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Author Topic: Fares and Demand  (Read 369 times)

Offline Lazybee

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Fares and Demand
« on: March 02, 2011, 09:21:32 AM »
How about splitting the Economy demand for a flight into a further 3 categories. High fare, medium fare and low fare. I think this could improve the realism of the game modelling the kind of demand that is seen worldwide. Flights between buisness centres and large cities would have people willing to pay more for an economy ticket than they would for a holiday destination so have a high, high fare demand. Also in poorer continents like Africa there are a lot of people, but few can afford to fly so this could be modelled with a very high low fare demand but a really small high fare demand.

I understand i haven't explained it as clearly as i could have done
hope you understand

« Last Edit: March 02, 2011, 05:00:52 PM by Lazybee »

Offline Lazybee

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Re: Fares and Demand
« Reply #1 on: March 02, 2011, 09:29:21 AM »
Here's an image of what I mean

Offline mhardebeck

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Re: Fares and Demand
« Reply #2 on: March 05, 2011, 05:03:48 PM »
Lazybee...I understand your thought here and think you might be on to something.  What would make this even more realistic is if we were able to set fares for those three categories, similar to how airlines price tickets today.

Offline Maarten Otto

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Re: Fares and Demand
« Reply #3 on: March 06, 2011, 08:20:16 PM »
Which is the opposite of the above picture...


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