As Talentz' idea come to my ears I was very excited. A very hard scenario, using all skill to fight, change strategies to survive and have a lot of fun besides of the "join, rule, leave"-scenarios.
I can remember a lot of discussions and thoughts - four alliances with 25 members per? Will the bases be told by administration? How will rules be adjusted?
But things often aren't this great as expected;
The game world is very curious. In Europe you have very short distances, the distances in North America are much further. Also many airports have special demand to not incluced continents. The lack of these continents also makes a second long-haul aircraft in most cases unnecessary.
Everybody could choose his base - nobody was forced to fight for the biggest and most prestige airports.
There are still normal rules in this game. No oversupply. No alliance targeting. And in every Alliance are people who will run whiningly to sami and tell how very bad some others will violate this rules. Also slot hogging and other (maybe unfair) strategys are forbidden, making the game super easy. I think it's harder to steal some candy from a blind kindergarden kid.
The fuel prices are low. Even at the start of a game like Alliance Challenge I expected very high fuel prices, I was excited to change my strategy at some point because of the high prices and it will keep everybody being involved. Instead of this the prices dropped.
I also expected very very high loan costs. But the costs where cheap and I took out the biggest loan in my whole AWS life (yeah, it isn't very long
The scoring system seems also to be "not perfect". Small airlines in the middle of nowhere have high load factors, high punctuallity and high profit margins - an airline in a competitive market can't reach such high numbers.
At the end I expected the best players from every alliance. With experience. Or even with knowing the main basics in AWS. I know from different people and also other alliances it's not. I don't know exactly why people join the game, don't understand it and at the next step join Alliance Challenge. But I even more don't understand why Alliances pick this people instead playing with less. Sami forbid newbie bashing in Beginners World, but Alliance Challenge was at the time I was part in nothing else on many airports.
And now to some personal feedback;
I got over 45% market share in less time, thanks to my wonderful strong competition, even with trying a strategy I haven't used before. I really expected more fighting and less running away. I was inactive only the first week and one day I thought I have time to come back, but if I think now over all things happens this scenario was for me too easy and made too less fun in much directions. I know there is always some point in a game when one loses interest, but after one or two weeks is very fast and I think this shows how much difference is between the expected difficult and the one that is real.
So yeah, this is also some "whining" to sami. Where's the sense for an Alliance Challenge if an inactive airline with over 25% of aircraft completely without schedules makes much money for weeks? If I hadn't wrote a PM to my competition to crush the airline I'm sure it would exist for the whole month and maybe the next.
However, have fun to those who have. I'm jealous and wish I had had much fun too. And shame on you who think the same as I do but keep this for themselves. Whining in skype, icq and PM will not change anything.
PS: I don't expect any replys on this, but if, please remember I'm no polite native English speaker, so it's no offense, yeah? It was a necessity for me to write this down, not to start a discussion, it's to give some feedback and emtpy my soul or whatever you will call it