Im about out of this game. Got the Bankruptcy warning.
This challenge was really difficult.
It was exceptionally easy until fuel got up high. Just like way back in the North America challenge when that game got emptied out quick, the same thing happened this time too -- fuel was dirt-cheap to start then spiked 300% in a matter of weeks. Except this time fuel was cheap for an even longer period of time so people were even more comfortable with it. Airlines were structured around cheap fuel, had the plane orders in for too many fleets or, at the least, too many planes, too many bases, and were keeping little cash in the bank. When times got rough everyone started falling like rain. On one hand that makes for a difficult game, and a more realistic one as well, and I greatly approve of that. On the other hand, when the difficulty ramps up like that, you catch a lot of people off-guard. And that's realistic but not very fun for many people.
One other big problem was that the fuel spiked occurred right around the time many larger airlines were opening their 3rd bases. With the massive uncommunicated
costs of opening additional bases, most of those operations were likely doomed even if fuel didn't get that high. For example, for me to open an additional base, will cost me $20M/week
, clearly a staggering figure that isn't mentioned anywhere on any screen. And obviously there are virtually no airports that will net me that level of return, so it's really pointless for me to try to open additional bases. But few people realize the true costs of opening a new base. And you see that most of the airlines that are failing are those that have 2 or 3 additional bases and simply can't support the overhead with high fuel costs as well.