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Author Topic: Withdraw outstanding invitation (Alliance)  (Read 1073 times)

deepblue501

  • Former member
Withdraw outstanding invitation (Alliance)
« on: January 21, 2009, 03:19:26 AM »
hi there,

would it be possible to withdraw an outstanding invitation as an alliance to an airline after they haven't reacted for say 3-4 realtime days? At the moment the invitation only expires after 1 full game year. This is very long. Some people might have stopped playing, or only get online very infrequently while taking up the alliance slots.


Offline Sami

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  • Posts: 14538
    • AirwaySim - Are you the next Richard Branson?
Re: Withdraw outstanding invitation (Alliance)
« Reply #1 on: January 21, 2009, 08:01:21 PM »
Umm.. I think this is already done??  or?

deepblue501

  • Former member
Re: Withdraw outstanding invitation (Alliance)
« Reply #2 on: January 22, 2009, 03:18:29 AM »
nope there is no way to withdraw an outstanding invitation. Either 1 game year has to pass and the airline has not reacted, or the person accepts/rejects the invitation. Thus, if an airline is not active anymore, the slot of the alliance is taken up for a whole game year. I think the founding members of an alliance should have the possibility to withdraw an invitaiton.

Offline JonesyUK

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Re: Withdraw outstanding invitation (Alliance)
« Reply #3 on: December 22, 2012, 04:45:32 PM »
Is this something that is still being considered? Seems like something that'd be quite simple :)

Offline Sanabas

  • Members
  • Posts: 2161
Re: Withdraw outstanding invitation (Alliance)
« Reply #4 on: December 22, 2012, 05:24:43 PM »
1 game year = 7-9 RL days, depending on game speed. Could just make alliance invites last for 6 months ingame, rather than 12, then they automatically expire after roughly 4 RL days.

Offline JonesyUK

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Re: Withdraw outstanding invitation (Alliance)
« Reply #5 on: December 23, 2012, 12:40:06 PM »
1 game year = 7-9 RL days, depending on game speed. Could just make alliance invites last for 6 months ingame, rather than 12, then they automatically expire after roughly 4 RL days.

This would be an improvement, although it would still be nice to be able to withdraw  them, rather than just allow them to expire.

 

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