Initial game day length: 20 minutes. After 1965 day length is 25 mins, after 1975 30 mins and after 2000 35 mins/game day...

A long game world spanning from 1950s all the way to 2020. You have the possibility to build your airline empire over decades and see the air travel and technology evolve. At the beginning of the game the air travel is still a very small business but it gradually grows to the big amounts of the modern day.

Initial game day length: 20 minutes. After 1965 day length is 25 mins, after 1975 30 mins and after 2000 35 mins/game day. Max player count also increases over time. Prototype aircraft models are included. Your initial capital is 85% loan, 15% own capital.

Note: EU openskies / basing does not exist in this world due to early date - you may open additional bases only in your HQ country (until 1997).

» Read more
Time now
03-Jan-1994
Play cost
5 Cr to join, 1 Cr / wk
Players
268 / 700
Time frame
1952 - 2020
» See details
Day length
30 mins
Play cost
5 Cr to join
1 Cr weekly
Play time left
7 months 10 days
2 hours 24 mins
Credits to complete
35 Cr needed to play
this world to its end
Countries included
Whole world
Players
268 / 700
Time frame
01-May-1952 to
01-Jan-2020
Time now
03-Jan-1994
Progress: 62%
» Hide
v.1.3

Game World #3 - The Modern Times

Game World #3 - The Modern Times

This game world takes you from the booming 1990s all the way into the future and to the era of new and futuristic aircraft. There are many challenges waiting for you...

Settings:

  • Difficulty level: Normal
  • Airports available: Whole world
  • Aircraft models: All models for the era included (incl. prototypes)
  • Alliances: Enabled from day 1.
  • Base airports: New rules, up to 10 base...

This game world takes you from the booming 1990s all the way into the future and to the era of new and futuristic aircraft. There are many challenges waiting for you...

Settings:

  • Difficulty level: Normal
  • Airports available: Whole world
  • Aircraft models: All models for the era included (incl. prototypes)
  • Alliances: Enabled from day 1.
  • Base airports: New rules, up to 10 base...

This game world takes you from the booming 1990s all the way into the future and to the era of new and futuristic aircraft. There are many challenges waiting for you...

Settings:

  • Difficulty level: Normal
  • Airports available: Whole world
  • Aircraft models: All models for the era included (incl. prototypes)
  • Alliances: Enabled from day 1.
  • Base airports: New rules, up to 10 bases per airline.
» Read more
Time now
11-Mar-2013
Play cost
5 Cr to join, 1 Cr / wk
Players
271 / 700
Time frame
1995 - 2030
» See details
Day length
35 mins
Play cost
5 Cr to join
1 Cr weekly
Play time left
4 months 30 days
10 hours 5 mins
Credits to complete
25 Cr needed to play
this world to its end
Countries included
Whole world
Players
271 / 700
Time frame
10-Jan-1995 to
01-May-2030
Time now
11-Mar-2013
Progress: 51%
» Hide
v.1.3

South America & Africa

South America & Africa

A special regional game world lets you take control of an airline in the South American or African continents. Your HQ airport must be located in either continent but you can fly globally to any destination. Your airline may also expand with additional base airports in any country within the same continent as your airline.

Settings:

  • Normal difficulty level
  • Custom fuel prices

A special regional game world lets you take control of an airline in the South American or African continents. Your HQ airport must be located in either continent but you can fly globally to any destination. Your airline may also expand with additional base airports in any country within the same continent as your airline.

Settings:

  • Normal difficulty level
  • Custom fuel prices

A special regional game world lets you take control of an airline in the South American or African continents. Your HQ airport must be located in either continent but you can fly globally to any destination. Your airline may also expand with additional base airports in any country within the same continent as your airline.

Settings:

  • Normal difficulty level
  • Custom fuel prices
  • The overall passenger demand is adjusted from the normal calculation to support the higher traffic level in these continents in this game world.
  • Prototype aircraft models included.
» Read more
Time now
09-Feb-2010
Play cost
5 Cr to join, 1 Cr / wk
Players
152 / 400
Time frame
2009 - 2020
» See details
Day length
30 mins
Play cost
5 Cr to join
1 Cr weekly
Play time left
2 months 14 days
9 hours 38 mins
Credits to complete
14 Cr needed to play
this world to its end
Countries included
Whole world
Players
152 / 400
Time frame
01-May-2009 to
01-Jan-2020
Time now
09-Feb-2010
Progress: 7%
» Hide
v.1.3

Game World #1 - Fly to the Future

Game World #1 - Fly to the Future

The game world starts in the mid-1950s when old piston powered props like the DC-3 still rule the skies. The futuristic turbojet aircraft are coming over the next years and decades and will crowd the airspace. Your airline can start with such piston classics as Douglas DC-6 or Convair 440, and move on to such types as Douglas DC-9 and Boeing 737 once they are introduced. The air traffic is still very small business but it is growing ...

The game world starts in the mid-1950s when old piston powered props like the DC-3 still rule the skies. The futuristic turbojet aircraft are coming over the next years and decades and will crowd the airspace. Your airline can start with such piston classics as Douglas DC-6 or Convair 440, and move on to such types as Douglas DC-9 and Boeing 737 once they are introduced. The air traffic is still very small business but it is growing ...

The game world starts in the mid-1950s when old piston powered props like the DC-3 still rule the skies. The futuristic turbojet aircraft are coming over the next years and decades and will crowd the airspace. Your airline can start with such piston classics as Douglas DC-6 or Convair 440, and move on to such types as Douglas DC-9 and Boeing 737 once they are introduced. The air traffic is still very small business but it is growing every year.

This game world is the first in AirwaySim to test the concept of ultra-long scenarios. World starts initially at a lower player number and shorter day lengths, but as the time progresses the player number is increased together with the day length. You may also earn the new AirwaySim Achievements in this game world.

Note: EU openskies / basing does not exist in this world due to early date - you may open additional bases only in your HQ country (until 1997).

» Read more
v.1.3

This game has ended

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