I've been preaching about a system where each player gets a certain amount of points instead of cash when they begin the game. For arguments sake, let's say 30 points.
With these points players can pick freely from a huge pool of equipment. (of course only AC that are already out
the "cost" of something like,
say, Saab 2000/Dash-8/ATR/etc = 3 points
737/321/MD-80 = 6 points
757/767/A310 = 7 points
777-200/A330/MD-11 = 10 points
747/777-300/A340-600 = 12 points
A380 = 15 points
With those being base points, you can get points deduction for planes being older than 10 years.
You can get points deduction for condition of AC, and other things that might make sense.
That way, any player who joins in, doesn't matter if it's 1 day into the game or 10 years after. Doesn't have to worry about getting the first planes to actually plan a strategy and enjoy the game from their playing day 1.
If you have points left and wanna use them on a plane you can convert money to use points you have left.
After your points are gone, you start paying for AC with cash.
The reason I feel it would be good to do this is because it somewhat mimics how it works in real life.
Where any startup without cash to buy would have to work with brokers and leasing companies to get a deal worthwhile, and they'd get enough planes to justify operation.
just my two cents