I just want to narrow down main part of the feature request here:http://www.airwaysim.com/forum/index.php/topic,42064.0.html
With the calculation as is, at the end of a long game (such as MT worlds), there will be ~5 alliances rated 100%. I don't think it is realistic, and the formula shold be fine tuned.
I would break it down into 3 components:
1. Membership. Max 25 of 100 points
1 for each member
2. Longevity. Max 25 of 100 points
1 point per game year in 25 year game or appropriate fractions
Or, perhaps, alliance could achieve max in first 1/2 of the game
3. Alliance Marketing. 1/2 of the score, Max 50 of 100 points
The alliance with highest total alliance marketing budget would receive full 50 points
The other alliance would be awarded points proportionally to the alliance with highest spending.
For example if the alliance with highest spending spends collects and spends $50 million per week on marketing (and is awarded 50 points),
and number 2 alliance spends $40 million on marketing, it shuld be rated at 40 points.
Here is an example of how the current calculation is less than ideal:
Just a couple of days ago, there was an alliance with 2 airlines. Total aircraft was 75. The alliance rating was 42
At the same time, the highest rated alliance had 25 airlines, > 6000 aircraft. The alliance rating was 97
Under my proposed rating, the number 1 alliance would now have about ~40 points for membership/longevity and 50 points for marketing for total of 90
The 2 member alliance would probably have ~10 points for membership/longevity and ~5 points for marketing for total of 15 points
So while we would still have maybe 5 alliance at the end of the game with full 50 points for membership/longevity, there would still be some differences between these top 5 allainces...