Every gameworld LHR always seems a hot topic... it's not the first time and I'm sure it won't be the last..
I've played LHR in one of the JA games and must say it wasn't fun.. It pretty much becomes a job rather than a game.
Personally I wouldnt be too upset if LHR was an airport we could only fly into and have no1 based there. Slots would probably still run out but more of a chance to pick up some new ones when airlines BK. That would be one way of erradicating this issue but then there are always people who like the constant slot monitoring job and want to be based in LHR, So I can't see it happen.
people who chose LHR should know in advance that they will be up against it.
It very much was like a job. I would not recommend a HQ at LHR to anyone, it really does drain you and it is not fun. I have been on AWS for almost 4 years and despite normally playing in 3 game worlds at a time, I have never felt burnt out until MT9. Never again....back to the type of airports I like to play from here on out, the likes of JNB, ALG, HKG, etc. Big airports that can support a top 10 airline but do not require 24/7 attention to guarantee success.
That being said, LHR has been quite an experience. I have learned more in the last few months than in the rest of my AWS "career" combined.
Ricky, you may say I am not as good of a manager as you because your turnover was just $1b shy of mine on fewer LHR slots, but keep in mind you had 3 full or almost full bases.....you had a nearly identical total departure count across your system so your argument is invalid. You ran a good airline but rage quit because you did not get the slots you wanted and you generally made your self look like a kid throwing a tantrum in the forums.
I also had a good conversation with Puma about the slot mechanic. The quota, if put in place with the public slot pool, is not the answer IMHO. This slot problem only affects a very small subset of airports, so a blanket limit on slot purchases will do nothing but hurt playability for the casual player. The terminal idea is a good idea, but it raises the question of how public vs private slots would be handled. Would based airlines get a "starter terminal" and have to expand/grow from there or would they start with public slots and have to buy terminals to expand? If the latter, how would the used public slots be dealt with when the terminal was purchased? At the end of the day, the only real, essentially fool proof answer is city based demand combined with the terminal idea. This would disperse the HQ's and allow additional competition since the guy with a hub in Saint Louis could compete for the London-Los Angeles passengers along with any airline offering direct/connecting service on the route. Traditional slot restricted airports would, undoubtedly, still be popular, but suitable substitutes would be available.
Until the way slots are handled, the few heavily constrained airports will draw attention every game. All I can say to anyone looking at an LHR base is plan on not having a life outside AWS for at least the first 6 weeks of the game. It is not worth it, IMO.
Ricky and Puma, I am sorry you left the game, but you both ran great airlines and I hope to see you in a future game!