OK, but general marketing cost that should be more related with company office than with routes, right now is quite linear.
It is double when I have more aircraft. Ok, it can be a BIT higher when I have bigger company, but fixed cost working like route related cost is silly. I don't understand that game because it's economy works different than it real world.
The same with aircraft service cost. Fleet commonality doesn't work almost at all because costs related with that are too much related. I have twice the aircraft, I have twice the cost, just like I would take another type of aircraft.
The cost are made so high that this is impossible to win this game if want to act according to real world economic rules.
Next is LF that NEVER goes above 65%-68% even on the routes where I am alone, have low ticket price, 100% punctuality and demand is tripple my offered seats.
SAMI, ONLY ONE WAY TO WIN THIS GAME WHICH ONLY YOU AND BETA TESTERS KNOW IS A BIT TOO LITTLE. THE GAME IS TOO MUCH DIFFICULT.
I am now loosing second demo game which I played very oposite way than previous one and loosing because of the same: can not earn for the extremelly high cost. Sorry, I don't understand this game.