I agree with both suggestions. Thank You. I did a little testing over the past two days. First I maintain almost 95% of my flights with a long enough turn around that it's at 1% or less. With that said I then decided on several flights to go in and add an extra 10 minutes on the turn around time. I addition since many of my planes fly a minimum of 3 flights a day some as many as 4 or 5 I decided to space each flight out by 10 minutes. I then let the game cycle through two weeks and checked those flights. On 75% of the flights I did this through it reduced the delay time. However on a few it still exists, but no longer listed as 'turnaround' instead its now weather or air traffic. I'm going to continue to do limited tests to see if it effects it better. I guess I'm questioning it because I see large airlines like Grav Airlines (232 planes) and Nova Sky (227 planes) with on time numbers of 92.9% and 93.4% respectively. I don't understand how it can be so high. I'm a numbers guy so I'm looking at the on time number, the delay times and the difference in income the company received when it rose.