Okay, guys. If I'd want to replicate completely the real world, I'd just quit. I get it enough at work.
Close to real world is fine and with a little fine tuning on some features and game types sounds great. I'd enjoy unpredictable random world game where it's impossible to predict anything. Now it's all common knowledge when the fuel price will rise etc. And this has been discussed and I think under development.
And to the question of too high profits; it's a game! If I'd have to make a move and wait for a 4 week real life period to make the next one... Oh well, you know the answer.
Thanks again for the developers for your patience with us players and our demands (which is a great feature as this is the first game at least for me where someone listens to a player for new game features).
those outside Finland who can see Madventures (a finnish duo traveling around the world), take a look of something completely different!
I think it's broadcasted in the US and UK at least?!?